fly Level 1 of the Dungeon [Shop] Niew's Book Emporium a book of Alchemy (308 gold) the Handbook of Flames and Lightness (550 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Swiftness Air 3 c - Conjure Flame Conjuration/Fire 3 d - Lightning Bolt Conjuration/Air 5 e - Ignition Fire 8 a Necronomicon (616 gold) a book of Ice (506 gold) a Necronomicon (616 gold) a book of Minor Magic (198 gold) a book of Dangerous Friends (440 gold) (0, 0, D:1) a +0 ring mail (10, -19, D:1) a +0 scale mail (11, -2, D:1) a +0 dagger (12, 15, D:1) a +0 dagger 2 stones (14, 9, D:1) 14 stones (19, -7, D:1) 13 stones (21, -4, D:1) a book of Minor Magic (24, 1, D:1) a +0 ring mail (26, -28, D:1) 26 stones (28, -17, D:1) a +0 dagger (50, -24, D:1) a +0 club a stone Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (0, 13, D:2) a +0 whip (6, 29, D:2) 17 stones (21, 0, D:2) a +0 whip 5 stones (21, 8, D:2) a +0 robe (26, 3, D:2) a +0 dagger (32, 32, D:2) a +0 pair of boots (32, 38, D:2) a +0 leather armour (42, 7, D:2) a +0 whip (48, 25, D:2) a +0 dagger (49, 22, D:2) the +2 plate armour "Miunoe" {Str+3 Dex+4} Str: It affects your strength (+3). Dex: It affects your dexterity (+4). (51, 28, D:2) a +0 hunting sling Level 3 of the Dungeon (11, -33, D:3) 15 stones (19, 9, D:3) a +0 trident (21, 9, D:3) a +0 whip (22, 12, D:3) a +0 war axe (22, 13, D:3) a +0 short sword (25, -14, D:3) a +0 dagger (28, -25, D:3) a boomerang a +0 hand axe (28, 15, D:3) 23 stones (29, -26, D:3) a +0 hand axe (29, -25, D:3) a +0 robe a +0 dagger 3 boomerangs a +0 flail of venom (34, 9, D:3) a +0 club (35, -7, D:3) a +0 flail (35, -6, D:3) a +0 halberd a +0 whip 2 stones a +0 club a +0 dagger (35, -5, D:3) a +0 flail (36, 0, D:3) 25 stones (43, -9, D:3) a book of Alchemy (44, -9, D:3) a +0 hand axe a +0 leather armour (45, -7, D:3) a +0 dagger 3 stones (47, -20, D:3) a +0 whip of venom Level 4 of the Dungeon (0, 0, D:4) a +0 trident (0, 24, D:4) a book of the Senses (1, -1, D:4) a +0 hand axe a +0 ring mail a +0 trident a +0 dagger (5, 13, D:4) a +0 club (7, 7, D:4) a +0 scale mail (24, 8, D:4) 22 stones (32, 28, D:4) a +0 pair of boots (53, 20, D:4) 25 stones (61, 12, D:4) 16 stones (63, 7, D:4) a +0 robe a +3 rapier of draining Level 5 of the Dungeon (5, -5, D:5) a +0 club a +0 chain mail a +0 dagger a +0 hand axe (5, -1, D:5) the +0 robe "Earthly Heaven" {rC+ Int+4 Dex+4} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). rC: It protects you from cold. (5, 0, D:5) 11 gold pieces (5, 1, D:5) a scroll of enchant weapon (7, -26, D:5) a +0 shortbow (8, -14, D:5) a book of the Warp (12, -12, D:5) a +0 war axe (19, -7, D:5) a +0 quarterstaff (30, -7, D:5) a +0 dagger (33, -13, D:5) a +0 leather armour (34, -27, D:5) a +0 leather armour (36, 5, D:5) a +0 plate armour (38, -6, D:5) 18 stones (46, -32, D:5) a +0 lajatang (49, 0, D:5) a +0 giant club (56, 8, D:5) a +0 long sword (56, 10, D:5) 24 stones Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 leather armour (2, 1, D:6) a +0 hand axe (3, -4, D:6) a +0 club (3, -1, D:6) a +0 mace (5, 23, D:6) a +0 short sword 17 stones (6, 24, D:6) a +0 mace (7, 1, D:6) a +0 flail (7, 2, D:6) a +0 robe a +0 dagger (8, 3, D:6) a +0 whip a +0 short sword (15, 27, D:6) a +0 long sword (17, 26, D:6) a +0 giant club (20, 12, D:6) a +0 long sword (22, -1, D:6) a +0 dagger a +0 leather armour (26, 19, D:6) a +0 trident (27, 12, D:6) a +5 quarterstaff a +0 robe (30, 21, D:6) the +4 mace of Plog {vorpal, *Corrode rF+ Dex+5} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). rF: It protects you from fire. *Corrode: It may corrode you when you take damage. (37, 29, D:6) a +0 leather armour (38, -3, D:6) a +0 club (44, 18, D:6) a +0 giant club (51, 17, D:6) a +0 robe (54, 17, D:6) 19 stones Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (11, 15, D:7) a +0 long sword (12, 49, D:7) a +0 chain mail (30, 8, D:7) a +0 whip (32, 8, D:7) a +0 robe a +2 great sword of freezing (32, 9, D:7) a +1 dagger of venom (33, 7, D:7) a +0 ring mail a +0 falchion (34, 5, D:7) a +0 robe a +0 dagger a +0 broad axe (34, 7, D:7) a +0 plate armour a +1 dire flail of venom (36, 7, D:7) a +2 leather armour of poison resistance (39, 26, D:7) a +0 club a +0 leather armour (39, 27, D:7) a +0 halberd a +0 club a +0 flail a +0 club (41, 26, D:7) a +0 rapier (41, 29, D:7) a +0 whip (50, 8, D:7) a +0 short sword Level 8 of the Dungeon (12, 9, D:8) a +0 club (16, 30, D:8) a +1 dagger a +0 robe (19, 16, D:8) 5 poisoned darts (24, 18, D:8) a +0 whip (24, 20, D:8) a +0 chain mail a +0 club a +0 club (25, 19, D:8) a +0 robe a +0 morningstar 2 stones a +0 short sword a +0 dagger (26, 49, D:8) 21 stones (31, 18, D:8) a +0 trident (35, 53, D:8) a +0 shortbow (37, 50, D:8) a +0 lajatang (38, 24, D:8) a +0 morningstar a +0 robe (41, 12, D:8) 10 stones (43, 17, D:8) a +0 rapier (45, 45, D:8) a +0 robe a +2 spear Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (11, 30, D:9) 2 potions of degeneration (15, 24, D:9) 2 poisoned darts a +0 club (15, 49, D:9) a +0 club (16, 23, D:9) a +0 shortbow (16, 24, D:9) a +0 club a +0 club (16, 27, D:9) 6 poisoned darts a +0 short sword (17, 27, D:9) a +0 dagger (22, 39, D:9) a +0 robe (23, 27, D:9) a +0 dagger (23, 28, D:9) a +0 short sword 2 boomerangs a +0 leather armour (23, 29, D:9) a +0 flail a +0 plate armour (24, 0, D:9) the +1 whip of Midnight {flame, MP+9} It burns those it strikes, dealing additional fire damage. MP: It affects your magic capacity (+9). (32, 33, D:9) a +0 robe (37, -2, D:9) a +0 quarterstaff (42, 3, D:9) a +0 robe a +1 whip of flaming (42, 11, D:9) 6 stones a +0 whip a +0 short sword a +0 whip a +0 short sword (43, 9, D:9) 2 stones a +0 dagger (43, 11, D:9) 2 stones a +0 club a +0 short sword (44, 11, D:9) 2 stones a +0 dagger (50, 38, D:9) a +0 war axe Level 10 of the Dungeon (6, 10, D:10) 20 gold pieces (7, 12, D:10) a scroll of teleportation (7, 13, D:10) a scroll of fear (7, 14, D:10) 5 gold pieces the Ecumenical Temple