fly Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, 7, D:1) a +0 leather armour (6, -16, D:1) a +0 club (8, -11, D:1) a potion of haste (8, -7, D:1) 3 datura-tipped darts (9, -11, D:1) a +0 spear (10, -9, D:1) a +0 spear (12, -9, D:1) a +2 dagger of draining 5 stones (13, -18, D:1) a +0 dagger 2 stones (14, -5, D:1) a +0 spear (27, 11, D:1) 2 stones (29, -6, D:1) a +0 leather armour (30, 3, D:1) 3 boomerangs (32, -10, D:1) a scroll of noise (46, -14, D:1) an orb of wrath (48, -2, D:1) a +0 club (53, -9, D:1) a +0 spear (59, 22, D:1) a +0 scale mail Level 2 of the Dungeon (3, -17, D:2) a +0 plate armour (3, 0, D:2) a +0 leather armour (4, -12, D:2) a +0 dagger (7, 0, D:2) a +0 scimitar (8, -4, D:2) a +0 scale mail (10, -13, D:2) a +2 helmet of intelligence (11, -31, D:2) a potion of berserk rage (12, -10, D:2) a +0 whip (12, 11, D:2) 5 poisoned darts (14, -2, D:2) a +0 sling (17, -1, D:2) a +0 club a +0 flail a +0 club (18, 2, D:2) a +0 leather armour (19, 3, D:2) a +0 spear (21, -36, D:2) a +0 short sword of speed the +2 mace of the Open Hand {antimagic, Drain rElec rC++} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. (23, 9, D:2) a +0 leather armour (23, 14, D:2) 6 stones (39, -22, D:2) 6 stones (40, -10, D:2) a +0 dagger Level 3 of the Dungeon (10, -2, D:3) a +0 dagger (13, 19, D:3) a +1 long sword of electrocution (35, -11, D:3) a scroll of teleportation (36, -5, D:3) a +0 short sword 3 stones (36, 6, D:3) a +0 short sword (38, -8, D:3) a +0 dagger (41, 33, D:3) a +0 dagger (42, 33, D:3) a +0 ring mail (42, 34, D:3) a +0 cloak (44, 32, D:3) a +0 cloak Level 4 of the Dungeon (0, 0, D:4) a +0 club (7, -1, D:4) 7 stones (19, -32, D:4) 2 boomerangs (20, 20, D:4) a scroll of teleportation (24, 0, D:4) a scroll of noise (38, -27, D:4) a scroll of teleportation (39, -20, D:4) 2 atropa-tipped darts (42, 0, D:4) a +0 short sword (43, 0, D:4) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a scroll of teleportation (4, -24, D:5) 3 stones (11, -24, D:5) a +0 club (13, 4, D:5) a +0 club (14, 4, D:5) a +0 spear (15, 4, D:5) a +0 flail a +0 spear (18, -22, D:5) a +0 shortbow (24, -3, D:5) a +0 scale mail a +1 hand axe of electrocution (32, -17, D:5) 7 stones (32, -12, D:5) a +0 whip a +0 spear (32, -11, D:5) a +0 halberd (43, 18, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 sling (5, -9, D:6) a +1 scimitar of draining a +0 plate armour (15, 9, D:6) a +0 plate armour (22, -33, D:6) a +0 leather armour (22, -32, D:6) a +0 ring mail a +0 whip (23, -33, D:6) a +0 mace (24, -30, D:6) a +0 hand axe (24, -29, D:6) a +0 ring mail a +0 trident (25, -29, D:6) a +0 falchion (29, -22, D:6) a +0 hand axe a +0 ring mail (29, -14, D:6) a +0 ring mail (30, -22, D:6) a boomerang a +0 chain mail a +0 club a +0 leather armour (31, -21, D:6) a +0 trident 3 boomerangs a +0 robe (32, -21, D:6) a +0 club a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, 1, D:7) a +0 short sword a +0 ring mail (6, -10, D:7) a +0 plate armour (12, -19, D:7) a +0 scale mail (25, -25, D:7) a +2 whip of electrocution a +2 trident of protection (25, 0, D:7) a +0 trident (26, -26, D:7) a +3 sling of freezing a +0 ring mail (31, -16, D:7) a +3 whip a +0 scale mail a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour a +0 mace (38, -8, D:7) a +0 leather armour (39, -8, D:7) a +0 scale mail (43, -1, D:7) a +0 robe (44, 0, D:7) a +0 ring mail (53, -4, D:7) a curare-tipped dart (still there?) a scroll of identify (still there?) the Ecumenical Temple