fly Level 1 of the Dungeon (17, 1, D:1) a +0 scale mail (20, -1, D:1) 5 stones (22, -39, D:1) a +0 sling (23, -39, D:1) a +0 club (24, -39, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, 24, D:2) a +0 dagger a +0 robe (7, 22, D:2) a +0 dagger 2 stones (9, 25, D:2) a +0 scale mail (10, 2, D:2) a +0 club (20, 26, D:2) a +0 leather armour (22, -15, D:2) a +0 long sword (23, -13, D:2) a +0 leather armour (23, -12, D:2) a +0 short sword (26, -15, D:2) a +0 dagger (26, 7, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Nepaoleus's Book Shoppe a book of Geomancy (180 gold) a book of Alchemy (280 gold) a book of Alchemy (280 gold) a book of Dreams (240 gold) a book of Lightning (360 gold) a book of Decay (340 gold) the Catalogue of the Entourage (460 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Animate Armour Summoning/Earth 4 c - Spellforged Servitor Conjuration/Summoning 7 d - Monstrous Menagerie Summoning 7 a Young Poisoner's Handbook (200 gold) a book of the Moon (400 gold) a book of Burglary (200 gold) a book of Cantrips (120 gold) (0, 0, D:3) 6 stones (1, -12, D:3) a +0 whip (6, -6, D:3) a +0 robe a +0 mace (7, -30, D:3) a +0 dagger (7, -4, D:3) a +0 robe (8, -27, D:3) a +0 falchion 4 stones (22, 6, D:3) 5 stones a +0 dagger (25, -20, D:3) a +0 short sword (26, -20, D:3) a +1 short sword of distortion (27, -19, D:3) a +0 club a +0 whip a +0 whip of distortion (28, -19, D:3) a +3 whip of draining (29, -18, D:3) a +0 whip (29, -7, D:3) a +0 mace (38, 3, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 sling (1, 25, D:4) a +0 club (8, -9, D:4) a +0 chain mail (13, -5, D:4) a +0 whip (20, 29, D:4) a +0 whip (26, 6, D:4) a +0 spear (45, 19, D:4) a +0 whip a stone (48, 16, D:4) a +0 scimitar (48, 18, D:4) a +3 dagger (53, 12, D:4) a +0 giant spiked club (54, 27, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 2 large rocks (6, 11, D:5) an amulet of magic regeneration (8, 0, D:5) 3 stones (12, -18, D:5) 6 stones (14, 14, D:5) a +0 giant club (31, -31, D:5) a +0 giant club (36, 10, D:5) a +0 leather armour a +0 hand axe (37, 11, D:5) a +0 robe a +0 war axe (38, 9, D:5) 2 stones (53, -13, D:5) a +0 robe Level 6 of the Dungeon (10, 12, D:6) a +0 hand axe (12, -9, D:6) a +0 falchion (13, -27, D:6) a +0 spear a +0 club (15, -27, D:6) a +0 halberd a +0 hand axe a +0 chain mail a +0 short sword a +0 leather armour (15, -17, D:6) a +0 ring mail (16, -27, D:6) a +1 dagger of electrocution a +0 robe a +0 falchion (16, -17, D:6) a +0 club 4 stones a +0 leather armour (16, -16, D:6) a +0 hand axe a +0 ring mail (16, -15, D:6) a +0 dagger (17, -17, D:6) a +0 trident (17, -16, D:6) a +0 hand axe (18, -6, D:6) a +0 flail (18, 11, D:6) a +0 club (19, -7, D:6) a +0 leather armour (19, 10, D:6) a +0 dagger a +0 whip a +0 leather armour (19, 11, D:6) a +0 falchion (20, -7, D:6) a +0 club (21, -43, D:6) a +0 giant club (21, -1, D:6) 5 poisoned darts (29, -39, D:6) a +0 club a +0 ring mail (29, -38, D:6) a +0 club (29, 5, D:6) a +0 dagger (30, -39, D:6) a +0 hand axe (30, -38, D:6) a +0 short sword Level 7 of the Dungeon (7, 4, D:7) a +1 helmet (14, -22, D:7) a +0 morningstar a +0 club a +0 leather armour a +0 whip a +0 club a +0 leather armour (16, 5, D:7) a +0 halberd (17, 3, D:7) a +0 spear (24, -17, D:7) a +0 falchion (24, 25, D:7) a +0 club (24, 26, D:7) a +0 mace a +0 chain mail a +0 hand axe a +0 leather armour (25, 4, D:7) a +0 flail 15 gold pieces (29, -3, D:7) a +0 robe a +0 hand axe a +0 robe a +4 dagger a +0 robe a +0 flail a +0 robe a +3 war axe (33, -25, D:7) a +0 flail (36, -13, D:7) a +0 ring mail (41, -4, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (6, 13, D:8) 5 stones (10, 11, D:8) a +0 hand axe (30, 26, D:8) a +0 club (30, 27, D:8) a +0 short sword (31, 2, D:8) 6 stones (32, 27, D:8) a +0 club (33, -3, D:8) a +0 hand axe (33, 26, D:8) a +0 trident a +0 leather armour a +0 whip (34, -11, D:8) a +0 chain mail (34, -4, D:8) a +0 hand axe of electrocution (34, 25, D:8) a +0 mace a +0 dagger a +0 robe (35, 25, D:8) a +0 short sword 7 poisoned darts a +0 war axe (35, 26, D:8) a +0 dagger 2 stones (35, 27, D:8) a +0 long sword a +0 plate armour (36, -3, D:8) a +0 chain mail a +0 dagger (37, -7, D:8) a +0 mace (51, 5, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (4, 14, D:9) a +0 vorpal spear (4, 15, D:9) a +0 spear (5, 14, D:9) 5 boomerangs (5, 15, D:9) 4 boomerangs (8, -6, D:9) a +0 dagger a +0 robe (9, -5, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe of distortion a +0 chain mail (10, -5, D:9) a +0 hand axe (16, -25, D:9) a +0 ring mail (19, -6, D:9) +0 steam dragon scales (20, -6, D:9) a +1 broad axe of draining (28, -1, D:9) a +0 leather armour (30, -25, D:9) a +0 shortbow (34, 19, D:9) an amulet of magic regeneration (36, -4, D:9) 3 potions of attraction (37, -15, D:9) 5 stones (43, -12, D:9) a +0 short sword (50, -24, D:9) a +0 shortbow (56, -5, D:9) a +0 robe (60, -4, D:9) 8 stones Level 10 of the Dungeon (0, 0, D:10) the +6 battleaxe "Errerayff" {vorpal, rC+} It inflicts extra damage upon your enemies. rC: It protects you from cold. (3, 29, D:10) a +0 dagger a +2 robe of cold resistance (4, 29, D:10) a +2 hat (7, -18, D:10) a +1 vorpal spear a +0 ring mail (7, -17, D:10) a +0 flail (8, -18, D:10) a +0 flail (8, -17, D:10) a +0 club (9, -18, D:10) a +0 spear (9, -17, D:10) a +0 flail (9, 26, D:10) 2 scrolls of noise (17, -17, D:10) a +0 ring mail (23, 33, D:10) a +0 quarterstaff (26, -11, D:10) 6 stones (35, -14, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (13, 43, D:11) a +0 trident (38, 7, D:11) a +0 pair of gloves (41, 1, D:11) a +0 dagger (42, 35, D:11) 2 large rocks (43, 0, D:11) a +0 ring mail (44, 3, D:11) a +0 club (45, 0, D:11) a +0 leather armour (45, 3, D:11) a +0 club a +0 robe a +0 dagger a +0 giant club a +0 giant spiked club (46, 3, D:11) a +0 hand axe (49, 12, D:11) 6 poisoned darts a +0 short sword (49, 34, D:11) 3 poisoned darts (54, 11, D:11) a +0 robe a +0 dagger (55, 10, D:11) a +0 flail 5 boomerangs a +0 whip a +0 robe a +0 dagger (57, 9, D:11) 6 poisoned darts a +0 whip (57, 12, D:11) a +0 short sword (58, 10, D:11) a +0 dagger (58, 13, D:11) 8 stones a +0 short sword (58, 15, D:11) a +0 robe a +0 dagger a +0 dagger (58, 16, D:11) a +0 whip a +0 short sword a +0 dagger a +0 short sword a +0 short sword 4 poisoned darts (58, 17, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +3 leather armour (2, 6, D:12) a +0 giant spiked club a +0 giant club (3, 10, D:12) a potion of degeneration (11, -3, D:12) a +0 robe (26, -14, D:12) a +0 scale mail (27, 10, D:12) a scroll of noise (27, 22, D:12) a +0 scale mail (28, 15, D:12) 2 scrolls of noise (28, 22, D:12) a +0 war axe (30, -24, D:12) a +0 giant club a +0 giant club a +0 plate armour a +2 vampiric long sword (30, 33, D:12) a +0 war axe (42, 7, D:12) a +0 long sword (45, -2, D:12) a +2 robe of cold resistance (46, -2, D:12) 5 potions of flight a +1 mace of protection (47, -4, D:12) a +1 hat of willpower Level 13 of the Dungeon [Shop] Bioqaem's Armour Boutique a +0 helmet (67 gold) a +0 helmet (67 gold) the +0 pair of gloves "Piam" {Will- Regen+ Str+9 Stlth+} (435 gold) Str: It affects your strength (+9). Regen: It increases your rate of health regeneration. Will: It decreases your willpower. Stlth: It makes you more stealthy. a +3 ring mail of cold resistance (390 gold) a +2 helmet of intelligence (322 gold) the +2 scale mail of Tender Moments {Harm rF+++ Will- SInv} (840 gold) rF: It renders you almost immune to fire. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Will: It decreases your willpower. [Shop] Irphousho's Antique Armour Shoppe a +1 scale mail of willpower (496 gold) a +0 pair of gloves of hurling (356 gold) a +0 leather armour (62 gold) a +0 pair of boots (139 gold) a +4 plate armour (1395 gold) a +1 chain mail of cold resistance (511 gold) (0, 0, D:13) the +0 pair of gloves of Satrovilan {Rampage Stlth+} Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you more stealthy. (2, 0, D:13) the +0 ring mail "Mokake" {Drain rCorr Str+9 Dex-3} Str: It affects your strength (+9). Dex: It affects your dexterity (-3). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (21, -4, D:13) a +0 pair of boots (22, -5, D:13) 3 large rocks (22, 11, D:13) a +0 shortbow (23, 11, D:13) a +0 shortbow (24, 11, D:13) a +0 shortbow (24, 12, D:13) a +0 shortbow (31, -8, D:13) a +0 robe (32, 11, D:13) a +0 long sword a +0 scale mail (39, -24, D:13) a +0 robe (40, 9, D:13) a +2 barding a +3 longbow of flaming (40, 20, D:13) a +0 whip of venom Level 14 of the Dungeon (0, 0, D:14) a +0 robe a +0 dagger (11, -27, D:14) a book of Winter (11, -26, D:14) 4 poisoned darts (13, -22, D:14) a +0 longbow (25, -18, D:14) a +2 broad axe of freezing a +0 leather armour (25, -17, D:14) a +0 hand axe a +0 leather armour a +0 hand axe a +0 robe (29, -15, D:14) a +0 quarterstaff (33, -3, D:14) a +0 leather armour (36, 14, D:14) a stone (41, -1, D:14) a +0 plate armour (48, -21, D:14) a +0 quarterstaff (49, -12, D:14) a +0 dagger a +0 ring mail (49, -11, D:14) a +0 falchion (49, -9, D:14) a +2 antimagic dagger a +0 robe Level 15 of the Dungeon (0, 0, D:15) 6 stones (26, -18, D:15) an amulet of magic regeneration (33, -6, D:15) a scroll of vulnerability (35, 4, D:15) 2 potions of degeneration the Ecumenical Temple