fly Level 1 of the Dungeon (0, 0, D:1) a +0 club 4 stones (4, -15, D:1) a +0 falchion 4 stones (5, -14, D:1) a +0 whip a +0 club (6, -1, D:1) a +0 dagger (8, -12, D:1) a +0 ring mail (9, -28, D:1) a +0 short sword (17, -3, D:1) a +0 dagger (24, -1, D:1) 5 stones (26, -26, D:1) a +0 club a +0 club (38, -26, D:1) a +4 short sword 2 stones (40, 0, D:1) a +0 chain mail (50, -18, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 sling (6, 5, D:2) a +0 ring mail (16, -20, D:2) a +0 club (17, 3, D:2) 7 stones (22, 3, D:2) a +0 club (39, 21, D:2) a +0 hand axe (47, -12, D:2) a +0 dagger a +0 sling (48, 23, D:2) a +0 short sword a stone Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -4, D:3) a +0 great sword (4, -2, D:3) a +0 ring mail (13, -49, D:3) a +0 short sword (14, -18, D:3) a scroll of noise a potion of attraction (15, -29, D:3) a +0 dagger (15, -27, D:3) a +0 short sword (20, -60, D:3) a +0 short sword (23, -35, D:3) a +0 dagger (29, -48, D:3) a +0 robe (32, -43, D:3) 6 stones a +0 leather armour (44, -18, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip (0, 5, D:4) a +0 halberd (1, -31, D:4) a +0 longbow (7, -13, D:4) a +0 dagger (12, -44, D:4) 3 stones (15, -2, D:4) a +0 long sword (17, -10, D:4) a potion of mutation (20, -7, D:4) a +6 ring of dexterity (21, -7, D:4) a scroll of magic mapping (21, -6, D:4) a +0 club (27, -7, D:4) a +0 hand axe (28, -6, D:4) a +0 club a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour (29, -6, D:4) a +0 flail (29, 10, D:4) a +0 short sword (34, -32, D:4) a +0 ring mail (50, -9, D:4) a +0 club (54, -2, D:4) a +0 dagger (54, 2, D:4) a potion of attraction Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (1, -1, D:5) the +7 great mace of the Fortune-Teller {freeze, Int+5} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+5). (3, -11, D:5) a +0 scale mail (6, 6, D:5) a +0 hand axe a +0 leather armour a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (9, 6, D:5) 3 stones (10, -13, D:5) a +0 dagger a +0 robe (11, -13, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 flail (18, 9, D:5) a +0 robe (19, 9, D:5) 3 stones (25, -22, D:5) 6 stones (28, -1, D:5) a +0 war axe (28, 0, D:5) a +0 ring mail (35, -9, D:5) a +0 spear (35, -8, D:5) a +0 spear (35, -7, D:5) a +0 spear a +0 robe a +0 spear (35, -4, D:5) a +0 leather armour a +0 club (38, 5, D:5) 2 stones (47, 6, D:5) a +0 giant club (47, 9, D:5) 8 stones (56, 7, D:5) a +0 trident Level 6 of the Dungeon [Shop] Xadadgh's Jewellery Emporium a ring of ice (350 gold) a ring of positive energy (280 gold) an amulet of the acrobat (420 gold) an amulet of faith (560 gold) a +6 ring of strength (504 gold) a +4 ring of evasion (504 gold) a ring of ice (350 gold) a ring of poison resistance (280 gold) (0, 0, D:6) a +4 flail a +0 robe (6, 0, D:6) a +0 robe a +0 mace (8, 0, D:6) a +3 halberd a +0 robe (9, -13, D:6) a +0 dagger an orc corpse (skeletalised by now) (10, -13, D:6) a +0 dagger a +0 robe a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (11, -13, D:6) a +0 hand axe a +0 halberd a +0 plate armour (15, 27, D:6) 8 stones (24, 0, D:6) a +0 leather armour (24, 1, D:6) a +0 whip a +0 leather armour (31, -8, D:6) a potion of heal wounds (33, -16, D:6) 12 gold pieces (61, -13, D:6) a +0 robe (62, -3, D:6) 2 boomerangs (64, -21, D:6) a +0 ring mail (64, 5, D:6) a +0 dagger the Ecumenical Temple