fly Level 1 of the Dungeon (3, 1, D:1) 4 stones (9, 1, D:1) a +0 leather armour (10, 10, D:1) a +0 dagger (11, 0, D:1) an orb of guile (17, 29, D:1) a +0 dagger (19, -1, D:1) a +0 sling (20, 32, D:1) a +0 whip 2 stones (22, 12, D:1) a +0 whip a stone (40, -3, D:1) 5 stones (44, -12, D:1) a +0 club (47, 19, D:1) a +0 hand axe (57, 15, D:1) a +0 robe (58, 4, D:1) a +0 mace Level 2 of the Dungeon [Shop] Uwikag's Antique Weapon Shoppe a +0 sling of freezing (117 gold) a +0 short sword (75 gold) a +0 war axe (87 gold) a +2 vorpal bardiche (637 gold) a +0 falchion (75 gold) a +0 dagger (50 gold) a +0 trident (87 gold) a +0 short sword (75 gold) a +0 long sword (87 gold) (0, 0, D:2) a +0 robe (26, 18, D:2) a +0 dagger (27, -2, D:2) the +7 mace of Salt {vorpal, SInv} It inflicts extra damage upon your enemies. SInv: It lets you see invisible. Level 3 of the Dungeon (0, 15, D:3) a +0 spear (3, 14, D:3) a staff of poison (4, 14, D:3) a +0 club (5, 14, D:3) a +0 club a +0 chain mail (15, 35, D:3) a +0 dagger (17, 1, D:3) a +0 short sword (20, 45, D:3) 4 stones (27, 32, D:3) a +0 whip (29, 28, D:3) a +1 dagger of flaming (36, 14, D:3) a +0 ring mail (37, 2, D:3) 2 stones Level 4 of the Dungeon (5, 17, D:4) a +0 scythe (5, 18, D:4) a +0 ring mail (24, 15, D:4) a +0 mace a +0 ring mail (25, 15, D:4) a +0 club (25, 16, D:4) a +0 club a +0 leather armour (29, 0, D:4) a +0 club (34, -9, D:4) a +0 scale mail a +0 dagger (37, 16, D:4) a +0 robe Level 5 of the Dungeon (9, 8, D:5) a +0 giant club a +0 giant club (21, 5, D:5) a +0 quarterstaff (24, -8, D:5) a +0 ring mail (26, -4, D:5) a +0 sling (27, 12, D:5) 3 stones (28, -6, D:5) a +6 ring of strength a +6 ring of strength (29, -11, D:5) a +0 club (33, 34, D:5) a +0 shortbow (43, 8, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 broad axe (3, 13, D:6) a +0 leather armour (13, 15, D:6) 4 stones (22, -12, D:6) 9 stones (22, 11, D:6) a +0 falchion (27, -4, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (15, 8, D:7) a +0 flail (16, 2, D:7) a +0 ring mail (21, 25, D:7) a scroll of noise (23, 29, D:7) 4 stones (27, -6, D:7) a +0 club a +0 ring mail (27, -5, D:7) a +0 dagger a +0 robe (27, -2, D:7) a +0 war axe a +0 leather armour (28, -10, D:7) a +0 flail a +0 chain mail a +0 war axe a +0 robe a +0 dagger a +0 robe a +0 whip a +0 dagger a +0 dagger a +0 hand axe 3 stones a +0 short sword a +0 short sword a +0 dagger (30, -10, D:7) a +0 shortbow (45, 19, D:7) a +0 chain mail Level 8 of the Dungeon (7, -3, D:8) a +2 vorpal hand axe (15, 10, D:8) a +0 dagger (16, -17, D:8) a +0 ring mail (16, 13, D:8) a +0 long sword (18, -23, D:8) the +6 broad axe "Peluum" {freeze, *Corrode Fly rN+++ Str-2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-2). rN: It renders you almost immune to negative energy. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. (unseen) (20, -24, D:8) 17 gold pieces (20, -23, D:8) a +0 chain mail (20, -19, D:8) 2 potions of degeneration (26, -7, D:8) a +0 shortbow (27, 5, D:8) a +0 leather armour (27, 7, D:8) 4 potions of attraction (29, -35, D:8) a stone (42, -21, D:8) a +2 mace of holy wrath (53, -39, D:8) 2 stones (54, -18, D:8) a +0 dagger (55, -18, D:8) a +0 short sword a +0 dagger (56, -18, D:8) a +0 short sword 2 stones a +0 club a kobold corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 trident a +0 ring mail a bullfrog corpse a gnoll corpse (2, 0, D:9) a poisoned dart (still there?) a +0 shortbow (still there?) a bullfrog corpse (still there?) (3, 0, D:9) a +0 dagger a +0 robe a potion of attraction 11 gold pieces (8, 1, D:9) a poisoned dart (unseen) the Ecumenical Temple