Dungeon Crawl Stone Soup version 0.30-a0-378-g86d51d8b50 (webtiles) character file. Game seed: 3875335363113381910 0 fly the Sneak (level 1, -2/18 HPs) Began as a Demigod Delver on Dec 1, 2022. Slain by a hound (4 damage) ... on level 6 of the Dungeon. The game lasted 00:00:10 (44 turns). fly the Sneak (Demigod Delver) Turns: 44, Time: 00:00:11 Health: -2/18 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . y - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour y - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping e - a scroll of fear Potions f - a potion of haste Skills: - Level 2.6 Fighting * Level 1.7 Axes + Level 0.0 Armour + Level 1.7 Dodging - Level 4.5 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You climb downwards. Found a blackened bronze wand and a sedimented yellow potion. There is a stone staircase leading up here. A hound is nearby! The hound barks! You climb upwards. There is a stone staircase leading down here. Unknown command. You see here a +0 war axe. b - a +0 war axe You are now empty-handed. You drop a +0 hand axe. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? b - a +0 war axe Adjust to which letter? (? for menu, Esc to quit) a - a +0 war axe a - a +0 war axe (weapon) There is a stone staircase leading down here. You climb downwards. The hound barely misses you. The hound bites you. There is a stone staircase leading up here. Unknown command. You slash the hound! The hound is heavily wounded. The hound barely misses you. The hound bites you. You barely miss the hound. The hound is heavily wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you but does no damage. The hound bites you. * * * LOW HITPOINT WARNING * * * You barely miss the hound. The hound is heavily wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound barely misses you. Unknown command. You miss the hound. The hound is heavily wounded. The hound completely misses you. The hound bites you. You die... # #. # #. #.##.##### !#........# .......h..# #......@..# ..........# ../.......# ..........# ..#.......# . #.......# #.......# .#.#....# You could see a hound. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | fly the Demigod Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 3/3 19 | D:6 | Noticed a hound 44 | D:6 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:5: layout_basic, nicolae_overflow_hidden_temple, minivault_5 D:6: layout_rooms, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, serial_shops, nicolae_shop_trees, shop, shop, nicolae_diamond_shop Action || total -------------------------++------- Melee: War axe || 4 Armor: Leather armour || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 35 | 10 | 0 | 0 | 2 | 22.5 | Dungeon | 45 | 35 | 10 | 0 | 0 | 2 | 22.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 38 daAuts D:6: 7 daAuts