fly Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 3, D:1) a +0 sling (6, -15, D:1) a +0 club (7, -15, D:1) a +0 whip (8, -3, D:1) a +0 ring mail (9, 16, D:1) a +0 short sword (28, -5, D:1) a +0 club (32, 26, D:1) a +0 spear (42, -4, D:1) a +0 dagger (52, -10, D:1) a +0 club (54, -12, D:1) 8 stones (60, -2, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, 24, D:2) a +0 short sword (6, -3, D:2) 6 stones (11, -10, D:2) a +0 long sword (21, -5, D:2) 2 stones (33, -6, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Bed Gyod's Armour Boutique a +0 helmet (45 gold) a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +1 pair of gloves of hurling (165 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) [Shop] Archulee's Antique Weapon Boutique a +2 vampiric spear (609 gold) a +0 war axe (101 gold) a +0 spear (87 gold) a +1 quarterstaff of speed (551 gold) a +3 quarterstaff of speed (841 gold) a +0 arbalest (130 gold) [Shop] Suthramp's Distillery 2 potions of heal wounds (110 gold) a potion of mutation (88 gold) 2 potions of ambrosia (176 gold) a potion of invisibility (88 gold) a potion of resistance (110 gold) a potion of degeneration (11 gold) a potion of might (44 gold) a potion of heal wounds (55 gold) [Shop] Nitrocha's Assorted Antiques a potion of resistance (300 gold) a +0 falchion (90 gold) a +0 ring mail (120 gold) a +0 robe (21 gold) a +0 mace (90 gold) a scroll of teleportation (90 gold) a scroll of amnesia (120 gold) a scroll of poison (120 gold) a potion of brilliance (120 gold) (0, 0, D:3) a scroll of noise (6, 47, D:3) 7 stones (10, 15, D:3) a +0 short sword (21, 17, D:3) a +0 hand axe the +0 sling of Causality {antimagic, Contam +Blink rPois rC+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It protects you from cold. rPois: It protects you from poison. +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. (33, 8, D:3) a +0 leather armour (42, -1, D:3) 2 stones (58, 22, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (2, 16, D:4) a +0 dagger (11, 27, D:4) 4 boomerangs (13, -6, D:4) a +0 ring mail (19, 31, D:4) a +0 long sword (23, 2, D:4) 5 stones (26, 12, D:4) a +0 whip (26, 30, D:4) a +0 scale mail (27, 18, D:4) a +0 hand axe (27, 26, D:4) a +0 flail (30, -8, D:4) a +0 leather armour (37, -9, D:4) a +0 short sword 5 stones (40, -12, D:4) a +0 flail (45, 4, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (4, -18, D:5) a scroll of noise (15, 11, D:5) a +0 falchion (31, 3, D:5) a +0 long sword (34, -2, D:5) a +0 leather armour a +0 club (35, -22, D:5) a +0 falchion a +0 scale mail (36, -21, D:5) a +0 dagger (37, -27, D:5) 5 stones (37, -22, D:5) a +0 club (37, -21, D:5) a +0 short sword a +0 short sword (41, -17, D:5) a +0 trident (44, -28, D:5) a +0 buckler Level 6 of the Dungeon (0, 0, D:6) a +3 flail (still there?) a +0 robe (still there?) (20, -19, D:6) a +0 whip (31, 13, D:6) 3 stones (32, 15, D:6) a +0 robe