fly Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 dagger (2, 10, D:1) a +0 short sword (2, 11, D:1) a +0 dagger (10, 33, D:1) a +0 leather armour (13, 3, D:1) 3 stones (28, 30, D:1) 5 stones (31, -4, D:1) a +0 club (40, 3, D:1) 3 boomerangs (40, 33, D:1) a +0 short sword (43, 35, D:1) a +0 short sword (44, -1, D:1) a +0 hand axe (49, 2, D:1) a +0 dagger (53, 36, D:1) a +0 whip (54, 42, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (6, 8, D:2) a +0 arbalest (8, 21, D:2) a +0 whip (17, 9, D:2) a +0 chain mail (20, 13, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace (6, 14, D:3) 6 stones (7, -27, D:3) a potion of invisibility (8, -30, D:3) a potion of curing (10, 6, D:3) 6 stones (14, -18, D:3) a +0 trident (16, -21, D:3) an adder corpse (17, -13, D:3) a potion of invisibility (17, 8, D:3) a ball python corpse (skeletalised by now) (18, -8, D:3) a scroll of identify (19, -19, D:3) a +0 dagger 17 gold pieces (20, -7, D:3) a curare-tipped dart a quokka corpse (39, -17, D:3) a +0 dagger (41, -18, D:3) a +0 club (44, -24, D:3) a +0 dagger (50, -26, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a scroll of teleportation (4, 8, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a potion of attraction