fly Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (21, 21, D:1) a +0 club (27, -24, D:1) a +0 whip (28, -10, D:1) a +0 club (43, -11, D:1) a +2 vampiric short sword 3 stones (52, -13, D:1) 9 stones (54, 31, D:1) a +0 spear (61, -3, D:1) a +0 club a stone (61, 6, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 4 stones (2, -39, D:2) 9 stones (2, -34, D:2) a +0 club (9, 7, D:2) 5 boomerangs (15, -12, D:2) the +8 short sword "Newtbane" {antimagic, *Noise rPois rF+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF: It protects you from fire. rPois: It protects you from poison. *Noise: It may make noises in combat. (23, 7, D:2) a +0 club (39, -42, D:2) a +0 dagger (40, -27, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (15, 8, D:3) a +0 ring mail (17, -18, D:3) a +0 trident a +0 leather armour (19, -7, D:3) a +0 club (20, -1, D:3) a +0 hand axe (21, 3, D:3) a +0 chain mail (26, 0, D:3) a +0 hand axe (28, 3, D:3) a +0 club (32, -14, D:3) a +0 dagger (35, -5, D:3) a +0 helmet (35, -4, D:3) a +0 spear a +0 animal skin (35, 1, D:3) a +0 short sword a +0 hand axe a +0 dagger a +0 club a +0 club a +0 club a +0 club a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, -2, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (3, 0, D:4) 2 boomerangs (6, -21, D:4) a +0 leather armour (10, -25, D:4) a +0 dagger a +0 robe a +0 hand axe an orc corpse (11, -27, D:4) a scroll of magic mapping (14, -13, D:4) a scroll of blinking (15, -13, D:4) 12 gold pieces (15, 7, D:4) a +0 leather armour (17, 11, D:4) 5 stones (19, 16, D:4) a +0 robe (28, 13, D:4) a giant cockroach corpse (29, 14, D:4) a +0 club a goblin corpse (30, -11, D:4) a +0 flail a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a potion of brilliance (3, 8, D:5) a book of Frost (3, 12, D:5) the ring "Locid" {rElec rF+ rN+ Str-5 Dex+2} [ring of positive energy] Str: It affects your strength (-5). Dex: It affects your dexterity (+2). rF: It protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. (unseen) (3, 15, D:5) a scroll of identify