fly Level 1 of the Dungeon (0, 0, D:1) a +0 mace (19, 4, D:1) a +0 dagger (32, 7, D:1) 5 stones (34, 8, D:1) a +0 mace (35, 13, D:1) 7 stones (37, 1, D:1) a +0 robe (41, 17, D:1) a +0 sling (44, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, -17, D:2) a +0 dagger (4, -20, D:2) a +0 chain mail (18, -12, D:2) 4 stones (26, 7, D:2) a +1 heavy hand axe (30, -35, D:2) a +0 club a +0 dagger (32, -16, D:2) a +0 leather armour (34, 6, D:2) a +0 leather armour (36, -6, D:2) a +0 mace a +0 hand axe (36, -5, D:2) a +0 leather armour a +0 dagger a +0 club (37, -13, D:2) a +0 club (38, -12, D:2) 3 stones (39, -32, D:2) a stone a +0 short sword (39, -21, D:2) a +0 club (40, -21, D:2) a +0 club (41, -18, D:2) a +0 spear (51, -15, D:2) a +0 club (53, -27, D:2) 9 stones (57, -34, D:2) a +0 mace (63, -30, D:2) a +0 dagger 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 23, D:3) 3 stones (2, 20, D:3) a staff of death (17, -8, D:3) a +0 dagger (19, 12, D:3) a +2 dagger of electrocution (24, -13, D:3) a +0 dagger (25, 11, D:3) a +1 war axe (25, 19, D:3) a +0 dagger (26, 33, D:3) a +0 ring mail (33, 39, D:3) a +0 club a +2 heavy sling (38, -1, D:3) a +0 whip (38, 17, D:3) a +0 whip a +0 flail (39, 17, D:3) a +0 club a +0 leather armour a +0 flail (40, 16, D:3) a +0 spear (40, 17, D:3) a +0 halberd (52, 7, D:3) a +0 short sword a +0 leather armour (53, 7, D:3) a +0 mace a +0 scale mail (53, 8, D:3) a +0 hand axe a +0 leather armour a +0 mace a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a staff of earth (8, -13, D:4) a +0 long sword (8, -6, D:4) a +0 spear (10, -37, D:4) a +0 dagger a +0 dagger a +0 robe (10, -2, D:4) a +0 dagger (11, -37, D:4) a +0 dagger a +0 robe (16, -28, D:4) a +0 ring mail (17, -18, D:4) 7 gold pieces (19, -35, D:4) a +0 dagger (24, -10, D:4) the +0 ring mail "Maleciam" {Harm} Harm: It increases damage dealt and taken. (44, -28, D:4) a +0 club (47, -40, D:4) 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 flail (0, 6, D:5) a +0 robe (23, 3, D:5) a potion of attraction (23, 8, D:5) a potion of curing (25, 8, D:5) a scroll of noise (27, -6, D:5) a +0 hand axe a +0 leather armour (28, -6, D:5) a +0 dagger a +0 robe (29, -7, D:5) a +0 flail (29, -6, D:5) a +0 club a boomerang a +0 leather armour a +0 flail (36, -10, D:5) a +0 mace (36, 42, D:5) a +0 quarterstaff (45, 46, D:5) a +0 club (46, 8, D:5) a +0 flail (46, 9, D:5) a +0 flail (47, 9, D:5) a +0 flail (52, 16, D:5) 6 stones (61, 9, D:5) a +0 hand axe (64, 41, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 12 gold pieces (1, -2, D:6) 7 stones (4, -3, D:6) a book of Rime (4, -1, D:6) a poisoned dart (4, 0, D:6) a poisoned dart (5, -5, D:6) 7 stones (5, 1, D:6) a poisoned dart (20, -9, D:6) a +0 dagger (26, 36, D:6) 6 stones (27, 5, D:6) a necrophage corpse (27, 36, D:6) an adder corpse (skeletalised by now) (33, 18, D:6) a +0 ring mail