fly Level 1 of the Dungeon (0, 0, D:1) a +0 club 4 stones (6, 37, D:1) a +0 club (14, 32, D:1) a +0 ring mail (16, 39, D:1) a +0 spear (22, 17, D:1) a stone (32, -6, D:1) a +1 whip of electrocution (35, -3, D:1) a +0 robe (37, -4, D:1) a +0 dagger of protection (37, 23, D:1) a +0 club (37, 35, D:1) 6 stones (39, 1, D:1) a +0 mace (43, 3, D:1) a +0 robe (43, 8, D:1) a +0 leather armour (46, 33, D:1) a +0 dagger (52, 2, D:1) a +0 short sword a +0 scale mail (53, -5, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (21, 7, D:2) a +0 ring mail (24, 7, D:2) 7 stones (29, 8, D:2) a +0 robe (30, 15, D:2) a +0 club a +0 sling (36, 10, D:2) a +0 whip (41, 14, D:2) 5 stones (44, 15, D:2) a +0 rapier of protection (48, 8, D:2) a +0 falchion a +0 animal skin (50, 8, D:2) a +0 club a +0 sling (50, 9, D:2) a +2 dagger of speed a +0 dagger a +0 dagger a +0 club (50, 10, D:2) a +2 dagger of freezing (50, 11, D:2) a +0 dagger a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 11, D:3) a +0 leather armour (3, -11, D:3) a +0 dagger (11, -16, D:3) a +0 short sword (14, 0, D:3) a +0 robe (14, 13, D:3) 3 stones (18, -18, D:3) a +0 mace (20, 8, D:3) a scroll of noise (24, -25, D:3) 9 stones (29, 0, D:3) a +0 dagger (31, -21, D:3) a +0 short sword (32, -25, D:3) a +0 robe (32, 17, D:3) an amulet of magic regeneration (33, 18, D:3) 8 stones (36, 16, D:3) a +0 club (39, 3, D:3) 3 stones (53, 16, D:3) a staff of earth Level 4 of the Dungeon (0, 0, D:4) a scroll of vulnerability (16, -19, D:4) a +0 club (18, -20, D:4) a +0 club (27, -2, D:4) a +0 whip (33, -17, D:4) a +0 spear (36, -21, D:4) a +0 flail (40, -28, D:4) a +0 short sword Level 5 of the Dungeon (3, -8, D:5) a +0 ring mail (5, 22, D:5) a +0 giant club (5, 37, D:5) a +0 shortbow (19, -8, D:5) a +0 dagger (19, -7, D:5) a +0 short sword a +0 trident (19, -6, D:5) a +0 club (24, -15, D:5) a stone (32, -13, D:5) a +0 robe (34, -14, D:5) a +1 war axe a +0 robe (42, 10, D:5) a scroll of noise Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Inlyunoq {Spirit Harm Drain rN+} (3560 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. the +8 mace "Enemedal" {drain, *Rage rC+ rCorr MP+9} (8180 gold) rC: It protects you from cold. MP: It affects your magic capacity (+9). *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. the +1 dagger of Emeumuzxu {antimagic, rF+ Will+ Int+3} (3690 gold) Int: It affects your intelligence (+3). rF: It protects you from fire. Will: It increases your willpower. the ring of Puth {Str+7 Int+6} (5770 gold) [ring of intelligence] Str: It affects your strength (+7). Int: It affects your intelligence (+6). (0, 0, D:6) a +0 leather armour (4, -31, D:6) a +4 morningstar a +0 robe (8, -20, D:6) a +0 falchion (9, -9, D:6) a +0 club (10, -19, D:6) a +0 scale mail (15, -32, D:6) 3 stones (17, 4, D:6) a +0 giant club (19, -35, D:6) a scroll of noise (20, -13, D:6) a +0 whip (20, -11, D:6) 9 stones (21, -9, D:6) an amulet of faith a +0 ring mail (22, -44, D:6) a +0 flail a +0 robe (22, -12, D:6) a +0 dagger (22, -11, D:6) a +0 short sword (24, -40, D:6) a +0 short sword (32, -10, D:6) a +0 helmet of intelligence (35, 2, D:6) a +0 morningstar 6 stones a +0 robe (36, -4, D:6) a +0 hand axe (37, -8, D:6) a +0 flail (55, -7, D:6) a +0 giant club the Ecumenical Temple