fly Level 1 of the Dungeon (0, 0, D:1) a flux talisman (12, -11, D:1) a +0 leather armour (14, 6, D:1) a staff of cold (19, 7, D:1) a +0 club a +0 dagger a +0 dagger (20, -2, D:1) 8 stones (27, 10, D:1) 5 stones (31, 19, D:1) a +0 quarterstaff (32, -19, D:1) a +0 dagger (44, 12, D:1) 6 stones (45, -16, D:1) a +0 whip 2 stones (46, -19, D:1) a +0 dagger (49, 12, D:1) a +0 club (53, -28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 4 stones a +0 whip (3, 20, D:2) a +0 chain mail (5, 30, D:2) 5 stones (7, -1, D:2) a +0 dagger (16, 15, D:2) a +0 trident (21, -4, D:2) a +0 whip (24, 15, D:2) a +0 flail (26, 0, D:2) a +0 ring mail (37, 20, D:2) a +0 short sword Level 3 of the Dungeon (18, 0, D:3) the blade talisman "Sishrurghug" {rC- Str+8 Dex+2} [blade talisman] Str+8: It affects your strength (+8). Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. (29, 39, D:3) a +0 flail (30, 13, D:3) a scroll of enchant weapon (30, 38, D:3) a quokka corpse (31, 21, D:3) a +0 scale mail (32, 32, D:3) a +0 vampiric short sword (still there?) a +0 flail (still there?) (33, 20, D:3) a +0 scale mail (33, 32, D:3) a +0 whip (35, 21, D:3) a +0 leather armour (35, 43, D:3) a +0 flail (38, 27, D:3) a +0 dagger (38, 31, D:3) a worm corpse Level 5 of the Dungeon (0, 0, D:5) a +0 club (6, 28, D:5) a +0 sling (11, 11, D:5) a +0 whip