fly Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -18, D:1) a +0 dagger a stone (13, 17, D:1) a +0 dagger (24, -13, D:1) 2 stones (26, -13, D:1) a +0 leather armour (31, 9, D:1) a +0 war axe (62, -19, D:1) 5 stones Level 2 of the Dungeon [Shop] Zarol's Jewellery Shoppe the ring of Birdsong {Will+ Str+3} (383 gold) [ring of willpower] Str+3: It affects your strength (+3). Will+: It increases your willpower. a ring of fire (250 gold) an amulet of regeneration (300 gold) a ring of protection from fire (250 gold) a ring of protection from fire (250 gold) an amulet of magic regeneration (300 gold) an amulet of guardian spirit (300 gold) an amulet of the acrobat (300 gold) (0, 0, D:2) a +0 short sword (2, 36, D:2) a +0 robe a +0 club (5, 5, D:2) a +0 dagger (9, 7, D:2) a +0 dagger (12, 24, D:2) a +0 robe (15, 39, D:2) a +0 mace a +0 animal skin a +0 helmet (16, 37, D:2) a +0 dagger (16, 39, D:2) a +0 club (17, 38, D:2) a +0 club (21, 22, D:2) 6 boomerangs (21, 35, D:2) a +0 sling (22, 35, D:2) a +0 club a +0 dagger a +0 flail a +0 chain mail (24, 41, D:2) 6 stones (36, 23, D:2) a +0 robe (42, 40, D:2) a flux talisman (44, 21, D:2) an orb of wrath (45, 34, D:2) a +0 ring mail (48, 41, D:2) a +0 club (53, 20, D:2) 3 stones (55, 11, D:2) a +0 scale mail (55, 24, D:2) 6 javelins (55, 26, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 flail (10, 13, D:3) a +0 club (18, 11, D:3) a +0 whip (19, -7, D:3) a +0 robe (19, 43, D:3) a +0 giant club (22, 8, D:3) a +0 club (22, 9, D:3) a +0 flail (22, 41, D:3) a +0 leather armour (25, 2, D:3) a stone (28, 2, D:3) a +0 sling (35, 13, D:3) 5 stones (41, -10, D:3) a +0 short sword a +0 dagger (43, -10, D:3) 3 boomerangs a +0 ring mail (44, 45, D:3) 5 stones (45, 6, D:3) a +0 dagger a +0 robe (46, 2, D:3) a +0 flail (46, 6, D:3) a +0 short sword a boomerang (46, 34, D:3) a +0 club (49, 5, D:3) a +0 dagger (50, 14, D:3) 4 stones (54, 1, D:3) a +0 ring mail (54, 3, D:3) a +0 short sword (55, 37, D:3) a +0 dagger 4 stones Level 4 of the Dungeon (2, 16, D:4) a +0 scythe a +0 robe (5, -22, D:4) a +0 club (8, -24, D:4) a +0 plate armour (9, -9, D:4) a +0 dagger 4 stones (13, -12, D:4) a +0 club (15, -13, D:4) a +0 whip a +0 scale mail (25, -26, D:4) a +0 leather armour a +0 short sword (30, -15, D:4) a +0 plate armour (48, -4, D:4) a stone (49, -7, D:4) a stone (49, -6, D:4) a stone (50, -3, D:4) 3 large rocks (51, -5, D:4) a stone (52, -7, D:4) a stone (52, -5, D:4) a +0 ring mail (52, -2, D:4) a stone Level 5 of the Dungeon (0, 0, D:5) a +0 great sword (9, -13, D:5) 9 stones (14, -54, D:5) a +0 war axe (18, -38, D:5) 9 stones (19, -21, D:5) a +0 trident (20, -48, D:5) a +0 ring mail (21, -27, D:5) a +0 scale mail a +0 hand axe (43, -37, D:5) a +0 falchion (54, -35, D:5) a +0 robe (58, -11, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (0, 1, D:6) a +0 dagger (1, 1, D:6) a +0 giant spiked club (2, -1, D:6) a +0 club 5 stones (2, 0, D:6) a +0 dagger (2, 1, D:6) a +0 whip 4 stones (4, 1, D:6) a +0 leather armour (4, 2, D:6) a +0 sling (23, 19, D:6) a +0 leather armour (30, 5, D:6) a +0 longbow (33, 3, D:6) a +0 club 9 stones a +0 leather armour (44, 22, D:6) a +0 hammer (45, 24, D:6) a +0 hammer (46, 21, D:6) a +0 hammer (46, 33, D:6) a +3 quarterstaff of chaos a +0 cloak (47, 33, D:6) a +0 hammer (50, 4, D:6) 6 stones Level 7 of the Dungeon (2, 20, D:7) a +0 robe (5, 1, D:7) a +0 dagger (5, 6, D:7) 9 stones (23, 18, D:7) a +0 helmet (24, 29, D:7) a +0 club (24, 30, D:7) a +0 robe (24, 31, D:7) a +0 flail a +0 leather armour (25, 30, D:7) a +2 short sword of venom (28, 24, D:7) a scarf of harm (30, 25, D:7) a +0 leather armour (31, 26, D:7) a +3 trident of draining an orb of mayhem (32, -8, D:7) a +0 hand axe (36, 9, D:7) a +0 shortbow (37, 4, D:7) a +0 ring mail (49, 4, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (2, -38, D:8) a +0 ring mail (5, -27, D:8) a +0 club a +5 great sword a +0 robe (5, -26, D:8) a +3 dire flail a +0 robe a +2 battleaxe of freezing a +0 robe a +0 halberd a +0 robe (5, -25, D:8) a +5 halberd a +0 robe (8, -33, D:8) a +0 spear (9, -34, D:8) a +1 spear of venom a +0 ring mail (10, -33, D:8) a +0 spear (12, -32, D:8) a +0 club a +0 chain mail a +0 flail a +0 chain mail a +0 spear a +0 ring mail (12, 6, D:8) a +0 orcbow (13, -19, D:8) a +0 dagger a +0 cloak (14, -30, D:8) a +0 dagger a +0 robe (16, -30, D:8) a +4 heavy flail a +0 leather armour (21, -24, D:8) a +0 scale mail (32, -36, D:8) a +0 club (35, -29, D:8) 4 stones (35, -17, D:8) a +0 flail a +0 ring mail (39, -27, D:8) a +0 broad axe Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (2, 17, D:9) a +0 orcbow (5, 36, D:9) a +1 whip of flaming a +0 robe a +0 dagger (6, 36, D:9) a +0 shortbow (6, 37, D:9) a +0 whip (7, 36, D:9) a +0 dagger 5 stones (7, 37, D:9) a +0 whip 2 stones a +0 dagger (10, 26, D:9) a +0 dagger (10, 45, D:9) a ring of protection from fire (10, 46, D:9) a +6 ring of strength (11, 26, D:9) a +0 war axe a +0 dagger a +0 robe (11, 27, D:9) a +0 club a +0 scale mail a +0 dagger (11, 28, D:9) a +0 dagger 2 stones (12, 26, D:9) a +0 club (12, 27, D:9) a +0 orcbow (16, 23, D:9) 17 gold pieces (17, 24, D:9) 20 gold pieces (18, 1, D:9) a +0 short sword (19, 1, D:9) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 dire flail a +0 chain mail (19, 23, D:9) 18 gold pieces (21, 17, D:9) 21 gold pieces (21, 19, D:9) 17 gold pieces (23, 17, D:9) 19 gold pieces (24, 29, D:9) 9 gold pieces (25, 17, D:9) 12 gold pieces (27, 15, D:9) 2 stones (27, 19, D:9) 5 stones (27, 23, D:9) 15 gold pieces (28, 24, D:9) 19 gold pieces (36, 37, D:9) 3 atropa-tipped darts (49, 15, D:9) a +0 robe Level 10 of the Dungeon [Shop] Ikayhonigg's Serpentskin Sales a +1 short sword of venom (137 gold) the Precepts of the Hornet (624 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Irradiate Conjuration/Alchemy 5 c - Eringya's Noxious Bog Alchemy 6 d - Sculpt Simulacrum Ice/Alchemy 6 2 poisoned darts (15 gold) 6 poisoned darts (46 gold) a +1 leather armour of poison resistance (143 gold) the Anthology of Contamination (728 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Olgreb's Toxic Radiance Alchemy 4 c - Sticky Flame Fire/Alchemy 4 d - Irradiate Conjuration/Alchemy 5 e - Eringya's Noxious Bog Alchemy 6 (0, 0, D:10) a +1 flail of protection a +0 whip a +0 leather armour a +0 club (2, 0, D:10) a +0 club 4 stones (10, 2, D:10) +0 steam dragon scales (13, 20, D:10) a +1 robe of willpower (17, 11, D:10) 8 stones (17, 15, D:10) a +0 robe (30, 19, D:10) a +0 arbalest (35, 10, D:10) a +0 club a +0 club (35, 11, D:10) a +0 trident a +0 scale mail (35, 12, D:10) a +0 whip (35, 13, D:10) a +0 club (36, 10, D:10) a +0 flail (43, 0, D:10) a staff of earth (44, 16, D:10) 6 stones Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe a boomerang (1, -2, D:11) a +0 dagger a +0 robe (3, -4, D:11) a +0 dagger (18, 17, D:11) a +0 shortbow (19, 18, D:11) a +0 leather armour (26, -25, D:11) a +0 robe (27, -8, D:11) 2 stones (29, -24, D:11) 6 boomerangs (29, 2, D:11) a +0 troll leather armour (32, -18, D:11) a +0 flail (32, -9, D:11) a +0 falchion (35, -3, D:11) a +0 ring mail (37, -12, D:11) a +0 giant spiked club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 flail (1, -42, D:12) a +0 scale mail (6, -11, D:12) a +0 rapier (7, -8, D:12) a +0 trident a +0 scale mail (7, -6, D:12) a +0 club (8, -2, D:12) a +0 flail (9, -21, D:12) a staff of death (9, -11, D:12) a +0 leather armour (10, -48, D:12) an orb of light (22, -32, D:12) 7 stones (27, -25, D:12) a +1 heavy great mace (30, -18, D:12) a +0 robe a +0 dagger (31, -7, D:12) a +0 halberd of venom (32, -26, D:12) a +0 flail a +0 chain mail (33, -14, D:12) a +0 shortbow (35, -24, D:12) a +0 falchion a +0 hand axe (35, -21, D:12) a +0 club (36, -24, D:12) a +0 chain mail a +0 mace (37, -24, D:12) a +0 ring mail a +0 short sword (39, -1, D:12) 5 large rocks (40, -26, D:12) a +0 hand axe a boomerang Level 13 of the Dungeon (5, 4, D:13) a +0 plate armour (5, 5, D:13) a +0 scimitar of pain a +0 plate armour (8, -8, D:13) 5 stones (17, -9, D:13) a potion of degeneration (24, -25, D:13) a storm talisman (26, 11, D:13) 2 stones (32, 18, D:13) a +0 chain mail (33, -13, D:13) a +0 falchion (34, 1, D:13) a +0 flail (35, -14, D:13) a +0 leather armour (45, -4, D:13) a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow (9, 10, D:14) 3 large rocks (10, -6, D:14) a +0 quarterstaff (15, 22, D:14) a staff of cold (25, -19, D:14) a +0 hand axe a +0 robe (25, 26, D:14) 6 stones (26, -18, D:14) a +1 war axe of freezing a +0 robe (26, -17, D:14) a +0 war axe a +0 leather armour (35, -12, D:14) a +0 bardiche (55, 16, D:14) a +0 dagger a +0 robe Level 15 of the Dungeon [Shop] Venit's Book Shoppe a Young Poisoner's Handbook (320 gold) a book of the Dragon (672 gold) a book of Iron (512 gold) a book of Lightning (576 gold) the Opusculum on the Grim Serac (384 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 d - Ozocubu's Armour Ice 3 a book of Blasting (448 gold) a book of Power (672 gold) a book of Flames (448 gold) (0, 0, D:15) a +1 short sword of protection (1, 0, D:15) a +0 scimitar of flaming (2, -4, D:15) a +0 dagger a +0 robe (5, -6, D:15) 5 large rocks (5, 5, D:15) 4 large rocks (10, 15, D:15) a +0 spear a +0 robe a +0 giant club a +0 giant club (11, 7, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club (11, 8, D:15) a +0 giant club (11, 14, D:15) a +0 giant club (11, 16, D:15) a +0 giant club (12, 15, D:15) a +0 giant club a +0 giant club (13, -1, D:15) a +0 flail (19, -5, D:15) a +0 chain mail a +0 great mace (20, -6, D:15) a +0 hand axe (20, -5, D:15) a +0 leather armour a +0 mace (24, -14, D:15) a +0 ring mail (26, -8, D:15) a +0 dagger (29, -4, D:15) a +0 orcbow (29, -3, D:15) a +0 robe a +0 dagger (30, 13, D:15) a +0 whip a +0 robe (31, 17, D:15) the ring of Citatoson {^Contam rC- Will+++ Dex+6 SInv} [ring of dexterity] Dex+6: It affects your dexterity (+6). rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. 2 potions of magic a ring of protection from fire 3 scrolls of amnesia a +6 ring of dexterity the +7 staff of the Meek {protect, meekguard} a scroll of noise 3 potions of mutation the +9 shortbow of Capital Punishment {freeze, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. 4 scrolls of enchant armour 3 potions of brilliance (36, 16, D:15) a +0 dagger (36, 17, D:15) a +0 robe a +0 dagger a +0 rapier of venom (39, 16, D:15) a +0 robe a +0 dagger (40, -16, D:15) a +0 dagger a +1 scale mail of fire resistance (41, -12, D:15) a +0 war axe a +0 leather armour a +0 hand axe a +3 leather armour (47, 3, D:15) a +0 hand axe a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail a +0 leather armour (1, -2, Orc:1) a +0 short sword (3, -2, Orc:1) a +0 whip a boomerang a +0 leather armour (10, -42, Orc:1) a +0 flail (10, -41, Orc:1) a +0 hand axe (11, -43, Orc:1) a +0 plate armour a +1 short sword of holy wrath (11, -42, Orc:1) a +0 hand axe (12, 0, Orc:1) a +0 mace (14, -2, Orc:1) a +0 club (19, -6, Orc:1) a +0 dagger a +0 robe (20, -8, Orc:1) a +0 dagger a +0 robe (23, -8, Orc:1) a +0 mace (23, -5, Orc:1) a +0 falchion of electrocution a +0 leather armour a +0 hand axe 2 boomerangs a +0 leather armour a +0 trident (23, -4, Orc:1) a +0 club a +1 dagger of holy wrath a +0 robe (24, -5, Orc:1) a +0 war axe of freezing a boomerang a +0 chain mail (24, -4, Orc:1) a +0 dagger a +0 robe (24, -3, Orc:1) a +0 club a +0 leather armour a +0 short sword 3 boomerangs (25, -3, Orc:1) a +0 dagger a +0 robe (27, -5, Orc:1) a +0 falchion (32, -32, Orc:1) a +0 giant club (33, -29, Orc:1) a +0 dagger a +0 robe (34, -31, Orc:1) a +0 giant spiked club (36, -26, Orc:1) a +0 robe a +0 dagger a +0 falchion (37, -26, Orc:1) a +0 short sword (37, -25, Orc:1) a +0 war axe a +0 plate armour (38, -27, Orc:1) a +0 club a +0 short sword a +0 chain mail (38, -26, Orc:1) a +0 flail (45, -14, Orc:1) a +0 halberd a +0 orcbow a +0 plate armour (48, -36, Orc:1) a +0 short sword a +0 plate armour (48, -35, Orc:1) a +0 hand axe (48, -34, Orc:1) a +0 mace a +0 leather armour (55, -30, Orc:1) a +0 mace (55, -29, Orc:1) a +0 club a +0 hand axe (55, -27, Orc:1) a +4 dagger a +0 robe (56, -29, Orc:1) a +0 falchion (56, -28, Orc:1) a +0 mace a +0 chain mail (56, -27, Orc:1) a +0 hand axe (61, -35, Orc:1) a +0 whip (62, -34, Orc:1) a +0 mace a +0 plate armour (62, -33, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Biom's Armour Shoppe a +1 scale mail of fire resistance (224 gold) a +0 plate armour (322 gold) a +0 robe (9 gold) a +0 plate armour (322 gold) a +3 scale mail of fire resistance (364 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) [Shop] Emaps's Distillery a potion of attraction (42 gold) a potion of might (56 gold) a potion of degeneration (14 gold) a potion of enlightenment (70 gold) a potion of resistance (140 gold) a potion of degeneration (14 gold) a potion of enlightenment (70 gold) [Shop] Vychum's Antique Weapon Boutique a +0 trident (122 gold) a +0 scimitar (140 gold) a +2 hand axe of flaming (609 gold) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (2334 gold) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). a +0 glaive (227 gold) a +0 spear (105 gold) a +0 club (35 gold) a +0 whip (87 gold) a +2 war axe of freezing (640 gold) a +2 heavy arbalest (703 gold) [Shop] Cuoxza's Jewellery Emporium a ring of ice (375 gold) the ring "Herphakluso" {rPois EV+5} (708 gold) [ring of evasion] EV+5: It affects your evasion (+5). rPois: It protects you from poison an amulet of reflection (450 gold) a ring of magical power (300 gold) a ring of positive energy (300 gold) an amulet of reflection (450 gold) a ring of positive energy (300 gold) a ring of magical power (300 gold) a ring of magical power (300 gold) an amulet of faith (600 gold) (0, 0, Orc:2) a +0 giant spiked club (1, 9, Orc:2) a +0 club (1, 16, Orc:2) a +0 plate armour a +2 war axe of freezing (1, 17, Orc:2) a +0 club (2, 16, Orc:2) a +0 robe a +0 dagger (3, -6, Orc:2) a +0 giant spiked club (3, -1, Orc:2) a +0 giant club a +0 giant spiked club (3, 18, Orc:2) a +0 dagger (4, -1, Orc:2) a +0 giant spiked club a +0 giant club (5, 7, Orc:2) a +0 spear a +0 robe (6, -5, Orc:2) a +0 giant spiked club (7, -6, Orc:2) a +0 giant club (7, 7, Orc:2) a +0 giant club (7, 16, Orc:2) a +0 plate armour a +0 dire flail (8, -2, Orc:2) a +0 mace (8, 3, Orc:2) a +0 giant club (8, 9, Orc:2) a +2 dagger of venom a +0 leather armour (8, 10, Orc:2) a +0 giant spiked club (9, -1, Orc:2) a +0 robe a +0 halberd (9, 9, Orc:2) a +0 giant club a +0 giant club (11, -4, Orc:2) a +0 giant spiked club (11, -2, Orc:2) a +0 giant club (12, -8, Orc:2) a +0 giant spiked club (12, -3, Orc:2) a +0 giant club (12, -2, Orc:2) a +0 dire flail a +0 dire flail (12, 22, Orc:2) a +0 leather armour a +0 dagger (13, -7, Orc:2) a +0 giant club a +0 giant club (13, 21, Orc:2) a +1 leather armour of poison resistance a +0 trident (13, 23, Orc:2) a +0 whip (14, 0, Orc:2) a +0 giant club (14, 22, Orc:2) a +0 giant club (14, 23, Orc:2) a +0 robe a +0 dagger (14, 24, Orc:2) a +0 giant spiked club (15, 24, Orc:2) a +0 mace (16, 0, Orc:2) a +0 giant club (16, 1, Orc:2) a +0 giant club (20, 1, Orc:2) a +0 giant club a +0 giant spiked club (20, 20, Orc:2) a +0 plate armour 3 boomerangs a +0 mace (23, 14, Orc:2) a +0 giant club (26, -5, Orc:2) a +0 giant club (26, -4, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (26, 24, Orc:2) a +0 leather armour a +0 flail (27, -3, Orc:2) a +0 flail a +0 robe (27, -1, Orc:2) a +0 giant spiked club (27, 24, Orc:2) a +0 hand axe (28, -4, Orc:2) a +0 giant club a +0 giant club (34, -7, Orc:2) a +0 giant club a +0 giant club (34, 15, Orc:2) a +0 giant spiked club a +0 giant club (35, -9, Orc:2) a +0 flail a +0 robe (36, 18, Orc:2) a +2 scimitar of flaming (38, -10, Orc:2) a +0 giant spiked club (39, -12, Orc:2) a +0 giant club (39, -11, Orc:2) a +0 giant spiked club (39, -10, Orc:2) a +0 giant club a +0 dagger a +0 robe (40, -8, Orc:2) a +0 giant spiked club (41, -9, Orc:2) a +0 giant spiked club (41, -8, Orc:2) a +0 giant club a +0 giant spiked club (45, -10, Orc:2) a +0 giant spiked club a +0 giant club (46, 6, Orc:2) a +0 mace (46, 7, Orc:2) a +0 ring mail a +0 hand axe (46, 8, Orc:2) a +0 dire flail a +0 giant spiked club a +0 plate armour a +0 flail (46, 9, Orc:2) a +0 giant club a +0 giant club (47, 8, Orc:2) a +0 leather armour of willpower a +0 flail Level 1 of the Lair of Beasts (0, 42, Lair:1) a +0 hand axe (1, -6, Lair:1) a +0 hand axe (1, 26, Lair:1) a serpent talisman (2, 40, Lair:1) a +0 halberd +0 steam dragon scales (11, 38, Lair:1) a +0 falchion (12, 27, Lair:1) a +0 plate armour (15, 3, Lair:1) a +0 falchion (18, 36, Lair:1) a +2 war axe of draining (37, 25, Lair:1) 6 stones (47, 40, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 shortbow (6, 3, Lair:2) a +0 trident (6, 7, Lair:2) a +0 trident 2 boomerangs (12, 3, Lair:2) a +0 trident (20, -1, Lair:2) 8 stones (40, -28, Lair:2) a +0 spear (55, -24, Lair:2) a +0 flail (57, -4, Lair:2) a +3 leather armour Level 3 of the Lair of Beasts (18, 23, Lair:3) a +0 shortbow (22, 33, Lair:3) a +2 robe of cold resistance a +0 quarterstaff of freezing (28, -1, Lair:3) a scroll of noise (36, 24, Lair:3) an amulet of magic regeneration (48, -10, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (5, -15, Lair:4) a +0 whip (17, -34, Lair:4) 8 stones (22, -21, Lair:4) a +0 scale mail (31, -2, Lair:4) a scroll of noise (33, -15, Lair:4) a +0 club (36, -38, Lair:4) 4 silver javelins (40, -18, Lair:4) a +2 robe of willpower (41, -16, Lair:4) a +0 hand axe (55, -44, Lair:4) a +0 trident (59, -36, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (10, 4, Lair:5) an amulet of guardian spirit (11, 3, Lair:5) a ring of flight (18, 42, Lair:5) a +0 rapier (24, -6, Lair:5) a +0 chain mail (32, 10, Lair:5) an orb of energy (32, 11, Lair:5) a +3 chain mail of fire resistance (32, 12, Lair:5) a +0 leather armour (33, 12, Lair:5) a +0 quarterstaff (33, 13, Lair:5) a +0 longbow (48, -13, Lair:5) a +2 battleaxe of freezing (55, 37, Lair:5) 4 stones (59, 15, Lair:5) a +2 flail of protection Level 1 of the Shoals (0, 0, Shoals:1) a +0 leather armour (3, -2, Shoals:1) a +0 trident 2 boomerangs (4, -4, Shoals:1) a +2 rapier of electrocution a +0 robe (10, -4, Shoals:1) a +0 trident 2 boomerangs (13, -24, Shoals:1) a +0 pair of gloves (17, -19, Shoals:1) a goliath frog corpse (18, -23, Shoals:1) a snapping turtle corpse (20, 6, Shoals:1) a +0 battleaxe (23, -22, Shoals:1) a +0 war axe (26, 15, Shoals:1) a +0 orcbow (32, -29, Shoals:1) a +0 quarterstaff a +0 sling (32, -4, Shoals:1) a +0 sling (33, -30, Shoals:1) a +0 quarterstaff a +0 sling (33, -29, Shoals:1) a +0 spear a +0 sling (34, -28, Shoals:1) a +0 spear a +0 sling (34, 9, Shoals:1) a +0 trident a +0 leather armour (36, -30, Shoals:1) a +0 trident (37, 6, Shoals:1) a +0 trident (37, 10, Shoals:1) a +3 quarterstaff a +0 sling (37, 11, Shoals:1) a +0 spear a +0 sling (38, 10, Shoals:1) a +1 spear of flaming