fly Level 1 of the Dungeon (6, -47, D:1) a +0 spear (10, -21, D:1) a +0 short sword 2 stones (11, -41, D:1) 7 stones (11, -9, D:1) a +0 dagger (16, -43, D:1) a +0 robe (21, -18, D:1) a +0 spear (29, -15, D:1) a +0 dagger (36, -43, D:1) a +0 club a +0 short sword (36, -5, D:1) a +0 club (40, -26, D:1) a +0 mace (40, -23, D:1) a +0 dagger (45, -41, D:1) a +0 short sword (47, -32, D:1) a +0 robe (57, -21, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, -10, D:2) a +0 sling (17, -4, D:2) a +0 club (18, -5, D:2) 5 stones (20, 1, D:2) a +0 short sword (37, 7, D:2) 4 stones Level 3 of the Dungeon [Shop] Keho's Antique Weapon Boutique a +0 dagger (52 gold) a +0 club (26 gold) a +0 glaive (169 gold) the +3 quarterstaff "Eqohabuo" {protect, rF++ Dex-3} (988 gold) Dex-3: It affects your dexterity (-3). rF++: It greatly protects you from fire. a +0 mace of holy wrath (192 gold) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (1851 gold) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. a +0 dagger (52 gold) a +3 scimitar of holy wrath (629 gold) a +0 flail (91 gold) a +0 sling (39 gold) [Shop] Heuck's Antique Weapon Shop a +0 long sword (108 gold) a +0 falchion of pain (294 gold) a +0 sling (46 gold) a +0 hand axe (93 gold) a +0 war axe (108 gold) a +6 trident of flaming (1187 gold) a +0 rapier (124 gold) a +1 sling of freezing (300 gold) [Shop] Nidghal's Jewellery Shoppe a ring of magical power (200 gold) a flux talisman (250 gold) a ring of protection from fire (250 gold) a ring of positive energy (200 gold) a ring of see invisible (150 gold) an amulet of reflection (300 gold) a ring of fire (250 gold) a ring of flight (175 gold) a ring of see invisible (150 gold) an amulet of regeneration (300 gold) [Shop] Gaplal's Book Emporium a book of the Hunter (312 gold) a book of Party Tricks (264 gold) a book of Dreams (288 gold) a book of Misfortune (408 gold) the Omnibus of the Sixfirhy and Decomposition (504 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Olgreb's Toxic Radiance Alchemy 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Plasma Beam Fire/Air 6 a book of Spatial Translocations (216 gold) a book of Dangerous Friends (504 gold) a book of Power (504 gold) (0, 0, D:3) 6 stones (2, -15, D:3) 3 stones (3, 5, D:3) a +0 hand axe (6, -5, D:3) a +0 flail (6, 4, D:3) a quokka corpse (skeletalised by now) (11, 0, D:3) a +0 club 6 stones (19, -30, D:3) a ribbon worm corpse (25, 0, D:3) an adder corpse (skeletalised by now) (29, -14, D:3) a +0 leather armour (30, -31, D:3) a bat corpse (32, -15, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a scroll of poison Level 5 of the Dungeon (11, -8, D:5) 12 gold pieces (18, -10, D:5) a wand of roots (4)