fly Level 1 of the Dungeon [Shop] Borch's General Store a +2 leather armour of fire resistance (266 gold) a +0 leather armour (28 gold) a +2 battleaxe of freezing (331 gold) a potion of heal wounds (70 gold) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (427 gold) *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. a +0 robe (9 gold) a scroll of silence (133 gold) a +0 club (14 gold) a +0 mace (42 gold) 5 poisoned darts (42 gold) (0, 0, D:1) a +0 short sword (8, 1, D:1) a +0 hand axe (15, -5, D:1) a +0 club (23, 11, D:1) a +0 dagger (25, 12, D:1) a +0 dagger (33, 20, D:1) a +0 club (35, 20, D:1) a +0 dagger (43, -2, D:1) 6 stones (44, -8, D:1) a +0 leather armour (48, -14, D:1) a +4 spear a +0 short sword (49, 1, D:1) a +0 robe Level 2 of the Dungeon [Shop] Luneludgh's General Store a throwing net (30 gold) a +0 scale mail (40 gold) a scroll of identify (20 gold) a scroll of immolation (40 gold) a scroll of revelation (75 gold) 2 stones (2 gold) a +0 plate armour (230 gold) 5 stones (5 gold) a +0 scale mail (40 gold) a +4 broad axe of freezing (292 gold) a scroll of torment (95 gold) a +0 hand axe (30 gold) (0, 0, D:2) a +0 ring mail (8, 46, D:2) a +0 club (15, 22, D:2) a +0 short sword (15, 37, D:2) a +0 short sword (22, -10, D:2) a +0 short sword (40, 30, D:2) a +0 dagger a +0 sling (40, 35, D:2) a +0 leather armour (50, 11, D:2) a +0 dagger (52, 0, D:2) a +0 ring mail (53, -5, D:2) a stone (54, -8, D:2) a +0 dagger (55, -6, D:2) a +0 leather armour (61, -2, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Dawyr's Antique Armour Shoppe a +0 leather armour (50 gold) the +1 steam dragon scales "Nith" {Harm rElec rPois rF++} (2017 gold) rF++: It greatly protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison Harm: It increases damage dealt and taken. a +0 leather armour (50 gold) the +4 acid dragon scales of the Equator {Will+ rCorr Str+3} (1972 gold) Str+3: It affects your strength (+3). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 ring mail (100 gold) a +0 scale mail (100 gold) a +0 ring mail (100 gold) the +10 scale mail "Foseur" {rElec Str+6 Int-5} (1752 gold) Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. a +0 ring mail (100 gold) the +2 robe "Ybushes" {+Blink rF+ Str-4 Dex+5} (845 gold) Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. +Blink: It lets you blink. a +0 robe (17 gold) (16, 2, D:3) a +0 shortbow (17, -30, D:3) a +0 leather armour a +0 club (18, -33, D:3) a +0 dagger a +0 ring mail (18, -23, D:3) a +0 spear (19, -31, D:3) a +0 club a +0 leather armour (19, -18, D:3) a +0 club (20, -18, D:3) a +0 whip (23, -18, D:3) a +0 whip (28, -20, D:3) a +0 long sword (30, -6, D:3) 6 stones (36, -19, D:3) a +0 short sword (39, -16, D:3) a +0 arbalest (43, -22, D:3) a +0 dagger Level 4 of the Dungeon (15, -2, D:4) a +0 leather armour (28, 34, D:4) a +0 dagger (40, 3, D:4) a +0 robe (40, 34, D:4) a +0 club (58, 42, D:4) the +3 whip of Fimbulwinter {antimagic, ^Drain rCorr Str+4 Int+3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. Level 5 of the Dungeon (0, 0, D:5) a +0 battleaxe (13, -19, D:5) 5 stones (15, -21, D:5) a +0 leather armour (32, -17, D:5) a +0 mace (35, -17, D:5) a +0 falchion (37, 6, D:5) a +0 giant spiked club (38, -14, D:5) a +0 club (38, 5, D:5) a +0 club a +0 short sword (38, 6, D:5) a +0 dagger a +0 robe a +0 flail (39, 6, D:5) a +0 whip (43, -2, D:5) a +3 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (8, -5, D:6) a +0 rapier (15, -4, D:6) a +0 leather armour (18, 0, D:6) a +0 shortbow 8 stones (19, 36, D:6) 7 stones (20, 15, D:6) a +0 leather armour a +0 whip (21, 16, D:6) a +0 ring mail a +0 mace (21, 24, D:6) 2 poisoned darts (23, 20, D:6) 8 stones (23, 21, D:6) a maw talisman (26, 37, D:6) a +0 leather armour a +0 glaive of flaming (29, 29, D:6) 7 stones (37, 12, D:6) a +0 long sword (42, 9, D:6) 2 boomerangs (43, -11, D:6) a +0 ring mail (43, 8, D:6) a +0 club (44, -11, D:6) 2 stones (45, 7, D:6) a +0 spear (45, 8, D:6) a +0 spear (46, 7, D:6) a +2 flail of draining (53, 40, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 4 poisoned darts (18, -8, D:7) 4 stones (26, 6, D:7) a +2 morningstar a +0 robe (26, 7, D:7) a +0 short sword a +0 robe (27, 10, D:7) a +4 battleaxe of freezing a +0 robe (42, 15, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 mace an orc corpse (skeletalised by now) (1, 1, D:8) a +0 club a +0 leather armour (4, 13, D:8) a +0 halberd a gnoll corpse (5, 14, D:8) a +0 shortbow a centaur corpse (12, 14, D:8) a +0 flail a bullfrog skeleton (23, 17, D:8) a +0 scale mail the Ecumenical Temple