fly Level 1 of the Dungeon [Shop] Feoril's Book Emporium a book of Weapons (364 gold) Nutiriv's Teachings on the Differential Voyage (208 gold) Spells Type Level a - Apportation Translocation 1 b - Yara's Violent Unravelling Hexes/Alchemy 5 the Dissertation on Ensnaring Hail (364 gold) Spells Type Level a - Slow Hexes 1 b - Hailstorm Conjuration/Ice 3 c - Confusing Touch Hexes 3 d - Sigil of Binding Hexes 3 Maxwell's Memoranda (520 gold) a book of Callings (286 gold) a book of Conjurations (260 gold) a book of Frost (260 gold) a book of Unlife (468 gold) [Shop] Luobrekk's Antique Armour Shoppe a +0 leather armour (46 gold) a +2 plate armour of cold resistance (920 gold) a +0 ring mail (92 gold) a +0 robe (16 gold) a +0 ring mail (92 gold) a +0 ring mail (92 gold) [Shop] Mef Bemem's Weapon Boutique a +0 hand axe (39 gold) 7 stones (9 gold) the +2 Maxwell's thermic engine {flame, freeze, rev} (572 gold) a +0 dagger (26 gold) a +0 heavy falchion (96 gold) the +0 whip of Amorality {pain, rC++ Dex+6 SInv} (617 gold) Dex+6: It affects your dexterity (+6). rC++: It greatly protects you from cold. SInv: It lets you see invisible. a +0 dagger (26 gold) a +0 sling (19 gold) [Shop] Lewaro's Antique Weapon Emporium a +0 sling (33 gold) a +0 hand axe (66 gold) a +0 war axe (77 gold) a +0 club (22 gold) a +0 dagger (44 gold) a +0 whip (55 gold) a +1 sling of flaming (213 gold) a +2 shortbow of draining (382 gold) a +0 short sword (66 gold) [Shop] Nanejeipp's Distillery a potion of might (48 gold) a potion of ambrosia (96 gold) a potion of mutation (96 gold) a potion of resistance (120 gold) a potion of lignification (36 gold) a potion of attraction (36 gold) a potion of enlightenment (60 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (6, -13, D:1) a +0 long sword (7, -42, D:1) a +0 hand axe (7, -17, D:1) a +0 club (11, -35, D:1) a rat skeleton (15, -32, D:1) 7 stones (32, -44, D:1) a +0 club a goblin skeleton (33, -48, D:1) 2 large rocks (35, -54, D:1) a +0 whip 2 stones (40, -48, D:1) a hobgoblin skeleton (41, -52, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, -8, D:1) a ball python corpse (skeletalised by now) (45, -47, D:1) 2 stones (47, -27, D:1) a rat skeleton (48, -46, D:1) a hobgoblin skeleton (48, -33, D:1) a bat skeleton (50, -29, D:1) 3 stones a +0 short sword a kobold skeleton (51, -31, D:1) a +0 spear a gnoll corpse (skeletalised by now) (53, -43, D:1) a +0 flail 5 poisoned darts a +0 leather armour (55, -54, D:1) a +0 leather armour (57, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip a gnoll skeleton (1, -10, D:2) a +0 robe a +2 scythe of venom (11, -33, D:2) 4 stones (15, -31, D:2) a +0 club (17, 12, D:2) a +0 short sword (19, -30, D:2) a frilled lizard skeleton (24, -22, D:2) a +0 club (28, -9, D:2) a +0 dagger a goblin skeleton (32, -36, D:2) a +0 short sword (38, -7, D:2) an orb of light (39, -18, D:2) a +0 trident (39, -14, D:2) a frilled lizard skeleton (43, -25, D:2) a +0 leather armour (44, -9, D:2) a rat corpse (skeletalised by now) (50, -24, D:2) a +0 short sword (53, -28, D:2) 5 stones (54, -25, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe 5 stones (0, 36, D:3) a +0 mace (1, 0, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (2, 27, D:3) a +0 ring mail (7, 2, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (7, 18, D:3) a +0 morningstar 2 boomerangs (7, 33, D:3) 17 gold pieces (18, 14, D:3) a ball python skeleton (18, 16, D:3) a +0 dagger a +0 leather armour an adder skeleton (18, 17, D:3) a +0 club a kobold skeleton a hobgoblin skeleton (22, -2, D:3) an adder corpse (skeletalised by now) (23, 0, D:3) a +0 quarterstaff (25, 32, D:3) a +0 robe a +0 dagger the human skeleton of Jessica (26, 31, D:3) a +0 dagger a bat skeleton (34, 21, D:3) a +0 robe (35, -3, D:3) 7 stones (45, -3, D:3) a +0 short sword a kobold corpse (skeletalised by now) (45, -1, D:3) 5 stones (46, -4, D:3) the +5 trident "Koimum" {freeze, *Noise rN++ Dex+5} Dex+5: It affects your dexterity (+5). rN++: It greatly protects you from negative energy. *Noise: It may make a loud noise when swung. (48, -3, D:3) a +0 robe (49, 9, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (4, 4, D:4) a +0 whip an orc corpse (skeletalised by now) (5, 4, D:4) a +0 whip a +0 leather armour (7, 5, D:4) a +0 dagger a +0 leather armour (7, 6, D:4) a +0 dagger an orc skeleton (16, 8, D:4) 3 poisoned darts (17, 4, D:4) a +0 club (25, -5, D:4) a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton (34, -15, D:4) a jackal corpse (skeletalised by now) (34, -14, D:4) a jackal corpse (skeletalised by now) (34, -13, D:4) a jackal corpse (skeletalised by now) (34, -7, D:4) a +0 heavy hand axe an orc corpse (35, -27, D:4) a +0 trident (35, -15, D:4) a +0 leather armour a +0 falchion (36, -14, D:4) a +0 short sword an orc corpse (skeletalised by now) (39, -13, D:4) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (43, -3, D:4) a +0 chain mail (47, -14, D:4) a quokka corpse (skeletalised by now) (47, 12, D:4) an adder skeleton (49, 10, D:4) a +0 chain mail a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (4, 1, D:5) a +0 short sword (4, 4, D:5) 4 stones (18, 17, D:5) 3 boomerangs (35, 9, D:5) an adder corpse