fneyf Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 2, D:1) a +0 club (15, 6, D:1) a +0 whip (6, 12, D:1) a +0 dagger (11, 12, D:1) a +0 club (28, 12, D:1) a +2 short sword of draining (22, 16, D:1) a +0 hunting sling (30, 19, D:1) 9 stones (26, 31, D:1) a +0 chain mail (23, 33, D:1) a +0 club (13, 37, D:1) a +0 ring mail (26, 44, D:1) 8 arrows Level 2 of the Dungeon (-46, 1, D:2) a +0 dagger (-8, 6, D:2) a stone (-7, 7, D:2) a stone (-6, 7, D:2) a stone (-5, 7, D:2) a stone (-3, 9, D:2) a stone (-6, 14, D:2) 26 stones (-21, 15, D:2) a cursed -3 club (-36, 18, D:2) 12 sling bullets (0, 24, D:2) a +0 flail (-9, 29, D:2) a +0 quarterstaff (20, 41, D:2) a +0 dagger (-32, 43, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (16, 4, D:3) a +0 club (2, 5, D:3) a scroll of noise (-5, 6, D:3) a +0 mace a +0 animal skin the +2 helmet of the Butterfly {-Tele +Inv rPois rF- Int+4} It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from poison. It lets you turn invisible. It prevents most forms of teleportation. a +0 club a +0 leather armour a +0 dagger a +1 flail of draining a +0 leather armour a +0 club a cursed -3 club a +0 club a +0 dagger a +0 ring mail (-7, 7, D:3) a cursed -2 club (-5, 7, D:3) a +0 club a +0 club a +0 club (11, 7, D:3) 26 stones (-7, 8, D:3) a +0 dagger a +0 club a +0 dagger a +0 club (-6, 8, D:3) a +0 dagger a +0 hunting sling 20 stones a +0 dagger (39, 9, D:3) a +0 robe (20, 12, D:3) a +0 whip (-7, 14, D:3) a +0 club (3, 15, D:3) a +0 rapier (12, 30, D:3) a +0 flail a +0 scale mail (12, 31, D:3) a +0 mace a cursed +0 leather armour (12, 32, D:3) a +0 morningstar a +0 ring mail Level 4 of the Dungeon [Shop] Shriggu's Jewellery Shop an uncursed ring of protection from magic (350 gold) an uncursed ring of invisibility (420 gold) a cursed amulet of inaccuracy (28 gold) an uncursed ring of fire (350 gold) an uncursed ring of ice (350 gold) an uncursed amulet of regeneration (420 gold) an uncursed ring of sustain abilities (245 gold) the ring of Cait {Fire rElec MR+ Str+2 Int-4 Dex+6} (742 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+2). It affects your intelligence (-4). It affects your dexterity (+6). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a cursed ring of protection from magic (308 gold) an uncursed ring of protection from magic (350 gold) a +4 ring of dexterity (378 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of sustain abilities (245 gold) an uncursed amulet of rage (560 gold) (0, 0, D:4) a +0 leather armour (8, 0, D:4) a +0 ring mail (-31, 1, D:4) a +0 dagger (-16, 4, D:4) a potion of flight (25, 4, D:4) a +0 leather armour (-14, 13, D:4) a +0 dagger (32, 13, D:4) a +0 robe (-13, 14, D:4) a +0 short sword (-24, 15, D:4) a +0 dagger (-15, 16, D:4) a stone (-15, 17, D:4) a stone (-19, 20, D:4) a +0 hunting sling (13, 21, D:4) 12 sling bullets (23, 26, D:4) 22 stones (15, 28, D:4) 17 poisoned needles (-29, 29, D:4) 14 stones (-18, 35, D:4) a fruit (19, 38, D:4) a +0 rapier (21, 41, D:4) a +0 ring mail (27, 50, D:4) a +0 scale mail (-1, 53, D:4) a cursed +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (19, 6, D:5) a +0 dagger a +0 dagger a +0 leather armour (17, 8, D:5) a +0 robe a +0 dagger (10, 17, D:5) 5 javelins (21, 20, D:5) a +0 dagger (-8, 21, D:5) a +0 ring mail (33, 27, D:5) 29 bolts (9, 28, D:5) a bat corpse (skeletalised by now) (18, 30, D:5) 15 poisoned needles (20, 35, D:5) a poisoned needle (18, 36, D:5) 21 stones (22, 36, D:5) a poisoned needle (24, 36, D:5) a poisoned needle (25, 36, D:5) a poisoned needle (27, 36, D:5) a +0 blowgun 17 poisoned needles (-6, 40, D:5) a cursed -2 robe (3, 40, D:5) 15 arrows (-5, 41, D:5) a +0 giant club (17, 42, D:5) a rat corpse (skeletalised by now) the Ecumenical Temple