Dungeon Sprint DCSS version 0.19.5 (webtiles) character file. 0 forSC1ENCE the Magician (level 1, -13/16 HPs) Began as a High Elf Wizard on Mar 20, 2017. Mangled by a siren ... wielding a +0 trident (20 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:14 (11 turns). forSC1ENCE the Magician (High Elf Wizard) Turns: 11, Time: 00:00:14 Health: -13/16 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 6/6 EV: 12 Int: 21 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: berserking (expiring), very quick A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 2.1 Dodging - Level 2.1 Stealth - Level 3.6 Spellcasting + Level 1.1 Conjurations Level 0.8 Summonings Level 1.1 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You feel a strong urge to attack something. There is an open door here. You barely miss the siren. The siren barely misses you. You barely miss the siren. You barely miss the siren. The siren hits you with a trident. You hit the siren. The siren is lightly wounded. The siren hits you with a trident! You punch the siren! The siren is moderately wounded. You closely miss the siren. The siren is moderately wounded. The siren barely misses you. You closely miss the siren. The siren is moderately wounded. You barely miss the siren. The siren is moderately wounded. The siren hits you with a trident!! Ouch! That really hurt! You die... ## ## ##. .## #..#..# #.m.# #@# ##.## +.<.+ ##.## #+# You could see a siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | forSC1ENCE the High Elf Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 6/6 1 | D | Noticed a siren 11 | D | Mangled by a siren Action || total -------------------------++------- Melee: Unarmed || 8 Use: Potion || 1 Dodge: Dodged || 3