forSC1ENCE the Dungeon (0, 1, D) a +0 leather armour a +0 robe (0, 2, D) a +0 flail a +0 plate armour (0, 12, D) a +2 ring mail of cold resistance (0, 15, D) a +0 trident a +2 scimitar of flaming a +2 halberd of venom a +2 morningstar of protection the +3 war axe "Captet" {chop, rC+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from cold. a +2 rapier of distortion (0, 51, D) a +0 dagger a stone (0, 54, D) a +0 club (0, 55, D) a +0 club (2, 55, D) a hydra corpse (4, 45, D) 24 stones (4, 46, D) a fan of gales (4, 47, D) a potion of lignification