Dungeon Sprint DCSS version 0.19.5 (webtiles) character file. 0 forSC1ENCE the Ducker (level 1, 18/18 HPs) Began as a Deep Dwarf Wanderer on May 6, 2017. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). forSC1ENCE the Ducker (Deep Dwarf Wanderer) Turns: 1, Time: 00:00:03 Health: 18/18 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +2 spear rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: non-regenerating A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You escaped. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 spear (weapon) b - a +0 falchion e - a +0 dagger Armour d - a +0 robe (worn) Wands f - a wand of heal wounds (5/9) Scrolls c - a scroll of teleportation m - a scroll of blinking Potions h - a potion of curing i - a potion of heal wounds j - a potion of haste k - 2 potions of magic l - a potion of berserk rage Comestibles g - a bread ration Skills: + Level 1.0 Fighting + Level 1.7 Short Blades + Level 1.0 Polearms + Level 3.2 Dodging + Level 2.4 Stealth + Level 1.3 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Welcome, forSC1ENCE the Deep Dwarf Wanderer. Press ? for a list of commands and other information. Found eighteen items. Found eleven altars. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓8.........)).. ≈ ▓_..))......... ▓8..))......... * , ▓_..().....}... ≈ ▓8...)..%..=... ▓_......?..|... ▓8...[..!../... , ▓_...[.@....... ▓8............. ≈ ▓_............. ≈ ▓88_8_8_8_8_8_8 ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ , 8 , ≈ , * ≈ ≈ , ≈ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | forSC1ENCE the Deep Dwarf Wanderer began the quest for the Orb. 0 | D | forSC1ENCE set off with: a +2 spear, a +0 falchion, a scroll of teleportation, a +0 robe, a +0 dagger, a wand of heal wounds (5/9), a bread ration, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 18/18 MP: 2/2 1 | D | Got out of the dungeon alive.