forSC1ENCE the Dungeon [Shop] Wyut's Antique Armour Emporium a cursed +0 helmet (70 gold) a +2 helmet of see invisible (430 gold) a +0 leather armour (40 gold) a +0 leather armour (40 gold) a +0 ring mail (80 gold) a +0 ring mail (80 gold) a +0 robe of cold resistance (154 gold) a +0 cloak (90 gold) a +0 ring mail (80 gold) a +0 ring mail (80 gold) a +2 chain mail of fire resistance (430 gold) a +0 robe of fire resistance (154 gold) a +0 chain mail (90 gold) a +0 leather armour (40 gold) a +0 pair of gloves (90 gold) [Shop] Qoemm's Book Shoppe a book of Minor Magic (240 gold) a book of Minor Magic (240 gold) a book of Cantrips (240 gold) a book of Summonings (840 gold) a book of Necromancy (360 gold) a book of Misfortune (240 gold) a book of Cantrips (240 gold) a book of Maledictions (300 gold) a manual of Bows (1324 gold) a book of Alchemy (900 gold) the Catalogue of the Twisted Glacier (824 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Excruciating Wounds Charms/Necromancy 5 c - Metabolic Englaciation Hexes/Ice 5 d - Freezing Cloud Conjuration/Ice/Air 6 [Shop] Zohumep's Weapon Emporium a +2 short sword of venom (187 gold) a +0 whip (30 gold) 21 stones (25 gold) a +0 mace (36 gold) a +0 club (12 gold) a +0 hand axe (36 gold) a +0 spear (36 gold) a +0 long sword of slicing (86 gold) a +1 scythe of venom (127 gold) a +0 club (12 gold) 14 stones (16 gold) a +0 dagger (24 gold) a +3 broad axe of chopping (276 gold) a +0 whip (30 gold) [Shop] Yrrilar's Gadget Shoppe a wand of random effects (11/48) (78 gold) a crystal ball of energy (240 gold) a wand of lightning (4/15) (96 gold) a phial of floods (480 gold) a crystal ball of energy (240 gold) a wand of slowing (24/48) (234 gold) a wand of teleportation (5/9) (324 gold) a sack of spiders (240 gold) a wand of slowing (19/48) (188 gold) a -2 rod of clouds (13/13) (960 gold) a wand of digging (14/24) (432 gold) a fan of gales (480 gold) (0, 0, D) a +2 scimitar of protection a +0 robe a +0 glaive a +1 dagger of venom a +0 robe (1, 1, D) a black mamba skeleton (1, 9, D) a cursed -3 war axe a +0 plate armour (3, 9, D) a +0 mace (4, 7, D) a +0 club a +0 leather armour (4, 9, D) a +0 dagger a +0 robe (5, 7, D) a +0 war axe a +0 plate armour (5, 9, D) a +0 battleaxe a +0 plate armour (5, 15, D) 3 stones (7, 15, D) 2 stones (10, 15, D) a +0 robe (13, 3, D) a +0 dire flail of holy wrath a +0 great mace (13, 7, D) a +0 dagger a +0 scale mail (14, 7, D) a +0 trident a +0 chain mail (14, 11, D) a phial of floods (15, 3, D) a +1 glaive of venom (15, 7, D) a +0 mace a +0 chain mail (15, 11, D) a +0 ring mail (16, 3, D) a +1 giant spiked club (16, 7, D) a +2 dagger of speed a +0 robe (17, 3, D) a +3 quick blade (17, 7, D) a +0 giant club a +0 dagger a +0 robe (18, 3, D) a +0 triple sword (18, 7, D) a +0 war axe of electrocution a +0 plate armour of cold resistance a +0 dagger a +0 robe (19, -1, D) 2 arrows (19, 3, D) the +11 dagger of the Tent {vamp, rElec Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It insulates you from electricity. (19, 7, D) a +0 great mace a +0 plate armour (20, 3, D) a +1 battleaxe (21, 3, D) a +1 giant spiked club (22, 3, D) a +0 triple crossbow (23, -1, D) an arrow (23, 3, D) 6 large rocks (24, -1, D) a +0 club (24, 3, D) a +0 glaive a +0 chain mail a +2 robe of fire resistance (25, 7, D) a +0 bardiche a +0 chain mail (26, -1, D) a +0 longbow a +0 club a +0 trident a +0 trident (27, 7, D) a +0 dagger a +0 robe a +0 scimitar a +0 plate armour (28, -1, D) a +0 shortbow (28, 3, D) +1 fire dragon scales (29, -1, D) 6 bolts (29, 3, D) +1 fire dragon scales (29, 7, D) a +0 hand axe a +0 chain mail (30, 3, D) a +0 troll leather armour a +0 cloak a +0 short sword a +1 dagger of draining a +0 robe a +3 chain mail (30, 7, D) a +0 long sword a +0 dagger a +0 robe a +0 glaive of protection a +0 chain mail (31, 3, D) a +1 large shield (32, 7, D) a +0 dagger a +0 scimitar a cursed +0 chain mail (34, -1, D) a bolt (35, -1, D) a bolt (35, 3, D) 4 large rocks (36, -1, D) a +0 arbalest a +0 short sword 9 bolts (38, 7, D) a +0 robe a +0 giant spiked club (39, 3, D) a large rock (39, 7, D) a +0 giant club (40, 7, D) a +0 spear a +0 robe (41, 3, D) a bolt (41, 7, D) a cursed -3 giant club (42, 3, D) a cursed +0 battleaxe a +0 chain mail (42, 9, D) a +0 spear a +0 robe (44, 3, D) a +0 arbalest 16 bolts (44, 7, D) a +0 giant club (45, -1, D) a +0 quarterstaff (unseen) (45, 3, D) a +0 dagger a +0 robe (45, 15, D) a +2 scimitar of holy wrath a +2 halberd of protection a +2 dire flail of protection a +3 war axe of chopping a +2 rapier of draining (46, 3, D) a +0 giant spiked club (48, -1, D) a +0 quarterstaff (unseen) (48, 15, D) a +1 scale mail (50, -1, D) a swamp drake corpse (51, 11, D) a +0 chain mail (51, 15, D) a cursed -3 giant club (52, 11, D) a potion of lignification (52, 15, D) a tomahawk (55, 15, D) a cursed +2 long sword a +0 robe (57, 11, D) a +0 pair of gloves (57, 15, D) a tomahawk (58, 9, D) a sling bullet (58, 11, D) a +0 pair of boots (58, 15, D) a tomahawk (59, 11, D) a +0 pair of gloves (59, 15, D) a +0 dagger (60, 11, D) a +0 helmet (60, 15, D) 5 large rocks (65, 9, D) a +2 scimitar of flaming a +0 robe (67, 10, D) a +1 hunting sling of flaming a +0 quarterstaff 25 sling bullets a +0 ring mail