forly Level 1 of the Dungeon (0, 0, D:1) 25 sling bullets (10, -16, D:1) a +0 robe (10, -12, D:1) 15 poisoned needles (12, -6, D:1) 20 sling bullets (17, 21, D:1) a +0 dagger (18, 3, D:1) a +0 short sword (22, -2, D:1) 18 bolts (24, -15, D:1) a +1 dagger of venom (29, 15, D:1) a +0 hand axe (32, 6, D:1) 8 poisoned needles (39, 24, D:1) a +0 dagger (40, 15, D:1) a +0 dagger (41, 15, D:1) a +0 club (42, -3, D:1) a +0 mace (50, -9, D:1) a +0 club a +0 leather armour (55, -6, D:1) 23 stones (55, 5, D:1) a +0 dagger (65, 4, D:1) 8 arrows Level 2 of the Dungeon [Shop] Zin's Purification Station a potion of cure mutation (750 gold) (10, -2, D:2) a +0 short sword (11, -13, D:2) a +0 club (17, -12, D:2) 11 bolts (18, -3, D:2) a cursed +0 hunting sling a +0 whip 13 sling bullets (19, -19, D:2) a +0 short sword (19, -16, D:2) 2 stones (19, -15, D:2) a stone (23, -7, D:2) a sling bullet (24, 0, D:2) a +0 whip 4 stones (25, -14, D:2) a +0 dagger a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 15, D:3) 27 stones (4, 30, D:3) a potion of lignification (5, 30, D:3) a +0 hand axe (6, -3, D:3) a cursed +0 short sword (12, 20, D:3) a +0 hunting sling (14, 7, D:3) 8 sling bullets (18, 34, D:3) 4 fruits (37, 17, D:3) a +0 whip (39, 18, D:3) a +0 rapier (40, 14, D:3) a +0 club (41, 25, D:3) a +0 whip (42, 30, D:3) a +0 dagger (unseen) (47, 24, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 mace the +1 robe of Pol Efah {*Drain rC+ rN+ MP+9} It protects you from cold. It protects you from negative energy. It affects your magic capacity (+9). It causes draining when unequipped. (4, -6, D:4) 10 stones (5, 6, D:4) a +0 dagger a +0 robe (11, 2, D:4) a +0 mace (17, 5, D:4) a tomahawk a +0 whip (19, 6, D:4) a tomahawk (20, -12, D:4) a +0 robe a +0 dagger (20, -9, D:4) 2 steel tomahawks (20, -8, D:4) a steel tomahawk (20, -6, D:4) 2 steel tomahawks (21, -12, D:4) a tomahawk a +0 short sword (23, -13, D:4) a +0 scale mail a +0 mace (23, -12, D:4) a +0 robe a +0 dagger (23, -6, D:4) a +0 club (24, -12, D:4) a +0 giant club (26, -12, D:4) a tomahawk (28, -12, D:4) 2 tomahawks (37, -24, D:4) a +0 war axe (44, -14, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 scale mail (0, 1, D:5) a +0 dagger a cursed +0 ring mail (0, 2, D:5) a +0 dagger a +0 robe (2, -14, D:5) a +0 short sword (3, -5, D:5) a +0 glaive (5, -14, D:5) 27 sling bullets (6, -55, D:5) 6 poisoned needles (8, -19, D:5) a +0 scimitar (10, -53, D:5) a cursed -3 mace (21, -29, D:5) a +0 mace (21, -6, D:5) 23 stones (23, -30, D:5) a +0 mace (24, -26, D:5) a +0 mace (26, -14, D:5) 31 stones (37, -43, D:5) a +0 flail (37, -3, D:5) a +0 robe (40, -17, D:5) 20 stones (42, -43, D:5) the +7 hunting sling "Capuluci" {freeze, *Confuse +Inv +Fly} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you turn invisible. It lets you fly. It may confuse you when you take damage. (49, -45, D:5) a cursed +0 buckler (49, -18, D:5) a tomahawk (50, -25, D:5) a +0 whip a +0 dagger a +0 robe (50, -23, D:5) a +0 hand axe 2 tomahawks a +0 scale mail (50, -20, D:5) a tomahawk (50, -17, D:5) a tomahawk (50, -12, D:5) 14 arrows (50, -5, D:5) a +0 robe (59, -53, D:5) a +0 giant spiked club Level 6 of the Dungeon (4, -19, D:6) an arrow (4, 9, D:6) 20 bolts (5, -26, D:6) a +0 shortbow 18 arrows (6, -14, D:6) an arrow (6, -13, D:6) an arrow (8, -24, D:6) a +0 chain mail (8, -21, D:6) a +0 giant spiked club (12, 12, D:6) a +0 robe a +0 dagger (14, -5, D:6) 24 stones (15, -30, D:6) 18 stones (16, -27, D:6) 19 stones (17, -8, D:6) a +0 short sword (21, 5, D:6) 11 stones (23, -14, D:6) 4 tomahawks (26, -14, D:6) 33 stones (26, 17, D:6) 22 sling bullets (30, -18, D:6) 11 stones (31, -32, D:6) a +0 chain mail a +0 dire flail (31, -28, D:6) a +0 robe a +0 dagger (32, -25, D:6) a +0 robe a +0 dagger (34, -10, D:6) a +0 chain mail (35, -4, D:6) a +0 dagger (36, -4, D:6) a +0 hunting sling (37, -30, D:6) 21 arrows (40, -20, D:6) a +0 trident (43, 6, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 21 bolts (3, -14, D:7) a +0 dagger (4, -13, D:7) 14 sling bullets (15, -2, D:7) a +0 leather armour a +0 mace (15, 1, D:7) a +0 club (16, -9, D:7) 12 stones (16, -3, D:7) a +0 scale mail a +0 falchion (23, -8, D:7) a +0 shield a +0 whip (24, -16, D:7) a +0 dagger (24, -15, D:7) a +0 robe a +0 whip of flaming (27, -11, D:7) a +0 spear (27, -10, D:7) a +0 leather armour a +1 mace of crushing (30, -10, D:7) 2 tomahawks (32, -7, D:7) a +0 trident a +0 plate armour (38, -16, D:7) a +0 giant club (43, -5, D:7) a cursed +0 shortbow 9 arrows (45, -6, D:7) 3 arrows (46, -6, D:7) an arrow (46, -5, D:7) 3 arrows (47, -7, D:7) an arrow Level 8 of the Dungeon [Shop] Durijyr's Distillery a potion of curing (48 gold) a potion of lignification (48 gold) a potion of flight (48 gold) a potion of brilliance (64 gold) a potion of flight (48 gold) a potion of curing (48 gold) a potion of might (64 gold) (0, 0, D:8) a +0 dagger (0, 5, D:8) 3 arrows a stone (0, 6, D:8) a stone (0, 7, D:8) 2 stones (0, 43, D:8) a +0 dagger (1, 0, D:8) a +0 shortbow 15 arrows (2, 38, D:8) a +0 trident (3, 8, D:8) 7 stones a +0 whip a cursed -3 club a cursed +0 club (4, 44, D:8) a +0 flail a +0 chain mail (9, 10, D:8) a stone a +2 dagger of holy wrath (9, 11, D:8) a +0 club (10, -4, D:8) a +0 hunting sling (10, 10, D:8) 2 stones (10, 12, D:8) a stone a +0 mace a +0 dagger (10, 16, D:8) a +0 plate armour a +0 flail (10, 38, D:8) a +0 club 3 stones (13, 43, D:8) 12 stones a +0 scale mail (14, 42, D:8) a +0 halberd a +0 leather armour (14, 43, D:8) a +0 spear (18, 42, D:8) a stone (25, 8, D:8) a +0 scale mail a +0 flail (33, 34, D:8) 17 stones a +0 club (34, 34, D:8) a +0 dagger a +0 robe a +0 whip a +0 mace (34, 37, D:8) a stone (38, 33, D:8) a +0 short sword a +0 scale mail (42, 32, D:8) a cursed -1 quarterstaff a +0 ring mail a +0 dagger (47, 41, D:8) 2 javelins (49, 26, D:8) 11 arrows (49, 31, D:8) 24 stones (49, 33, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Mukes's Food Emporium a bread ration (70 gold) a meat ration (70 gold) a bread ration (70 gold) a meat ration (70 gold) a meat ration (70 gold) a beef jerky (21 gold) a beef jerky (21 gold) a bread ration (70 gold) 3 fruits (63 gold) [Shop] Qaothut's Armour Shop a +0 ring mail (60 gold) a +0 scale mail (60 gold) a +0 robe (10 gold) a +0 scale mail (60 gold) a +0 helmet (67 gold) a +1 robe of positive energy (145 gold) a +0 robe (10 gold) a +2 leather armour of magic resistance (285 gold) a +0 leather armour (30 gold) a +0 robe (10 gold) the +3 buckler of Saiq {rF- rC++} (555 gold) It makes you vulnerable to fire. It greatly protects you from cold. a +0 robe (10 gold) [Shop] Pest's Magic Scroll Shoppe a scroll of teleportation (39 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of blinking (97 gold) a scroll of enchant weapon (97 gold) a scroll of magic mapping (45 gold) a scroll of fog (26 gold) a scroll of identify (26 gold) a scroll of amnesia (45 gold) a scroll of magic mapping (45 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) (0, 0, D:9) a +8 giant club a +2 robe of positive energy (3, -6, D:9) 18 stones (6, -33, D:9) a +1 hand axe a cursed +0 robe a cursed +1 scimitar a +0 robe (8, -35, D:9) a +0 robe a +0 dire flail (9, -35, D:9) a +0 robe a +0 battleaxe (19, -45, D:9) 17 bolts (20, -2, D:9) a +0 leather armour (22, -21, D:9) a +0 leather armour (24, -34, D:9) 2 stones (24, -33, D:9) a poisoned needle 2 stones (24, -10, D:9) 7 arrows a +0 shortbow (25, -34, D:9) a poisoned needle 4 stones (25, -33, D:9) a poisoned needle (26, -37, D:9) a +0 short sword (26, -11, D:9) a cursed +0 dagger (29, -40, D:9) a stone a +0 dagger (29, -12, D:9) 2 arrows (30, -39, D:9) 5 poisoned needles 2 stones a cursed -2 blowgun a +0 dagger a +0 dagger of draining (30, -38, D:9) a stone (31, -38, D:9) 2 stones a +0 whip (31, -13, D:9) 2 arrows (41, -5, D:9) a +0 giant club (55, -35, D:9) a +0 giant club (65, 10, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (0, 18, D:10) a +0 hunting sling (2, 14, D:10) a +0 leather armour (3, 36, D:10) a +0 shortbow (6, 3, D:10) 18 sling bullets (16, 43, D:10) a +0 robe (16, 50, D:10) a +0 scale mail (16, 54, D:10) 14 arrows (22, 29, D:10) 21 bolts (36, 16, D:10) 12 arrows a +0 shortbow (36, 22, D:10) 5 stones (37, 11, D:10) 3 arrows (38, 7, D:10) 2 stones (39, 7, D:10) 2 arrows (39, 8, D:10) a +0 whip (40, 7, D:10) 2 stones a +0 ring mail a +0 club (41, 29, D:10) a +0 shortbow (42, 7, D:10) a +0 robe a +0 dagger (43, 8, D:10) a stone (45, 7, D:10) a +0 dagger (46, 7, D:10) 10 arrows a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 club a +2 dagger of venom a +0 robe a cursed -2 short sword a +0 ring mail (2, 20, D:11) a +0 war axe (14, 18, D:11) a +0 chain mail (16, -4, D:11) 12 arrows a +0 robe (21, 9, D:11) a +0 leather armour (26, 35, D:11) a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a hippogriff corpse (skeletalised by now) (4, -8, Lair:1) a potion of berserk rage (8, 16, Lair:1) 28 stones (15, -3, Lair:1) a crocodile corpse (15, 7, Lair:1) 2 poisoned needles (23, 4, Lair:1) 22 stones (45, -10, Lair:1) a wolf corpse (46, -14, Lair:1) a wolf corpse (46, -11, Lair:1) a wolf corpse (48, -6, Lair:1) an iguana corpse