foxfromabyss Level 1 of the Dungeon [Shop] Coopni's Distillery 2 potions of curing (66 gold) a potion of curing (33 gold) a potion of berserk rage (55 gold) a potion of heal wounds (55 gold) a potion of curing (33 gold) a potion of curing (33 gold) 2 potions of cancellation (176 gold) a potion of heal wounds (55 gold) a potion of attraction (33 gold) (0, 0, D:1) 9 stones (5, 3, D:1) a +0 dagger (6, 5, D:1) a +0 club (10, 22, D:1) a +0 war axe (28, 8, D:1) a +0 dagger (28, 28, D:1) a +0 dagger (34, 24, D:1) 8 stones (41, 20, D:1) a +0 dagger (41, 21, D:1) a +0 club 5 stones (43, -6, D:1) a +0 helmet Level 2 of the Dungeon [Shop] Cuazo's Weapon Boutique a +0 whip (32 gold) a +2 vorpal sling (184 gold) 2 poisoned darts (10 gold) a +0 long sword (45 gold) a +0 hand axe (39 gold) a +0 club (13 gold) a +0 dagger (26 gold) 4 stones (5 gold) 2 boomerangs (13 gold) (0, 0, D:2) a +0 giant club (3, -15, D:2) a +0 spear a +0 animal skin a +0 helmet a +0 club a +0 sling a +0 dagger a +0 club (3, -13, D:2) a +0 dagger (3, -1, D:2) a +0 sling (4, -15, D:2) a +0 dagger a +0 dagger a +0 club a +0 club a +2 dagger of freezing a +0 club a +0 dagger (5, -15, D:2) a +0 club (6, 12, D:2) a +0 robe (6, 15, D:2) a +1 trident of freezing a +0 scale mail (10, 2, D:2) a +0 short sword (10, 37, D:2) 4 poisoned darts (14, 11, D:2) 2 stones (19, 34, D:2) a +0 dagger a +0 robe (24, 34, D:2) a +0 pair of boots (25, -5, D:2) a +0 leather armour (36, 4, D:2) an orb of energy (37, -5, D:2) 5 stones (38, 22, D:2) 5 stones (44, 15, D:2) 7 stones (45, 33, D:2) a +1 scythe of distortion a +0 robe (48, -17, D:2) a +0 club (48, -5, D:2) a +0 dagger (49, -2, D:2) 5 stones (55, -2, D:2) a +0 robe (66, -20, D:2) the +10 dagger "Impslayer" {vorpal, Will- Int+6 Dex+8} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). Dex: It affects your dexterity (+8). Will: It decreases your willpower. Level 3 of the Dungeon (2, -28, D:3) a +1 spear of venom (3, -30, D:3) a +0 dagger (9, -32, D:3) a +0 club (9, -22, D:3) a +0 dire flail (12, -33, D:3) a +6 ring of dexterity (13, -35, D:3) a scroll of fear (13, -34, D:3) a scroll of immolation (13, -6, D:3) a +0 ring mail (17, -25, D:3) 6 boomerangs (43, -19, D:3) a +0 club (50, -37, D:3) a +0 quarterstaff (54, -42, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, 18, D:4) a +0 dagger (12, 17, D:4) a +0 rapier a +3 leather armour of fire resistance (17, 34, D:4) a +0 club (17, 35, D:4) 5 stones (19, 38, D:4) a +0 dagger (20, -19, D:4) 10 stones (21, -19, D:4) 10 stones (21, -9, D:4) 3 poisoned darts (22, -19, D:4) 10 stones (24, 22, D:4) a +0 scale mail a +0 dagger (26, 4, D:4) 4 stones (29, 18, D:4) a +0 robe a +0 dagger (32, 3, D:4) a +0 leather armour (36, -9, D:4) a +0 scale mail a +0 club a +0 robe a +0 dagger (37, -9, D:4) 2 boomerangs a +0 club (39, 19, D:4) a +0 falchion of holy wrath (40, 19, D:4) a +0 short sword a +0 hand axe a +0 leather armour a +0 war axe (40, 20, D:4) a +0 mace (41, 1, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, 0, D:5) a +0 robe a +0 dagger (9, -1, D:5) a +0 hammer (10, 2, D:5) a +3 quarterstaff of chaos (25, -20, D:5) a +0 flail 3 boomerangs (27, 30, D:5) a +0 hand axe (33, 32, D:5) a +0 leather armour (39, 34, D:5) a +0 leather armour (52, -7, D:5) a +0 spear (53, -8, D:5) a +0 club (58, -17, D:5) a +0 halberd Level 6 of the Dungeon (9, 6, D:6) a +0 shortbow (18, -27, D:6) 6 poisoned darts (20, -23, D:6) a +0 club (22, -23, D:6) a +0 robe a +0 dagger (23, -21, D:6) a +0 robe a +0 battleaxe a +0 robe a +4 short sword 5 poisoned darts a +0 dagger (24, 9, D:6) a +0 sling (25, -45, D:6) a +0 chain mail (28, -38, D:6) a +0 hand axe a +0 leather armour (28, -36, D:6) a +0 short sword a +0 flail of protection a +0 leather armour a +0 dagger a +0 robe (28, -27, D:6) a +0 sling (40, -32, D:6) a +0 dagger (43, -45, D:6) 6 stones (43, -29, D:6) a +0 short sword (43, -1, D:6) a +0 whip (44, -34, D:6) a +0 club (44, -33, D:6) a +4 whip (45, -34, D:6) a +0 spear (46, 1, D:6) a +2 great sword a +0 robe a +0 mace a +0 robe a +3 long sword a +0 robe (47, -49, D:6) 8 stones (49, -33, D:6) a +0 spear a +0 scale mail (50, -34, D:6) a +0 flail (52, -42, D:6) 5 stones (53, -29, D:6) a wand of flame (20) (58, 12, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 trident a +0 chain mail (58, 13, D:6) a +0 dagger a +0 robe (64, 0, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 giant club a +0 hand axe a +0 ring mail a +1 flail of draining a +0 long sword a +0 plate armour (4, -18, D:7) a +0 war axe (5, -15, D:7) a +4 hand axe a +0 robe a +3 hand axe a +0 robe a +0 dagger a +0 robe (5, -13, D:7) a +0 robe a +0 falchion a +0 robe a +3 scimitar (8, -18, D:7) a +0 scale mail (17, 14, D:7) a +0 ring mail (20, 16, D:7) a +0 hand axe a +0 chain mail a +0 robe a +3 flail (21, 14, D:7) a +0 short sword (21, 15, D:7) a +0 robe a +4 trident (24, 10, D:7) a +0 ring mail a +0 short sword Level 8 of the Dungeon (11, -2, D:8) a +0 spear (15, -15, D:8) a +0 short sword a +0 ring mail (15, -14, D:8) a +0 club a +0 flail a +0 leather armour (15, 5, D:8) a +0 spear (16, -15, D:8) a +3 whip a +0 leather armour (17, -14, D:8) a +0 scimitar a +0 chain mail (17, 4, D:8) a +2 spear of venom a +0 scale mail (18, 3, D:8) a +0 spear (22, -13, D:8) a +0 club (22, -11, D:8) a +0 mace (24, -21, D:8) a +0 flail (25, -29, D:8) a +0 flail a +0 robe (26, -21, D:8) a +0 short sword (27, -18, D:8) a +0 robe a +0 dagger a +0 flail (28, -18, D:8) a +0 dagger a +0 robe (28, -6, D:8) a +0 long sword a +0 robe a +2 falchion a +0 robe a +0 dagger (29, -18, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (29, -6, D:8) a +0 spear a +0 robe (30, -18, D:8) a +1 flail of holy wrath a +0 ring mail (34, -7, D:8) a +0 scimitar a +0 robe (34, -6, D:8) a +0 war axe a +0 robe (36, -7, D:8) a +5 long sword a +0 robe (37, -7, D:8) a +0 short sword a +0 robe (39, -6, D:8) a +1 spear a +0 robe (41, -7, D:8) a +2 trident a +0 robe (42, -8, D:8) a +0 battleaxe a +0 robe (43, 9, D:8) 3 large rocks (46, -34, D:8) 6 stones (61, -14, D:8) a +0 whip of freezing a +0 robe Level 9 of the Dungeon [Shop] Zumoc's Jewellery Boutique a ring of wizardry (360 gold) a ring of poison resistance (240 gold) a ring of positive energy (240 gold) a ring of flight (210 gold) a +6 ring of strength (432 gold) a ring of resist corrosion (240 gold) an amulet of magic regeneration (360 gold) the ring "Jeuci" {Wiz Int+3} (519 gold) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+3). a ring of see invisible (180 gold) (1, -3, D:9) a +0 long sword of electrocution a +0 robe (1, -1, D:9) a +3 flail a +0 robe (26, 38, D:9) a +0 whip 3 boomerangs a +0 leather armour (26, 40, D:9) a +0 dagger a +0 robe (27, 40, D:9) a +0 hand axe a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 sling (1, -5, D:10) a +0 club (31, -12, D:10) a +0 dagger a +0 robe (32, -12, D:10) a +0 dagger a +0 robe (33, -13, D:10) a +0 dagger a +0 scale mail a +0 whip a +0 ring mail (34, -12, D:10) a +0 dagger a +0 robe (40, -10, D:10) a +0 scimitar of holy wrath Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (21, 19, D:11) a +0 short sword a +0 dagger a +0 dagger 15 poisoned darts a +0 dagger a +0 robe (22, 18, D:11) 3 stones (36, 25, D:11) a +0 dire flail (42, 8, D:11) a +0 rapier (51, 6, D:11) 5 large rocks (56, 7, D:11) 2 large rocks Level 12 of the Dungeon [Shop] Omuduxez's Antique Weapon Shop a +0 whip (67 gold) a +0 falchion (81 gold) a +0 shortbow (81 gold) a +2 scimitar of holy wrath (518 gold) a +1 vorpal flail (329 gold) a +0 broad axe of electrocution (324 gold) a +3 spear of flaming (604 gold) a +0 rapier (108 gold) a +0 short sword (81 gold) (0, 0, D:12) a +0 short sword a +0 chain mail (5, -43, D:12) a +0 war axe of venom (10, -10, D:12) a +0 flail (30, -18, D:12) a +0 mace a +0 leather armour (33, -22, D:12) a +0 flail (34, -22, D:12) a +0 whip 3 poisoned darts (35, -23, D:12) a +0 club a +0 dagger a +0 robe (35, -21, D:12) a +0 dagger a +0 robe (36, -28, D:12) a +0 club (36, -23, D:12) a +0 short sword 3 stones a +0 robe (36, -22, D:12) a +0 whip 3 poisoned darts a +1 dagger of holy wrath a +0 robe (36, -21, D:12) a +0 club a +0 leather armour (53, -35, D:12) a +0 short sword a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a poisoned dart (still there?) a +0 whip (still there?) (0, 2, D:13) a +0 robe a +1 vampiric dagger (49, -27, D:13) a +0 longbow (58, -13, D:13) a +0 troll leather armour Level 14 of the Dungeon (0, 3, D:14) a +0 giant spiked club a +0 giant club (1, 2, D:14) a +0 vorpal war axe a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe a +0 robe (13, -5, D:14) 5 large rocks (13, -3, D:14) a +0 giant spiked club a +0 giant club (61, 48, D:14) a +1 hand axe of electrocution a boomerang of dispersal a +0 chain mail Level 15 of the Dungeon (0, 0, D:15) a +0 dagger a +0 robe a +0 dagger the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Goiserri's Assorted Antiques a box of beasts (880 gold) a wand of roots (7) (369 gold) a scroll of immolation (88 gold) 2 potions of flight (132 gold) the +5 hand axe "Bung" {protect, rPois Str+5 Int+3 Stlth-} (1214 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+5). Int: It affects your intelligence (+3). rPois: It protects you from poison. Stlth: It makes you less stealthy. a +0 plate armour (506 gold) a +0 quarterstaff (88 gold) the +3 greatsling "Punk" {acid, rCorr} (688 gold) Any ammunition fired from it is coated in acid, damaging and corroding those it strikes. rCorr: It protects you from acid and corrosion. a +0 halberd (88 gold) (5, 6, Orc:1) a +2 robe a +0 dagger (23, -16, Orc:1) a +0 chain mail a +0 long sword (24, -16, Orc:1) a +0 chain mail 3 boomerangs a +0 long sword (25, -17, Orc:1) a +0 chain mail a +0 arbalest a +2 leather armour of cold resistance a +0 mace a +0 mace (26, -22, Orc:1) a +0 giant club a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 mace a +0 arbalest (27, -22, Orc:1) a +0 leather armour a +0 short sword (27, -19, Orc:1) a +0 plate armour a +1 dire flail Level 2 of the Orcish Mines [Shop] Amae's Antique Armour Shoppe a +0 ring mail (132 gold) a +0 pair of gloves of infusion (379 gold) a +0 cloak (148 gold) the +1 chain mail "Kinybbio" {-Tele Harm MP+9 Slay+5} (1630 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+5). MP: It affects your magic capacity (+9). -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. a +0 scale mail (132 gold) a +0 robe (23 gold) [Shop] Yxzonlos's Antique Weapon Boutique a +0 falchion (75 gold) a +0 club (25 gold) the +4 flail of Honour {vamp, rF+} (1112 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It protects you from fire. a +0 giant club (42 gold) a +2 sling of freezing (367 gold) the +8 hand axe "Gymaggou" {pain, rElec rPois rN+ SInv} (1852 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. a +0 trident (87 gold) [Shop] Tojakon's Book Shoppe a book of Vapours (280 gold) a book of Debilitation (280 gold) an Inescapable Atlas (448 gold) Rienk's Lectures on Accompaniment (672 gold) Spells Type Level a - Call Imp Summoning 2 b - Summon Mana Viper Hexes/Summoning 5 c - Summon Cactus Giant Summoning 6 d - Summon Hydra Summoning 7 the Omnibus of Shifting Malediction (616 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Metabolic Englaciation Hexes/Ice 5 d - Malign Gateway Summoning/Translocation 7 a book of Frost (280 gold) Great Wizards, Vol. II (532 gold) a book of Maledictions (364 gold) a book of the Spheres (756 gold) [Shop] Pefiar's Magic Scroll Boutique a scroll of teleportation (33 gold) a scroll of fog (44 gold) a scroll of summoning (104 gold) a scroll of identify (22 gold) a scroll of summoning (104 gold) a scroll of teleportation (33 gold) a scroll of torment (104 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of fog (44 gold) a scroll of identify (22 gold) Level 1 of the Elven Halls (0, 0, Elf:1) a +0 morningstar (23, 11, Elf:1) a +0 scimitar a +0 leather armour (26, 25, Elf:1) a +0 dagger a +0 scale mail (59, 55, Elf:1) a +0 long sword a +0 ring mail (61, 53, Elf:1) a +1 long sword of electrocution (63, 55, Elf:1) a +0 long sword (65, 55, Elf:1) a +0 rapier a +0 leather armour a +0 rapier a +0 leather armour (66, 55, Elf:1) a +0 rapier Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 sling (26, 7, Lair:1) a +0 cloak (28, 33, Lair:1) a +0 sling (30, 3, Lair:1) a +0 quarterstaff (41, 10, Lair:1) a +0 robe (52, -16, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) the +6 mace "Gautuoweorgh" {freeze, *Slow +Blink Fly rCorr} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Fly: It grants you flight. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (4, 62, Lair:2) 5 stones (12, 19, Lair:2) 8 stones (15, 35, Lair:2) 11 gold pieces (15, 37, Lair:2) 11 gold pieces (15, 39, Lair:2) a +0 whip (17, 39, Lair:2) 13 gold pieces (18, 31, Lair:2) 13 gold pieces (18, 42, Lair:2) 23 gold pieces (20, 32, Lair:2) 28 gold pieces (21, 38, Lair:2) a staff of poison (unseen) (22, 37, Lair:2) 21 gold pieces (22, 42, Lair:2) 7 gold pieces (25, 45, Lair:2) a +0 rapier (26, 35, Lair:2) 13 gold pieces (32, 28, Lair:2) a +0 leather armour (42, 7, Lair:2) a +0 plate armour (60, 36, Lair:2) a +0 robe (61, 54, Lair:2) a +0 pair of gloves (69, 61, Lair:2) 5 stones Level 3 of the Lair of Beasts (16, 3, Lair:3) a +0 sling (16, 16, Lair:3) a +0 falchion (19, -32, Lair:3) a +1 vorpal halberd (28, 29, Lair:3) a +0 sling Level 4 of the Lair of Beasts (0, 0, Lair:4) the +1 short sword "Lyarem" {venom, rElec Dex+2} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. (3, 4, Lair:4) a +0 robe (5, -26, Lair:4) 8 stones (8, 3, Lair:4) a +0 scale mail (15, 4, Lair:4) a +0 scimitar (19, -33, Lair:4) 4 stones (34, 2, Lair:4) 2 scrolls of immolation Level 5 of the Lair of Beasts (0, 0, Lair:5) 7 stones (34, -7, Lair:5) the +7 mace "Voasm" {spect, +Blink rCorr} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (unseen) Level 1 of the Swamp (0, 0, Swamp:1) a scroll of identify (24, -4, Swamp:1) a swamp worm corpse (25, 4, Swamp:1) a tyrant leech corpse (25, 5, Swamp:1) a bog body corpse (27, -22, Swamp:1) 4 stones (30, -17, Swamp:1) a +0 robe a +0 quarterstaff a spriggan skeleton (31, 7, Swamp:1) a swamp drake corpse (34, 0, Swamp:1) 3 stones (40, 7, Swamp:1) a staff of death Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (25, -6, Slime:5) the +7 dagger of Limu {protect, Will+++ rCorr Int-2 Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. (34, -4, Slime:5) the +1 chain mail of Kuucez {Regen+ Stlth+} Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. (unseen) Level 1 of the Vaults (0, 0, Vaults:1) a +0 spear (8, -8, Vaults:1) a +0 war axe a +0 plate armour a +0 tower shield (8, -7, Vaults:1) a +0 morningstar a +0 ring mail (9, -4, Vaults:1) a +3 arbalest (9, 4, Vaults:1) a +0 morningstar a +0 leather armour