Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 926530025032319561 25 foxfromabyss the Changeling (level 3, 0/23 HPs) Began as a Merfolk Shapeshifter on May 13, 2025. Killed from afar by Terence (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:13 (807 turns). foxfromabyss the Changeling (Merfolk Shapeshifter) Turns: 807, Time: 00:01:13 Health: 0/23 AC: 0 Str: 16 XL: 3 Next: 4% Magic: 3/3 EV: 16 Int: 9 God: Gold: 52 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . a - melded +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 animal skin (melded) Jewellery j - a +4 ring of protection Scrolls f - 2 scrolls of revelation {unknown} g - a scroll of amnesia {unknown} h - a scroll of fear {unknown} Potions c - a potion of lignification i - a potion of moonshine {unknown} Baubles b - 2 flux baubles Talismans d - a quill talisman (active) e - a protean talisman k - the scarab talisman of Absolutism {Int+2 Slay+3} (You found it on level 1 of the Dungeon) [scarab talisman] Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Skills: - Level 3.0 Fighting - Level 2.6 Dodging + Level 3.9 Unarmed Combat + Level 4.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 0% N/A 77% 3 Sigil of Binding Hex 0% N/A 77% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History A rat is nearby! A rat is nearby! The rat is struck by your quills. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Terence the Veteran comes into view. He is wielding a +0 trident and carrying a wand of flame. Terence shouts! Terence zaps a wand. The puff of flame misses you. Terence is nearby! Terence is nearby! You crush the flux bauble in your hand and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +0 animal skin melds into your body. Terence hits you from afar with a +0 trident! Terence zaps a wand. The puff of flame misses you. You closely miss Terence. You hit Terence but do no damage. Terence begins to glow. Terence closely misses you. You hit Terence. Terence glows dangerously bright. Terence is lightly wounded. Terence hits you with a +0 trident! You completely miss Terence. Terence is lightly wounded. Terence screams, "I want to be left alone!" Terence zaps a wand. The puff of flame misses you. You barely miss Terence. Terence is lightly wounded. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence zaps a wand. The puff of flame hits you! You die... Terence says, "Finally, peace and quiet." #..##.# #..#.### ##.....# +......# ####.#.########.# #...<.....†.....# #.####.########## # #.....# #p##..# #@##..# #.##..# #.##..# #...... #####... ..# You could see Terence (heavy contam). Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 4 ball pythons (D:1) 3 bats (D:1) A kobold (D:1) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | foxfromabyss the Merfolk Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 74 | D:1 | Reached XP level 2. HP: 10/23 MP: 2/2 374 | D:1 | Identified the scarab talisman of Absolutism {Int+2 Slay+3} 673 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 798 | D:2 | Noticed Terence 807 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_ring D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.0 Dodging | | 2.6 Unarmed Combat | | 3.9 Shapeshifting | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 58 Punch || 3 Armour: Animal skin || 27 Skin || 3 Dodge: Dodged || 31