Dungeon Crawl Stone Soup version 0.27-a0-1060-gcb85b5eba1 (webtiles) character file. Game seed: 2654566789831013770 53 fram the Shield-Bearer (level 3, 28/34 HPs) Began as a Deep Dwarf Fighter on Apr 21, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:02:14 (733 turns). fram the Shield-Bearer (Deep Dwarf Fighter) Turns: 733, Time: 00:02:14 Health: 28/34 AC: 8 Str: 19 XL: 3 Next: 64% Magic: 2/2 EV: 7 Int: 9 God: Gold: 28 SH: 9 Dex: 12 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . j - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles e - 5 atropa-tipped darts f - 5 silver boomerangs Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) j - a +0 helmet (worn) Scrolls g - a scroll of identify {unknown} i - 2 scrolls of enchant armour {unknown} Potions d - a potion of might h - a potion of heal wounds {unknown} k - a potion of invisibility {unknown} Skills: + Level 3.1 Fighting + Level 2.9 Axes + Level 3.6 Armour + Level 0.2 Dodging - Level 3.7 Shields * Level 0.4 Spellcasting * Level 0.3 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Animate Skeleton Necr 0% N/A 99% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Pain Necr 0% 1d4 99% 1 Vampiric Draining Necr 0% 2d6 100% 3 Animate Dead Necr 0% N/A 100% 4 Agony Necr 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The endoplasm is severely wounded. The endoplasm hits you but does no damage. The endoplasm closely misses you. You slash the endoplasm! You kill the endoplasm! Found an orange potion. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! An endoplasm comes into view. You see here an orange potion. k - an orange potion You are too injured to fight recklessly! You closely miss the goblin. The goblin hits you with a +0 dagger. The goblin hits you but does no damage. You are too injured to fight recklessly! You slash the goblin! You kill the goblin! You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You block the endoplasm's attack. Things that are here: a +0 dagger; 9 gold pieces You are too injured to fight recklessly! You slash the endoplasm! You kill the endoplasm! You fail to use your ability. Your magical essence is drained by the effort! You feel much better. You can't go up here! You can't go up here! Your movement speed is average. Your attack speed is quite slow (and is slowed by your insufficient shield skill). Your movement speed is average. Your attack speed is quite slow (and is slowed by your insufficient shield skill). Your movement speed is average. Your attack speed is quite slow (and is slowed by your insufficient shield skill). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .≈≈P.≈..≈≈.P.≈≈≈. ≈ .......≈.≈≈.....≈≈ ≈≈ * ##.#.........##. , ,, ##.#.....<...##. ** #........######.## , #..##.##.# #...# * #..##.##.# #...#######*, * #..##..#.# #.........# #..##..#.#####..@#####, , #........#...........#.#. ...##.................... #.#....###.......)...#... ###.#### ###.#...#.###, # #.# #.#.......,,* #.# #.#...#.#... ###.# #.#.#.#.#.#.# * ....# #..###..# # .. , There were no monsters in sight! Vanquished Creatures Robin (D:2) A gnoll (D:1) 2 ball pythons (D:1) 2 bats (D:1) 5 endoplasms 2 giant cockroaches 8 goblins 3 hobgoblins A kobold (D:2) A frilled lizard (D:1) 3 rats (D:1) 29 creatures vanquished. Vanquished Creatures (others) 2 plants (D:2) 2 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fram the Deep Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 159 | D:1 | Reached XP level 2. HP: 24/27 MP: 2/2 322 | D:1 | Learned a level 1 spell: Animate Skeleton 617 | D:2 | Reached XP level 3. HP: 28/34 MP: 3/3 625 | D:2 | Noticed Robin 636 | D:2 | Killed Robin 733 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic, grunt_decor_cap, grunt_decor_mini_mirrors D:2: layout_loops_cross, chequers_big_river, uniq_robin, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.1 Axes | | 2.9 Armour | | 3.6 Dodging | | 0.2 Shields | | 3.7 Spellcasting | | 0.4 Necromancy | | 0.3 Action || total -------------------------++------- Melee: War axe || 57 Abil: Heal Wounds || 1 Armor: Scale mail || 28 Dodge: Dodged || 21 Block: Kite shield || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 767 | 728 | 39 | 0 | 508 | 2 | 383.5 | Dungeon | 767 | 728 | 39 | 0 | 508 | 2 | 383.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 606 daAuts D:2: 161 daAuts