Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 17651077428907783121 455292 fram the Gelid (level 23, -6/181 HPs) Began as a Black Draconian Ice Elementalist on July 30, 2021. Was the Champion of Makhleb. Mangled by a titan (9 damage) ... while paralysed by a sphinx ... on level 5 of the Vaults on July 31, 2021. The game lasted 03:11:52 (57346 turns). fram the Gelid (Black Draconian Ice Elementalist) Turns: 57346, Time: 03:11:53 Health: -6/181 AC: 23 Str: 15 XL: 23 Next: 26% Magic: 43/47 EV: -1 Int: 26 God: Makhleb [******] Gold: 2886 SH: 0 Dex: 21 Spells: 21/62 levels left rFire + + . SeeInvis . N - staff of cold rCold + + . Faith . Z - +1 buckler {AC+3} rNeg . . . Spirit . (armour unavailable) rPois . Reflect . c - +2 hat rElec + Harm . i - +0 cloak {rF+} rCorr . Rampage + k - +2 pair of gloves {Dex+3} Will ..... A - +2 pair of boots {rampage} Stlth ++........ p - amulet of magic regeneration HPRegen 0.40/turn e - ring "Rup Lain" {rF++ Str+2 Dex+6} MPRegen 0.55/turn g - ring "Zuuh" {Ice Int+3} @: paralysed, weak-willed, petrifying (expiring), unable to drink, flying, constricted, studying Fighting A: no potions, breathe lightning, AC +11, unfitting armour, big wings, electricity resistance, cold-blooded }: 2/15 runes: serpentine, barnacled a: Breathe Lightning, Renounce Religion, Minor Destruction, Lesser Servant of Makhleb, Major Destruction, Greater Servant of Makhleb You were on level 5 of the Vaults. You worshipped Makhleb. Makhleb was exalted by your worship. You visited 8 branches of the dungeon, and saw 40 of its levels. You visited the Abyss 1 time. You also visited: Volcano and Wizlab. You collected 4575 gold pieces. You spent 1689 gold pieces at shops. Inventory: Hand Weapons b - the +9 staff of Wucad Mu {*channel} (You found it in a wizard's laboratory) It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. w - the +8 arc blade {discharge, rElec} (You found it on level 1 of the Elven Halls) It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. C - the +11 hunting sling of Cobwebs {flame, +Blink Dex+7} (You found it on level 5 of the Dungeon) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+7). +Blink: It lets you blink. R - the +9 staff of Olgreb {rPois∞} (You took it off a deep elf sorcerer on level 3 of the Elven Halls) If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be evoked to radiate toxic energy, with effectiveness depending on Evocations skill. T - the +5 scimitar of Supply {vamp, rPois rN+} (You found it on level 4 of the Shoals) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rPois: It protects you from poison. rN: It protects you from negative energy. Missiles j - 385 sling bullets I - 739 stones Armour c - a +2 hat (worn) i - a +0 cloak of fire resistance (worn) k - a +2 pair of gloves of dexterity (worn) A - a +2 pair of boots of rampaging (worn) Z - a +1 buckler of protection (worn) Magical Staves N - a staff of cold (weapon) Jewellery e - the ring "Rup Lain" (left hand) {rF++ Str+2 Dex+6} (You took it off a deep elf death mage on level 3 of the Elven Halls) [ring of dexterity] Str: It affects your strength (+2). Dex: It affects your dexterity (+6). rF: It greatly protects you from fire. g - the ring "Zuuh" (right hand) {Ice Int+3} (You acquired it on level 1 of the Lair of Beasts) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. m - the ring "Hepsef" {Fire Will+ Str+3 Dex-2} (You found it on level 2 of the Lair of Beasts) [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). Dex: It affects your dexterity (-2). rF: It protects you from fire. rC: It makes you vulnerable to cold. Will: It increases your willpower. p - an amulet of magic regeneration (around neck) y - a ring of poison resistance J - a ring of resist corrosion K - the amulet of Vitality {Regen+ HP+15} (You took it off a deep elf death mage on level 3 of the Elven Halls) [amulet of regeneration] HP: It affects your health (+15). Regen: It increases your rate of health regeneration. O - a +4 ring of evasion W - a ring of see invisible X - a +6 ring of intelligence Wands n - a wand of iceblast (75) r - a wand of mindburst (26) t - a wand of flame (86) D - a wand of paralysis (25) G - a wand of digging (10) L - a wand of polymorph (11) S - a wand of acid (45) Y - a wand of charming (8) Scrolls f - 2 scrolls of amnesia o - 11 scrolls of identify q - 2 scrolls of enchant weapon s - a scroll of magic mapping u - a scroll of summoning v - 3 scrolls of blinking x - 10 scrolls of teleportation z - 8 scrolls of fog B - a scroll of holy word E - 3 scrolls of fear V - 7 scrolls of immolation Potions a - 4 potions of curing d - 3 potions of might h - a potion of invisibility l - 5 potions of berserk rage F - 8 potions of mutation H - 8 potions of brilliance M - 2 potions of cancellation P - 4 potions of haste Q - 4 potions of magic U - 2 potions of resistance Skills: + Level 10.0 Fighting - Level 0.2 Short Blades + Level 9.1 Staves - Level 8.8 Slings + Level 12.1 Dodging - Level 2.0 Stealth * Level 10.9 Shields - Level 20.3 Spellcasting + Level 0.5 Conjurations + Level 0.9 Necromancy + Level 1.0 Translocations - Level 20.7 Ice Magic - Level 13.3 Air Magic * Level 11.7 Evocations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 0% 1 b - Frozen Ramparts Ice 100% 1d12 0% 3 c - Ozocubu's Armour Ice 100% N/A 0% 3 d - Hailstorm Conj/Ice 100% 3d20 1% 4 e - Static Discharge Conj/Air 58% N/A 1% 2 f - Swiftness Air 77% N/A 1% 3 g - Airstrike Air 38% N/A 1% 4 h - Ice Form Ice/Tmut 100% N/A 1% 4 i - Ozocubu's Refrigerat Ice 70% 4d19 1% 7 j - Blink Tloc N/A N/A 1% 2 k - Summon Lightning Spi Summ/Air 57% N/A 1% 4 l - Dispel Undead Necr 31% 3d14 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Pain Necr 100% 1d9 1% 1 Sandblast Erth 52% 2d12 1% 1 Shock Conj/Air 100% 1d9 1% 1 Searing Ray Conj 58% 3d5 1% 2 Metabolic Englaciation Hex/Ice 55% N/A 1% 5 Passwall Tmut/Erth 21% N/A 2% 2 Lightning Bolt Conj/Air 29% 1d45 2% 5 Simulacrum Ice/Necr 56% N/A 2% 6 Lesser Beckoning Tloc 16% N/A 3% 3 Portal Projectile Hex/Tloc 58% N/A 3% 3 Call Canine Familiar Summ 26% N/A 4% 3 Conjure Flame Conj/Fire 27% 6-21 4% 3 Dazzling Flash Conj/Hex 54% N/A 4% 3 Ignite Poison Fire/Tmut/Pois 26% N/A 4% 3 Inner Flame Hex/Fire 26% N/A 4% 3 Summon Guardian Golem Hex/Summ 26% N/A 4% 3 Animate Dead Necr 15% N/A 11% 4 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 12% 4 Fulminant Prism Conj/Hex 13% 3d9 14% 4 Sticky Flame Conj/Fire 27% 2d5 14% 4 Cause Fear Hex 13% N/A 16% 4 Leda's Liquefaction Hex/Erth 13% N/A 16% 4 Petrify Tmut/Erth 26% N/A 16% 4 Manifold Assault Tloc 32% N/A 28% 5 Agony Necr 31% N/A 30% 5 Excruciating Wounds Necr 15% N/A 30% 5 Summon Forest Summ/Tloc 14% N/A 34% 5 Lee's Rapid Deconstruct Erth 13% 3d10* 41% 5 Summon Mana Viper Hex/Summ 26% N/A 41% 5 Maxwell's Capacitive Co Air 38% ∞ 41% 8 Starburst Conj/Fire 13% 8x6d6 91% 6 Invisibility Hex 13% N/A 94% 6 Shadow Creatures Summ N/A N/A 94% 6 Statue Form Tmut/Erth 17% N/A 94% 6 Haunt Necr/Summ 14% N/A 100% 7 Orb of Destruction Conj 14% 9d7 100% 7 Spellforged Servitor Conj/Summ 13% N/A 100% 7 Borgnjor's Revivificati Necr 15% N/A 100% 8 Discord Hex 13% N/A 100% 8 Infestation Necr 15% N/A 100% 8 Necromutation Tmut/Necr 14% N/A 100% 8 Death's Door Necr 15% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (6/6) D:11 Shoals (4/4) Lair:4 Snake (4/4) Lair:3 Slime (0/5) Lair:6 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:3 Depths (0/5) D:15 Volcano (visited) WizLab (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Lugonu Shops: D:4 * D:10 [( D:11 * D:14 ( Orc:1 =[[ Orc:2 (:[** Elf:1 [ Elf:3 * Shoals:3 (::[: Snake:2 [[ Portals: Abyss: Shoals:3 Trove: D:10 (show abyssal rune of Zot) Annotations: D:6 2 transporters, kalagan's ghost, novice DECj D:7 3 runed translucent doors, Mandevil's ghost, novice TrTm D:14 1 runed translucent door, Cicylist's ghost, journeyman FoFi Lair:1 3 runed translucent doors, eggzz's ghost, journeyman VSEn Lair:4 2 runed translucent doors, Juirae's ghost, journeyman TrMo Shoals:3 1 runed translucent door Snake:3 1 runed translucent door, Mesuenwa's ghost, adept DEWz Elf:2 3 runed translucent doors, exclusion: door Innate Abilities, Weirdness & Mutations You cannot drink. You can breathe wild blasts of lightning. Your glossy black scales are hard. (AC +11) You cannot fit into any form of body armour. Your large and strong wings let you fly. You are resistant to electric shocks. (rElec) You are cold-blooded and may be slowed by cold attacks. Message History The tentacled monstrosity tentacle-slaps you! The tentacled monstrosity tentacle-slaps you. The tentacled monstrosity constricts you. The ironbound convoker points at the ancient lich and mumbles some strange words. The ancient lich seems to grow stronger. The phantasmal warrior hits you. The ancient lich casts a spell. The ancient lich flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The vault warden hits you with a +3 great sword. The hell knight points at you and mumbles some strange words. The bolt of fire hits you. You resist. The ancient lich touches you but does no damage. The tentacled monstrosity tentacle-slaps you. The tentacled monstrosity tentacle-slaps you but does no damage. x2 * * * LOW HITPOINT WARNING * * * The tentacled monstrosity constricts you! A storm dragon comes into view. The ironbound convoker hits you from afar with the +4 halberd "Rupyag" {vorpal, Fragile rC++ Stlth+}. * * * LOW HITPOINT WARNING * * * The hell knight gestures wildly while chanting. The hell knight seems to speed up. The phantasmal warrior hits you but does no damage. The vault warden hits you with a +3 great sword!! * * * LOW HITPOINT WARNING * * * The titan hits you but does no damage. The storm dragon roars deafeningly! Your limbs are stiffening. The tentacled monstrosity tentacle-slaps you. * * * LOW HITPOINT WARNING * * * The tentacled monstrosity tentacle-slaps you but does no damage. x2 * * * LOW HITPOINT WARNING * * * The tentacled monstrosity constricts you. The ironbound convoker gestures at the vault warden while chanting. The vault warden seems to grow stronger. The phantasmal warrior hits you but does no damage. The vault warden hits you with a +3 great sword!! * * * LOW HITPOINT WARNING * * * The titan hits you! You die... ## #....#..# #.### #....#..#### ?.#.##....#D..... #...#.......... #..)..[...(... #######...[[...###### .........[[[......... .........[