fram Level 1 of the Dungeon (21, 3, D:1) a +0 club (22, 4, D:1) a +0 club (26, 14, D:1) 29 stones (28, 5, D:1) a +0 club (30, 43, D:1) 26 stones (32, 47, D:1) a +0 short sword (35, 26, D:1) a +0 leather armour (35, 28, D:1) 3 datura-tipped darts (37, 51, D:1) a +0 short sword (40, 48, D:1) a +0 dagger (41, 48, D:1) a +0 dagger (52, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +2 vorpal mace (1, -20, D:2) 13 sling bullets (5, -40, D:2) a +0 whip 2 stones (5, -24, D:2) a +0 dagger (6, -24, D:2) a +0 club a +0 robe (6, -23, D:2) a +0 club a +0 hunting sling 16 sling bullets (7, -6, D:2) a +0 mace (15, -43, D:2) 15 stones (15, 2, D:2) a +0 club 4 stones (17, -6, D:2) 9 stones (18, -3, D:2) 11 stones Level 3 of the Dungeon (1, -7, D:3) a +0 dagger (5, 4, D:3) a wand of acid (8) (10, 26, D:3) a +0 club (13, 0, D:3) a +0 club (14, 0, D:3) a +0 dagger a +0 robe (15, 0, D:3) a +0 dagger a +0 robe (15, 1, D:3) a +0 club (17, -8, D:3) a +0 dagger a +0 robe (17, -6, D:3) a +0 war axe (17, 23, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (8, 34, D:4) 16 stones (15, 32, D:4) a +0 chain mail (16, -3, D:4) 14 stones (20, -5, D:4) a +1 mace of pain (23, 18, D:4) a +0 leather armour (26, 32, D:4) 26 sling bullets (31, -10, D:4) a +0 club 5 stones (34, 2, D:4) a +2 whip of draining a +0 short sword (34, 3, D:4) a +0 war axe (34, 4, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger (34, 5, D:4) a +0 dagger (34, 6, D:4) 3 boomerangs a +0 short sword a +0 short sword (34, 7, D:4) a +0 trident Level 5 of the Dungeon (13, 12, D:5) 14 sling bullets (27, 6, D:5) a +0 shortbow 16 arrows (37, -2, D:5) a +0 mace (37, 3, D:5) a +0 dagger a +0 robe (38, 12, D:5) 8 arrows (42, 0, D:5) a +0 short sword a +0 ring mail (49, 11, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +6 flail of protection a +0 scale mail (1, 13, D:6) a +0 long sword (2, 14, D:6) a +0 ring mail (3, 20, D:6) 14 stones (8, -3, D:6) a +4 scimitar a +0 robe (9, 0, D:6) a +0 spear a +0 robe (9, 1, D:6) a +3 long sword of freezing a +0 robe (14, 26, D:6) a +0 falchion (14, 29, D:6) a +0 war axe a +0 ring mail (15, 25, D:6) a +0 dagger a +0 robe (15, 36, D:6) a +0 giant club (25, 31, D:6) a +0 mace (29, 27, D:6) 13 arrows (31, 23, D:6) a +0 shortbow 18 arrows (31, 34, D:6) the +10 quarterstaff of the Protecting Stork {flame, Int+3 Dex+4} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). (32, -5, D:6) 12 stones (32, 27, D:6) 27 arrows (33, 3, D:6) a +0 club a +0 club a +0 chain mail a +0 dagger a +0 chain mail a +0 falchion a +0 club (40, -8, D:6) a staff of fire Level 7 of the Dungeon (4, -10, D:7) 20 sling bullets (5, -38, D:7) 24 arrows (18, -19, D:7) 21 bolts (23, -47, D:7) 11 stones (25, -17, D:7) a +0 robe a +4 long sword (26, -21, D:7) a +0 robe (26, -18, D:7) a +0 robe a +0 falchion (38, -2, D:7) a +0 leather armour (45, -32, D:7) a +0 mace a +0 scale mail (45, -29, D:7) a +0 flail (45, -3, D:7) a +0 trident (45, -1, D:7) a +0 dagger a +0 robe (46, -31, D:7) a +0 club (46, -2, D:7) a +0 falchion a +0 dagger a +2 robe of fire resistance (50, -10, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (7, 13, D:8) 20 stones (8, -2, D:8) a +0 ring mail (11, -2, D:8) a +5 mace of freezing a +0 robe (11, 5, D:8) a +0 robe (11, 19, D:8) 13 bolts (13, 10, D:8) a +0 dagger (16, -1, D:8) 15 arrows (16, 9, D:8) a +1 flail of protection a +0 leather armour a +0 glaive a +0 plate armour (17, 5, D:8) a +0 trident (17, 8, D:8) a +0 robe a +0 dagger a +0 ring mail a +1 hand axe a +0 robe a +2 scimitar of flaming a +0 robe a +0 shortbow 27 arrows (20, 9, D:8) a +3 vorpal hand axe a +0 war axe a potion of degeneration (29, -3, D:8) a +0 dagger Level 9 of the Dungeon (7, -12, D:9) a +0 shortbow 23 arrows (8, 4, D:9) a +0 leather armour (16, -11, D:9) 20 stones (30, -24, D:9) a +0 falchion (31, -25, D:9) a +0 flail a +1 leather armour of poison resistance (31, -18, D:9) a +0 dagger of venom a +0 robe (32, -26, D:9) a +0 quarterstaff a +0 hunting sling 16 sling bullets (40, -20, D:9) a +0 club (44, -30, D:9) the +6 long sword of Prudence {drain, rCorr} A truly terrible weapon, it drains the life of any living foe it strikes. rCorr: It protects you from acid and corrosion. (46, -24, D:9) 5 large rocks Level 10 of the Dungeon (0, 0, D:10) 17 sling bullets (14, 12, D:10) 16 bolts (14, 20, D:10) a +0 dagger (15, -4, D:10) a +0 short sword 22 stones (15, 19, D:10) a +0 quarterstaff 5 poisoned darts (15, 20, D:10) a +0 short sword (19, 15, D:10) a +0 dagger (31, 38, D:10) a +0 shortbow 23 arrows (41, 23, D:10) a +0 whip a +0 short sword 7 stones a +0 club 2 poisoned darts (42, 23, D:10) a +0 dagger (still there?) 5 stones (still there?) (53, 16, D:10) Jocus's Handbook of the Mountains Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Leda's Liquefaction Hexes/Earth 4 no c - Bolt of Magma Conjuration/Fire/Earth 5 no (53, 17, D:10) a +0 leather armour (53, 18, D:10) a +1 great sword of holy wrath (54, -8, D:10) 16 stones (54, 16, D:10) a +0 ring mail (54, 18, D:10) a scroll of identify (55, 16, D:10) the +1 leather armour "Zifru" {MP+9 Str+2 Int+3} Str: It affects your strength (+2). Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). (55, 17, D:10) a wand of mindburst (11) (55, 18, D:10) a book of Conjurations Level 11 of the Dungeon (2, -12, D:11) a +0 falchion (4, -1, D:11) a +3 falchion a +0 falchion a +0 whip (4, 0, D:11) a +0 club a +0 dagger a +0 robe a +0 hand axe (4, 1, D:11) a +2 flail of holy wrath a +1 leather armour of willpower a +0 whip a +0 leather armour (5, 1, D:11) a +0 halberd a +0 chain mail (12, 4, D:11) 14 poisoned darts (24, -36, D:11) 14 bolts (30, -18, D:11) a +0 flail (32, -15, D:11) 11 bolts (36, -6, D:11) a +0 mace (44, -37, D:11) a book of Unlife (50, -4, D:11) a +2 antimagic great sword a +0 chain mail (52, -31, D:11) a +0 helmet Level 12 of the Dungeon (0, 0, D:12) a +0 long sword (3, -5, D:12) a +0 rapier (12, 10, D:12) the +1 robe of Inference {Drain rF+ rN+ Archmagi} rF: It protects you from fire. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Archmagi: It increases the power of your magical spells. (13, 20, D:12) a howler monkey corpse (13, 22, D:12) a howler monkey corpse (23, 32, D:12) a +0 war axe (31, 3, D:12) a +0 ring mail (34, 25, D:12) a +0 robe (39, 25, D:12) a +0 leather armour a +0 dagger (39, 30, D:12) a +0 scale mail (40, 25, D:12) a +0 robe a +0 dagger (48, 17, D:12) 22 stones (56, 3, D:12) a +0 halberd (57, 38, D:12) a +0 scale mail (59, -1, D:12) a +0 ring mail (60, 15, D:12) a +0 leather armour (62, 2, D:12) a +0 hand axe (64, 2, D:12) 5 large rocks a basilisk corpse (skeletalised by now) (64, 16, D:12) a +0 chain mail (65, 3, D:12) a +0 giant club a +0 giant club the Ecumenical Temple