fram Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -30, D:1) 7 stones (6, -28, D:1) a +0 robe (6, -17, D:1) 22 stones (19, -34, D:1) a +0 whip (22, -23, D:1) a +0 dagger (23, -23, D:1) a +0 short sword (32, -9, D:1) 21 stones (34, 2, D:1) a +0 short sword (39, -21, D:1) 14 stones (44, -14, D:1) a +0 robe (46, -30, D:1) a +0 ring mail (50, 10, D:1) 20 stones Level 2 of the Dungeon (1, 5, D:2) 12 arrows (16, -17, D:2) a +0 spear (27, 20, D:2) a +0 dagger (29, 32, D:2) 12 bolts (30, 0, D:2) a +0 club 4 stones (35, -5, D:2) a +0 dagger (36, -11, D:2) 27 stones (41, 7, D:2) a +0 dagger (41, 24, D:2) a +0 dagger a stone (47, 18, D:2) 3 large rocks Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (9, -11, D:3) a +2 short sword of speed (10, 4, D:3) 18 stones (18, -30, D:3) a +0 club a +0 ring mail (18, -14, D:3) a +0 dagger a +0 short sword a +0 leather armour (25, 15, D:3) 23 sling bullets (51, -28, D:3) a +0 dagger (52, -26, D:3) a +0 short sword a stone Level 4 of the Dungeon [Shop] Keis's Weapon Shop the +8 shortbow of the Aged Spines {venom, +Blink} (691 gold) Any ammunition fired from it poisons the flesh of those it strikes. +Blink: It lets you blink. the +9 spear "Wocli" {drain, rC++ MP+9} (1125 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rC: It greatly protects you from cold. MP: It affects your magic capacity (+9). a +0 dagger (24 gold) the +9 hunting sling "Aqysch" {vorpal, Fly} (675 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Fly: It grants you flight. a +0 club (12 gold) 21 stones (25 gold) a +0 falchion (36 gold) 14 bolts (33 gold) (0, 0, D:4) a +0 ring mail (23, -4, D:4) a potion of attraction (24, -18, D:4) a +1 dagger of venom (24, -4, D:4) a scroll of immolation (25, -3, D:4) the +5 battleaxe of Watchfulness {flame, rElec rN+ Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rElec: It insulates you from electricity. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (25, 4, D:4) a +0 club (25, 22, D:4) a +0 hunting sling (32, 0, D:4) a +0 club (33, -12, D:4) 15 arrows (33, 0, D:4) a +0 short sword 3 stones (33, 1, D:4) 24 stones (33, 34, D:4) 21 arrows (34, 26, D:4) a +0 short sword (36, -2, D:4) a +0 falchion (41, 4, D:4) a +0 club (42, 6, D:4) a +0 hand axe a +0 leather armour (44, -10, D:4) 24 arrows (44, 16, D:4) a +0 robe (51, -2, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (10, -20, D:5) 25 stones (13, -16, D:5) a +1 dagger of protection a +0 scale mail a +0 hand axe a +0 dagger a +0 robe (13, -15, D:5) a +0 mace (13, -11, D:5) a +0 hand axe (18, -15, D:5) a +0 scale mail (19, -29, D:5) a +0 club (19, -21, D:5) a +0 short sword (22, -34, D:5) 2 potions of degeneration (22, -31, D:5) a +0 leather armour (still there?) a +0 club (still there?) a +0 falchion (still there?) a +0 dagger (still there?) Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (11, -31, D:6) a +0 club (12, -31, D:6) a +0 club 3 boomerangs a +0 ring mail (13, -31, D:6) a +0 short sword a +0 dagger a +0 robe (14, -32, D:6) a +0 trident a +0 ring mail (15, -9, D:6) 15 gold pieces (16, -9, D:6) a +0 hand crossbow (17, -9, D:6) a scroll of identify (42, 3, D:6) 20 arrows a +0 shortbow (53, 15, D:6) a +0 hunting sling (61, -25, D:6) a +4 shortbow 18 arrows Level 7 of the Dungeon (2, 1, D:7) a +0 flail (3, -2, D:7) the +1 robe "Esiruy Leung" {Rampage *Corrode Fly} Fly: It grants you flight. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. (3, 0, D:7) a +0 hand axe (3, 1, D:7) a +0 flail (3, 2, D:7) a +0 club a +0 whip a +0 robe (6, -14, D:7) a book of Geomancy (8, 17, D:7) a +0 ring mail (12, 3, D:7) a +0 robe (13, -9, D:7) a +0 ring mail (14, -9, D:7) 24 stones (26, -17, D:7) a +0 flail a +1 spear of venom (28, -18, D:7) a +0 whip a +0 robe (28, -17, D:7) a +0 whip (40, 15, D:7) 15 stones (42, 10, D:7) a +0 shortbow 9 arrows (42, 33, D:7) 11 stones (43, 30, D:7) a black bear corpse (skeletalised by now) (47, 1, D:7) a +0 dagger (49, -21, D:7) 24 sling bullets (50, 19, D:7) a potion of curing (50, 20, D:7) 14 poisoned darts (50, 21, D:7) 24 arrows (51, 19, D:7) the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. (51, 20, D:7) 25 bolts (51, 21, D:7) 20 bolts (52, 19, D:7) 25 stones (52, 20, D:7) 19 gold pieces (52, 21, D:7) a +0 chain mail (54, 0, D:7) a +0 hand axe (55, -14, D:7) 14 arrows Level 8 of the Dungeon [Shop] Podwismy's Antique Weapon Emporium a +2 falchion of draining (365 gold) a +0 club (21 gold) a +0 mace (63 gold) a +0 quarterstaff (84 gold) a +0 shortbow (63 gold) a +0 dagger (42 gold) a +0 rapier (84 gold) a +0 spear (63 gold) the +9 quarterstaff "Noumat" {flame, Dex+2} (1331 gold) It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+2). a +0 club (21 gold) a +0 hand axe (63 gold) a +0 hunting sling (31 gold) a +0 war axe (73 gold) a +0 hand axe (63 gold)