Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 15822074583293196099 0 fram the Gusty (level 1, 13/13 HPs) Began as a Human Wanderer on Aug 7, 2021. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). fram the Gusty (Human Wanderer) Turns: 1, Time: 00:00:08 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Potions c - a potion of lignification Skills: + Level 1.0 Throwing + Level 1.0 Shields + Level 1.0 Spellcasting + Level 2.0 Hexes + Level 2.0 Fire Magic + Level 3.0 Air Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 16% 1d4 14% 1 Foxfire Conj/Fire 12% 2x1d4 17% 1 Static Discharge Conj/Air 4% N/A 22% 2 Swiftness Air 9% N/A 22% 3 Conjure Flame Conj/Fire 3% 6-21 45% 3 Airstrike Air 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You add the spells Shock, Static Discharge, Swiftness and Airstrike to your library. You add the spells Conjure Flame and Foxfire to your library. Welcome, fram the Human Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 5 gold pieces, a sedimented dark potion and a murky puce potion. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, a potion of lignification; and the following spells available to memorise: Shock, Foxfire, Static Discharge, Swiftness, Conjure Flame, Airstrike. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####.#### ##.......## ##.........## ##...........## #.............# #.............# #..!..........# .......@.$..... #.............# #.............# #.............# ##...!.......## ##.........## ##.......## ####.#### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fram the Human Wanderer began the quest for the Orb. 0 | D:1 | fram set off with the following items: a +0 club, a +0 | robe, a potion of lignification; and the following spells | available to memorise: Shock, Foxfire, Static Discharge, | Swiftness, Conjure Flame, Airstrike 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_ring, hellmonk_ecumenical_altar_crossroads, minivault_27, hangedman_decor_opposing