fram the Dungeon (0, 0, D) a +1 broad axe (0, 5, D) 6 large rocks (0, 6, D) a +0 dire flail a +0 dire flail (0, 26, D) a +3 dire flail of protection a +0 scale mail (0, 27, D) a +0 whip a +0 club a +0 club a +0 robe a +0 club a +0 spear (1, -1, D) a +6 ring of dexterity a +6 ring of strength a ring of wizardry a ring of wizardry a +6 ring of evasion (1, 6, D) a +0 giant club 4 large rocks a +0 troll leather armour a +0 giant club a +0 giant club (1, 7, D) a +0 troll leather armour a +0 giant club a +0 dire flail a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club 3 large rocks a +0 troll leather armour (1, 17, D) a +0 rapier a +0 rapier a +0 leather armour 2 scrolls of vulnerability (2, 0, D) a staff of death (2, 7, D) a +0 troll leather armour 5 large rocks (2, 17, D) a +0 long sword a +0 leather armour of cold resistance a +0 buckler 10 stones (3, -3, D) an amulet of regeneration (3, 0, D) a +3 tower shield (3, 3, D) a +0 triple sword (3, 5, D) the +10 quarterstaff of Dogosk {spect, rPois rC+ rN++ Dex-4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (-4). rC: It protects you from cold. rPois: It protects you from poison. rN: It greatly protects you from negative energy. (3, 6, D) a +0 giant club a +0 giant club a +0 troll leather armour a +0 giant spiked club a +0 giant club a +0 troll leather armour a +0 troll leather armour 16 large rocks a +0 robe (3, 7, D) a +0 troll leather armour a +0 troll leather armour a +0 flail a +0 robe a +0 troll leather armour a +0 troll leather armour a +0 giant club a +0 dire flail a +0 troll leather armour 7 large rocks (3, 8, D) a +0 giant spiked club a +0 giant spiked club 14 large rocks a +0 giant club a +0 great sword of freezing a +0 robe a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 spear a +0 robe a +0 hunting sling (3, 9, D) a +1 broad axe of holy wrath (3, 17, D) a +0 long sword a +0 leather armour (4, -2, D) a +7 chain mail (4, -1, D) a +4 robe (4, 0, D) a +4 plate armour of fire resistance (4, 3, D) a +0 club (4, 7, D) a +0 club (4, 10, D) 16 stones (4, 25, D) a +0 dagger (5, -2, D) the +27 Lear's hauberk (5, -1, D) a +3 tower shield (5, 3, D) the +8 dagger of Rotation {flame, rPois} It burns those it strikes, dealing additional fire damage. rPois: It protects you from poison. (5, 4, D) a +0 dagger (5, 6, D) a +0 long sword (5, 7, D) 22 stones (5, 8, D) a +0 short sword (5, 10, D) a potion of lignification (5, 17, D) a +1 great sword a +0 chain mail a +2 quarterstaff a +2 trident (5, 28, D) a +3 chain mail (6, -2, D) a +5 longbow of freezing (6, -1, D) a +6 great mace (6, 0, D) the +3 battleaxe of Ru's Wrath {flame, rN+ Int+4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+4). rN: It protects you from negative energy. (6, 3, D) a +2 war axe of distortion (6, 8, D) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. (6, 9, D) a box of beasts (6, 17, D) a +1 battleaxe a +0 plate armour a +2 falchion a +2 dagger (6, 20, D) a +0 whip (6, 27, D) a +0 vorpal trident (6, 28, D) a +1 quarterstaff of speed (7, -1, D) the +5 longbow of Yntehar {speed, rPois Str+4} Attacks with this weapon are significantly faster. Str: It affects your strength (+4). rPois: It protects you from poison. (7, 4, D) a staff of death (7, 6, D) a +0 flail (7, 10, D) a +2 vampiric great sword (7, 17, D) a +2 hand axe (7, 27, D) a +1 vorpal flail (7, 28, D) a +0 dagger of electrocution (8, -9, D) 2 large rocks (8, 0, D) a +3 lajatang of speed (8, 9, D) a condenser vane (8, 10, D) 23 bolts (8, 28, D) a +1 long sword of holy wrath (8, 32, D) a +0 shortbow 29 arrows (9, -10, D) a +2 battleaxe of freezing (9, 3, D) a +0 leather armour (9, 4, D) a staff of poison (9, 5, D) a scroll of vulnerability (9, 22, D) a +0 dagger (9, 23, D) a +0 spear (9, 34, D) a +0 long sword a +0 plate armour of willpower a +0 kite shield (10, -11, D) a +0 long sword (12, -8, D) a +2 vorpal flail (12, -3, D) a +0 club (12, 36, D) a +0 trident (13, -9, D) Doxtuma's Grimoire of the Sinister Escort Spells Type Level Known a - Call Canine Familiar Summoning 3 yes b - Borgnjor's Vile Clutch Necromancy/Earth 5 yes c - Spellforged Servitor Conjuration/Summoning 7 yes (13, -8, D) a +0 robe (15, -5, D) a ring of magical power (16, 8, D) 5 large rocks (17, 13, D) a +0 flail a +0 robe (17, 33, D) a +4 scale mail (17, 34, D) a +2 dire flail of protection (17, 35, D) a +4 quarterstaff of pain (18, -1, D) a +0 rapier (18, 8, D) a +0 war axe (18, 13, D) a +1 flail of venom (still there?) a +0 robe (still there?) (18, 33, D) a +4 chain mail (18, 34, D) a +2 rapier of venom (18, 36, D) a +2 halberd of venom (19, 12, D) 4 large rocks (19, 13, D) a +0 dire flail a +0 dire flail (20, -10, D) a +0 longbow 23 arrows a +0 leather armour (20, 8, D) a tin of tremorstones (2/2) (21, -8, D) a +0 great mace a +0 chain mail (21, -3, D) a +0 trident (21, 25, D) a +3 hand axe of freezing a +0 robe (22, -8, D) a +0 dire flail (22, -4, D) a +0 battleaxe a +0 chain mail (22, -3, D) a +0 battleaxe of freezing (22, 10, D) the +8 shortbow of Insufficient Pleasure {vorpal, Dex+2 SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). SInv: It lets you see invisible. a +4 plate armour of poison resistance (22, 23, D) a +0 dagger a +0 chain mail (22, 24, D) 5 large rocks (22, 25, D) a +0 battleaxe a +0 robe (22, 27, D) a +0 dagger of draining a +0 leather armour (23, -1, D) a +1 spear of flaming (23, 7, D) a +0 dagger (23, 9, D) a tin of tremorstones (2/2) (23, 28, D) a +0 short sword a +0 robe (23, 30, D) a +0 dagger a +0 robe (24, 8, D) a +0 battleaxe a +0 robe (24, 29, D) a +0 giant club a +0 club (24, 30, D) a +0 dagger a +0 robe (25, 29, D) a +0 trident (25, 30, D) a +1 hand axe a +0 robe a +0 spear a +0 robe (26, -2, D) a +0 great sword of flaming (26, -1, D) a +1 battleaxe of holy wrath a +0 scale mail (26, 0, D) a +0 battleaxe a +0 chain mail (27, 34, D) a +0 whip (28, 8, D) a box of beasts (28, 35, D) a +0 mace a +0 whip a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe (29, 33, D) a +0 dagger a +0 leather armour (29, 34, D) a +0 flail (30, -9, D) a ring of magical power (30, -8, D) a +0 long sword (30, -4, D) a +2 buckler of fire resistance (30, -3, D) 9 stones (30, 35, D) a +0 dagger a +0 leather armour (31, -9, D) a +2 plate armour of cold resistance (31, -4, D) a scroll of torment (31, 33, D) a +0 dagger of distortion a +0 robe (32, 36, D) a +0 battleaxe a +0 chain mail (34, 20, D) a +0 great sword of flaming a +0 plate armour (35, 10, D) a +0 war axe (36, 11, D) a +0 mace a +0 glaive (36, 12, D) a +0 dire flail (36, 21, D) a +0 chain mail (37, 9, D) a +0 long sword (37, 10, D) a +1 mace (37, 13, D) a phantom mirror (37, 15, D) a piece from Xom's chessboard (15/15) (37, 20, D) a +0 great sword a +0 chain mail a +0 vorpal halberd a +0 plate armour (37, 21, D) a +0 war axe a +0 chain mail (38, -6, D) a +0 long sword of draining a +1 cloak (39, -7, D) a +0 longbow 14 arrows a +0 leather armour (43, -15, D) a +4 broad axe a +0 plate armour a +0 longbow 15 arrows a +0 leather armour a +0 long sword of flaming a +0 plate armour (43, -14, D) a +4 scimitar a +0 plate armour a +0 scimitar (43, -13, D) a +0 demon blade of flaming a +0 plate armour (43, -12, D) a +2 vorpal demon trident +1 fire dragon scales (43, -11, D) a +3 whip of holy wrath a +0 robe (43, 15, D) a +0 long sword a +0 plate armour (43, 17, D) 4 large rocks (43, 19, D) a +1 war axe a +0 plate armour (43, 33, D) a +0 scimitar (44, -15, D) a +0 dagger a +0 robe a +0 demon blade a +0 chain mail (44, 31, D) a +0 rapier of venom a +0 robe a +0 short sword a +0 robe (45, 13, D) a +5 quick blade (45, 14, D) a +3 arbalest (45, 20, D) a +3 longbow (45, 21, D) a +3 vorpal hand axe (45, 29, D) a +0 dire flail (45, 30, D) a +0 mace (45, 36, D) 12 bolts (46, -3, D) a +6 chain mail of willpower (46, -2, D) +5 swamp dragon scales (46, -1, D) +2 gold dragon scales (46, 11, D) a +0 broad axe a +0 ring mail a +0 troll leather armour (46, 13, D) a +3 arbalest (46, 14, D) a +3 great sword (46, 20, D) a +1 dagger of venom (46, 21, D) a +3 double sword (46, 29, D) a +0 mace a +0 robe (47, 2, D) a +3 great sword of holy wrath (still there?) a +0 plate armour (still there?) (47, 36, D) a +0 kite shield (48, -3, D) a +3 eudemon blade of holy wrath a +0 tower shield (48, -2, D) a +2 great sword of flaming +0 storm dragon scales (48, 13, D) a +5 quick blade (48, 14, D) a +3 lajatang (48, 20, D) a +2 morningstar of protection (48, 21, D) a +3 giant spiked club (49, 1, D) a +0 war axe (unseen) (49, 2, D) a +0 morningstar (49, 13, D) a +3 arbalest (49, 14, D) a +1 vorpal mace (49, 20, D) a +3 great sword of holy wrath (49, 21, D) the +2 short sword of the Ship {elec, rElec rC- Stlth+} It occasionally discharges a powerful burst of electricity upon striking a foe. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (50, 2, D) a +0 club (still there?) a +0 robe (still there?) a +3 great mace of protection (still there?) (50, 35, D) a staff of death (51, 13, D) a +2 vorpal hand crossbow (51, 36, D) a +1 flail of protection (52, 7, D) a +2 scythe of pain (52, 13, D) a +2 mace of protection (53, -9, D) the +7 lajatang of Sin {freeze, rF+ Str+3 Int+6} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). Int: It affects your intelligence (+6). rF: It protects you from fire. (53, -7, D) a +4 cloak (53, -6, D) a +4 pair of gloves (53, 13, D) a +7 giant club (53, 35, D) a +0 dagger (53, 36, D) a +0 dagger (54, -16, D) +0 storm dragon scales a titan corpse (skeletalised by now) a storm dragon corpse (skeletalised by now) (54, -13, D) a +6 executioner's axe of pain (54, -9, D) the +7 triple sword "Tyteyfos" {drain, *Corrode rF+ Will+ Int+3} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+3). rF: It protects you from fire. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. (54, -8, D) a +7 vampiric executioner's axe (54, -7, D) the +5 bardiche "Ixap" {flame, +Blink rPois Will- Stlth-} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rPois: It protects you from poison. +Blink: It lets you blink. Will: It decreases your willpower. Stlth: It makes you less stealthy. (54, 13, D) a +4 spear of venom (54, 17, D) a +0 scimitar a +0 buckler (54, 18, D) a +3 glaive a +0 chain mail (54, 20, D) 50 arrows (54, 21, D) 50 arrows (54, 35, D) a +0 ring mail (55, -29, D) a lightning rod (4/4) (55, -28, D) a book of Unlife (55, -27, D) 29 stones (55, -26, D) a +1 short sword of venom (55, -8, D) the +7 double sword of Grandeur {vorpal, rN++ Str+4 SInv Stlth+} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). rN: It greatly protects you from negative energy. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (55, -7, D) the +9 scythe "Ismenuz" {vamp, Fragile rF+ Dex+7} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+7). rF: It protects you from fire. Fragile: It will be destroyed if unequipped. (55, -6, D) the +7 lajatang of Apsodi {antimagic, Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+2). (55, -3, D) a +9 battleaxe of flaming (55, -2, D) the +7 triple crossbow of Yesterday {freeze, Str+5 Dex-4 SInv} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+5). Dex: It affects your dexterity (-4). SInv: It lets you see invisible. (55, 2, D) a +2 great sword of flaming a +0 great sword of flaming (55, 20, D) 50 arrows (55, 21, D) 50 arrows (56, -29, D) a +0 trident (56, -26, D) a staff of air (56, -9, D) the +7 double sword of Lor Vieq {spect, rElec rPois Will- Dex+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It decreases your willpower. (56, -8, D) the +7 demon trident of the Curious Bounties {pain, *Slow Str+2 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+2). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (56, -6, D) the +7 battleaxe "Xuhuadoa" {drain, *Rage rPois rC+++ MP+9} A truly terrible weapon, it drains the life of any living foe it strikes. rC: It renders you almost immune to cold. rPois: It protects you from poison. MP: It affects your magic capacity (+9). *Rage: It may make you go berserk in combat. (56, -3, D) the +9 demon blade "Myosyb" {venom, rPois Stlth+} It poisons the flesh of those it strikes. rPois: It protects you from poison. Stlth: It makes you more stealthy. (56, -2, D) a +7 triple crossbow of freezing (56, 2, D) a +0 cloak (56, 7, D) a +9 broad axe (56, 11, D) a +5 vorpal great sword a +0 war axe a +0 chain mail (56, 18, D) a +0 rapier a +0 rapier a +0 leather armour (57, -27, D) a box of beasts (57, -26, D) 25 sling bullets (57, -8, D) the +7 glaive of the Inferno {vorpal, rCorr Int+4 Dex+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (57, -7, D) a +3 tower shield (57, 30, D) a staff of earth (57, 35, D) the ring "Acamajor" {Wiz rC+} [ring of wizardry] It improves your spell success rate. rC: It protects you from cold. the ring "Lunlumpo" {rN+ Stlth+} [ring of positive energy] rN: It protects you from negative energy. Stlth: It makes you more stealthy. the ring "Moel" {Str+3 Int+3 SInv} [ring of see invisible] Str: It affects your strength (+3). Int: It affects your intelligence (+3). SInv: It lets you see invisible. the ring "Lakhuy" {*Slow rF++ rN+ Dex+6} [ring of dexterity] Dex: It affects your dexterity (+6). rF: It greatly protects you from fire. rN: It protects you from negative energy. *Slow: It may slow you when you take damage. the ring "Ebeuh" {Ice Will+} [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. Will: It increases your willpower. a +6 ring of strength the ring "Qeixora" {rC+ Int+4} [ring of protection from cold] Int: It affects your intelligence (+4). rC: It protects you from cold. the ring "Maureotu" {rPois SInv} [ring of see invisible] rPois: It protects you from poison. SInv: It lets you see invisible. the ring of Amaon {Contam rElec rF+ rC+ Dex+2} [ring of protection from cold] Dex: It affects your dexterity (+2). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. a +4 ring of protection (58, -29, D) a potion of brilliance (58, -28, D) a manual of Long Blades (58, -27, D) a lightning rod (4/4) (58, -16, D) a +3 trishula of holy wrath a +0 tower shield (58, -8, D) +12 storm dragon scales (58, -6, D) the +7 demon whip of Disembowelment {elec, rPois rF+++ Will++ Dex-2} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (-2). rF: It renders you almost immune to fire. rPois: It protects you from poison. Will: It greatly increases your willpower. (58, 3, D) a +1 demon trident of flaming a +0 robe (58, 6, D) the +7 double sword "Lycunun" {drain, Contam +Rage rElec Will++} A truly terrible weapon, it drains the life of any living foe it strikes. rElec: It insulates you from electricity. +Rage: It lets you go berserk. Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. (58, 7, D) a +11 vorpal scythe (58, 25, D) the amulet "Qelogim" {Spirit Rampage rElec MP-9 SInv} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. the ring of Ragetuet {rC+ Will+ Int+4 Dex+4 Stlth-} [ring of protection from cold] Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). rC: It protects you from cold. Will: It increases your willpower. Stlth: It makes you less stealthy. the ring "Dusijops" {Ice *Corrode Str+6 Int+2} [ring of ice] It enhances your ice magic. Str: It affects your strength (+6). Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. *Corrode: It may corrode you when you take damage. the ring "Ycla" {AC+4 Int+3} [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+3). the amulet "Nuruall" {Faith Regen+ Int+4} [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+4). Regen: It increases your rate of health regeneration. the amulet of Udihuo {Reflect SH+5 Stlth+} [amulet of reflection] It reflects blocked missile attacks. SH: It affects your SH (+5). Stlth: It makes you more stealthy. the amulet of the Clam {Will+ Regen+} [amulet of regeneration] Regen: It increases your rate of health regeneration. Will: It increases your willpower. the amulet "Rulocs" {Reflect *Corrode rF+++ MP+9 Int-2 SH+5} [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (-2). rF: It renders you almost immune to fire. MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. SH: It affects your SH (+5). the amulet "Rinoniok" {Spirit rF+ Regen+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rF: It protects you from fire. Regen: It increases your rate of health regeneration. the ring of Zouh {Int+4 Dex+6} [ring of dexterity] Int: It affects your intelligence (+4). Dex: It affects your dexterity (+6). the ring "Awoapely" {rPois Stlth+} [ring of poison resistance] rPois: It protects you from poison. Stlth: It makes you more stealthy. a +5 ring of slaying (58, 36, D) an amulet of guardian spirit a ring of fire a ring of willpower a +6 ring of intelligence a +3 ring of evasion a +3 ring of protection a +2 hand axe of freezing a +4 ring of evasion a +2 mace a +0 war axe (59, -29, D) a +2 flail of draining (59, -28, D) a staff of fire (59, -26, D) a +0 robe (59, 6, D) a +9 great mace of draining (60, -29, D) a +4 short sword of speed (60, -28, D) a scroll of fog (60, -27, D) a +0 scale mail (60, -26, D) a +2 rapier of venom (60, -17, D) a titan corpse (skeletalised by now) (60, -16, D) a +0 longbow 18 arrows a +0 leather armour (60, 3, D) a +0 dire flail a +0 dire flail (60, 7, D) a +0 great sword of flaming (60, 17, D) a +1 long sword a +0 plate armour a +0 kite shield (60, 18, D) a +1 war axe a +0 plate armour a +0 kite shield (60, 19, D) a +0 longbow 15 arrows a +0 leather armour (61, -29, D) a staff of air (61, -28, D) a book of Rime (61, -27, D) a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of magical power] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). MP: It affects your magic capacity (+9). (61, -26, D) 12 gold pieces (61, -19, D) a +1 great mace a +0 plate armour (61, 0, D) a +4 pair of boots (61, 1, D) a +4 pair of gloves (61, 7, D) a +0 whip a +0 cloak (62, -29, D) 15 gold pieces (62, -28, D) the +2 hand crossbow of Undoing {elec, Int+2} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+2). (62, -27, D) a lightning rod (4/4) (62, -26, D) 22 stones (62, -13, D) a +0 flail a +2 robe of the Archmagi (62, -11, D) a +1 vampiric scythe (62, 0, D) +12 shadow dragon scales (62, 1, D) a +12 plate armour of cold resistance (62, 20, D) 50 bolts (62, 21, D) 50 bolts (62, 30, D) a +0 robe (63, -29, D) a piece from Xom's chessboard (15/15) (63, -28, D) a phial of floods (63, -27, D) 15 gold pieces (63, -26, D) a +3 vorpal war axe (63, 20, D) 50 bolts (63, 21, D) 50 bolts (63, 36, D) a book of Rime (64, -29, D) the Collected Works on the Blistering Entourage Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Summon Guardian Golem Hexes/Summoning 3 yes c - Spellforged Servitor Conjuration/Summoning 7 yes d - Ignition Fire 8 no (64, -28, D) a golden rune of Zot (64, -27, D) a +0 giant club (64, -26, D) a tin of tremorstones (2/2) (64, 2, D) a +0 dire flail a +1 whip of holy wrath a +0 robe a +0 long sword a +0 cloak (64, 3, D) a +3 rapier of electrocution a +2 pair of gloves of dexterity a +0 whip a +0 cloak (65, -29, D) a piece from Xom's chessboard (15/15) (65, -28, D) a +0 falchion of holy wrath (65, -27, D) a +1 vampiric hand axe (65, -14, D) a +0 dire flail a +0 great mace an ettin skeleton (65, 18, D) a +0 war axe a +0 chain mail (66, -29, D) a ring of protection from fire (66, -27, D) the +4 morningstar of the Wraith {freeze, Int-4 Dex+5} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+5). (66, -15, D) the horn of Geryon (66, -10, D) a +0 dire flail a +0 dire flail an ettin corpse (66, 13, D) a +0 ring mail of poison resistance (66, 18, D) a +0 long sword a +0 chain mail (66, 26, D) a +0 long sword a +0 cloak (67, -29, D) a staff of air (67, -28, D) Dutzaij's Almanac of the Shifting Birds Spells Type Level Known a - Sting Transmutation/Poison 1 yes b - Mephitic Cloud Conjuration/Poison/Air 3 yes c - Petrify Transmutation/Earth 4 yes d - Blade Hands Transmutation 5 no (67, -27, D) 22 arrows (67, -7, D) a +0 whip a +0 cloak (67, 0, D) the ring "Zepeg" {Fly rF+ Dex+6 Stlth+} [ring of dexterity] Dex: It affects your dexterity (+6). rF: It protects you from fire. Fly: It grants you flight. Stlth: It makes you more stealthy. the ring of Divine Intervention {*Slow rN+ rCorr AC+4 Dex+3} [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a ring of wizardry a +1 helmet a +1 cloak a ring of protection from cold the amulet "Jijeevaw" {Acrobat -Cast Dex+6} [amulet of the acrobat] It increases your evasion while moving and waiting. Dex: It affects your dexterity (+6). -Cast: It prevents spellcasting. a ring of magical power a +4 ring of protection a ring of magical power the ring "Ycebesk" {Wiz rF+ Will+} [ring of wizardry] It improves your spell success rate. rF: It protects you from fire. Will: It increases your willpower. the amulet of Untruth {Reflect Rampage SH+5} [amulet of reflection] It reflects blocked missile attacks. SH: It affects your SH (+5). Rampage: It bestows one free step when moving towards enemies. (68, -29, D) a book of Annihilations (68, -28, D) a +2 quarterstaff of draining (68, -26, D) a book of Hexes (68, -14, D) a +1 falchion of flaming a +0 longbow 20 arrows a +0 robe (68, 13, D) a +6 chain mail (68, 14, D) a +7 scale mail (68, 20, D) a +6 chain mail (68, 21, D) +2 swamp dragon scales (68, 26, D) a +0 rapier (69, -27, D) a staff of conjuration (69, -26, D) a +0 robe (69, 13, D) +4 ice dragon scales (69, 14, D) a +0 robe (69, 20, D) a +2 ring mail of fire resistance (69, 21, D) a +6 chain mail (70, -11, D) a +0 war axe a +0 plate armour (70, -3, D) the ring of Rocihoeq {rF+ rN+ SInv} [ring of see invisible] rF: It protects you from fire. rN: It protects you from negative energy. SInv: It lets you see invisible. (70, -1, D) a +3 scimitar of holy wrath a +0 tower shield (70, 6, D) the amulet "Qiomnela" {RegenMP Slay+2} [amulet of magic regeneration] It increases your rate of magic regeneration. Slay: It affects your accuracy & damage with ranged weapons and melee (+2). (70, 7, D) the ring of Lucidity {Fly rF+ Will+} [ring of flight] rF: It protects you from fire. Fly: It grants you flight. Will: It increases your willpower. (71, -3, D) the ring of Equivalence {Will- rCorr Int+7} [ring of resist corrosion] Int: It affects your intelligence (+7). rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (71, 7, D) the amulet "Ydwe" {Reflect rElec rF++ rC- SH+5 SInv} [amulet of reflection] It reflects blocked missile attacks. rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. SH: It affects your SH (+5). (71, 13, D) a +6 chain mail (71, 14, D) a +1 cloak (71, 24, D) a +0 dagger a +0 robe a +0 halberd a +0 whip (71, 25, D) a +0 trident a +0 troll leather armour (72, 13, D) +4 fire dragon scales (72, 15, D) a +4 plate armour of fire resistance a +2 chain mail of cold resistance a +0 pair of gloves a +0 cloak a +2 plate armour a +1 pair of gloves of archery a +0 kite shield a +0 scale mail (72, 20, D) a +3 plate armour of fire resistance (72, 24, D) a +0 rapier a +0 battleaxe of freezing (73, 24, D) a +0 dagger a +0 robe a +0 halberd a +0 short sword (73, 25, D) a +0 troll leather armour a +0 whip a +0 long sword a +0 scale mail (74, 23, D) a +0 club a +0 robe (74, 24, D) a +1 antimagic scimitar (74, 25, D) a +0 spear a +0 robe a +0 long sword a +0 long sword a +0 ring mail (74, 26, D) a +0 hand axe (75, -22, D) a +8 club of freezing (75, -16, D) a +0 spear a +0 robe (75, -6, D) the +6 sword of Cerebov {flame} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It temporarily reduces the fire resistance of those it strikes. (75, -5, D) a +2 demon blade of distortion a +0 chain mail a +1 great mace a +0 plate armour a +0 dagger a +0 robe (75, -2, D) a +0 rapier a +0 cloak (76, -6, D) a +1 glaive a +0 chain mail