Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8d61 (webtiles) character file. Game seed: 6919211652392368007 130 frankiepal the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Apr 10, 2024. Slain by a gnoll ... wielding a +2 whip of venom (4 damage) ... on level 2 of the Dungeon. The game lasted 00:08:02 (1945 turns). frankiepal the Conjurer (Deep Elf Conjurer) Turns: 1945, Time: 00:08:03 Health: 0/24 AC: 4 Str: 4 XL: 4 Next: 90% Magic: 1/12 EV: 11 Int: 25 God: Gold: 64 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . j - staff of cold rCold + . . (no shield) rNeg . . . a - +0 robe rPois . d - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (0 -> -12) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons c - a +1 flail of distortion k - a +4 quarterstaff of chaos m - a +0 hammer Armour a - a +0 robe (worn) d - a +1 helmet (worn) l - a +0 cloak Magical Staves j - a staff of cold (weapon) Talismans h - a beast talisman Scrolls e - 2 scrolls of identify {unknown} i - a scroll of enchant armour {unknown} Potions b - a potion of magic f - 2 potions of resistance {unknown} g - 3 potions of heal wounds {unknown} Skills: + Level 2.8 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 6.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You kill the gnoll! (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. There is an open translucent door here. Your magical contamination has completely faded away. A gnoll is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +2 whip of venom (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Hit: j) staff of cold Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +2 whip of venom (moderately wounded, about 36% to evade your staff of cold) You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll closely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +2 whip of venom! You are poisoned. You barely miss the gnoll. The gnoll is moderately wounded. You feel very sick. The gnoll barely misses you. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. You feel sick. The gnoll hits you with a +2 whip of venom. You are lethally poisoned! You barely miss the gnoll. The gnoll is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you with a +2 whip of venom. You die... ..♣ ♣♣.♣ ♣.♣♣ ♣♣.♣ ♣.♣♣ ♣♣.♣ ##'## #..g# #..@# #÷†.# ##### ### ######## #.# #......# #.# ######.# #.# #.# #.# #.## You could see a gnoll. Vanquished Creatures Crazy Yiuf (D:2) Natasha (D:2) 4 gnolls 2 dart slugs (D:1) 4 ball pythons 5 bats 3 endoplasms 3 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins 3 quokkas (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:1) 37 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:2) 1 creature vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frankiepal the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 42 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 50 | D:1 | Learned a level 2 spell: Searing Ray 146 | D:1 | Reached skill level 5 in Conjurations 521 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 1587 | D:2 | Noticed Natasha 1596 | D:2 | Killed Natasha 1597 | D:2 | Reached XP level 4. HP: 7/24 MP: 2/11 1692 | D:2 | Learned a level 4 spell: Fulminant Prism 1853 | D:2 | Found a runed translucent door. 1853 | D:2 | Noticed Crazy Yiuf 1856 | D:2 | Killed Crazy Yiuf 1857 | D:2 | Reached skill level 6 in Conjurations 1945 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, nicolae_concentric_dashed_squares_mild D:2: layout_loops_ring, uniq_crazy_yiuf_cottage, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.3 Spellcasting | 4 | 4.0 Dodging | | 2.8 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 5 || 5 Cast: Magic Dart | 61 | 8 || 69 Searing Ray | 1 | 2 || 3 Fulminant Prism | | 1 || 1 Armour: Robe | 4 | 5 || 9 Dodge: Dodged | 1 | 3 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1945 | 1895 | 50 | 0 | 1719 | 2 | 972.5 | Dungeon | 1945 | 1895 | 50 | 0 | 1719 | 2 | 972.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1549 daAuts D:2: 396 daAuts