Dungeon Crawl Stone Soup version 0.32-a0-1151-g7caecd69e6 (webtiles) character file. Game seed: 13970531701111436441 71 frankiepal the Magician (level 4, -4/31 HPs) Began as a Djinni Conjurer on May 13, 2024. Killed by miscasting Fulminant Prism (14 damage) ... on level 3 of the Dungeon. The game lasted 00:06:46 (2082 turns). frankiepal the Magician (Djinni Conjurer) Turns: 2082, Time: 00:06:46 Health: -4/31 AC: 6 Str: 6 XL: 4 Next: 47% Gold: 180 EV: 9 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold . . . (no shield) rNeg . . . n - +1 ring mail "Esiem" {Fly Regen+} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + i - ring of protection from cold HPRegen 1.05/turn (no ring) %: infuse magic (-5 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons g - a +0 dagger Armour a - a +0 robe h - a +0 leather armour n - the +1 ring mail "Esiem" (worn) {Fly Regen+} (You found it on level 2 of the Dungeon) Fly: It grants you flight. Regen+: It increases your rate of health regeneration. u - an orb of wrath Jewellery i - a ring of protection from cold (left hand) Scrolls b - a scroll of revelation {unknown} d - a scroll of fear {unknown} e - a scroll of torment {unknown} f - a scroll of enchant weapon {unknown} j - a scroll of teleportation {unknown} k - a scroll of amnesia {unknown} l - a scroll of blinking {unknown} m - 2 scrolls of vulnerability {unknown} o - 2 scrolls of identify {unknown} t - a scroll of fog {unknown} Potions c - a potion of lignification {unknown} p - a potion of ambrosia {unknown} q - a potion of degeneration {unknown} r - a potion of curing {unknown} s - a potion of might {unknown} Skills: + Level 0.1 Fighting + Level 0.3 Armour + Level 3.5 Dodging - Level 1.5 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 9% 1 b - Searing Ray Conj 44% 2d6 13% 2 c - Fulminant Prism Conj/Alch 11% 3d9 63% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 63% 4 e - Sting Conj/Alch 88% 1d8 9% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the kobold. You kill the kobold! Your magical contamination has completely faded away. You now have 180 gold pieces (gained 12). t - a scroll labelled XOELOPP YRCHYCW A bat comes into view. Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (66% to hit) The searing ray misses the bat. (Press . to maintain the ray.) The searing ray hits the bat! You kill the bat! You see here an orb of wrath. u - an orb of wrath You see here a bat corpse. An orc priest comes into view. It is wielding a +0 whip. The orc priest shouts! An orc comes into view. It is wielding a +0 flail. An orc wizard comes into view. It is wielding a +0 dagger. Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 63% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. You feel a strange surge of energy! The orc shouts! The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" An orc comes into view. It is wielding a +1 falchion of holy wrath. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Casting: Fulminant Prism (astonishingly dangerous; 63% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 63% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Energy rips through your body! You die... #......#. #..o #......#. +.o #......#. #o. #......#. #.. #......#. #.# ####......#. #.# #......)..#. #.# ###......##### #@# #............. #.# #.#........... #.# #.##.###...... #†###.##.#........ ####.#...##....>..... #..#.#.####.......... #..#......#.......... ###......>#............ #.....#..........##'### You could see an orc priest, an orc wizard and an orc (wandering). Vanquished Creatures 2 adders 2 dart slugs (D:2) An orc (D:3) 11 bats 8 endoplasms 2 giant cockroaches A hobgoblin (D:1) 2 quokkas (D:1) 5 ball pythons 6 frilled lizards 2 goblins (D:1) 6 kobolds A rat (D:1) 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frankiepal the Djinni Conjurer began the quest for the Orb. 0 | D:1 | frankiepal set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 157 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 484 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 484 | D:1 | Learned a level 1 spell: Sting 1399 | D:2 | Identified the +1 ring mail "Esiem" {Fly Regen+} 1632 | D:2 | Found Syxoku Ilao's Magic Scroll Boutique. 1696 | D:3 | Reached XP level 4. HP: 31/31 MP: 0/0 2082 | D:3 | Killed by miscasting Fulminant Prism Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring D:2: layout_basic, serial_shops, shop, grunt_ministairs_14 D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.5 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Fighting | | 0.1 Armour | | 0.3 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 61 | 19 || 80 Searing Ray | 8 | 4 || 12 Armour: Robe | 6 | || 6 Ring mail | 2 | 2 || 4 Dodge: Dodged | 10 | 1 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2080 | 2022 | 58 | 0 | 1795 | 3 | 693.3 | Dungeon | 2080 | 2022 | 58 | 0 | 1795 | 3 | 693.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 862 daAuts D:2: 828 daAuts D:3: 390 daAuts