Dungeon Crawl Stone Soup version 0.32-a0-1328-gc82b5af2af (webtiles) character file. Game seed: 3937936282382711786 79 frankiepal the Conjurer (level 4, -7/24 HPs) Began as a Deep Elf Conjurer on June 5, 2024. Mangled by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:53 (1264 turns). frankiepal the Conjurer (Deep Elf Conjurer) Turns: 1264, Time: 00:04:54 Health: -7/24 AC: 2 Str: 4 XL: 4 Next: 16% Magic: 0/10 EV: 11 Int: 25 God: Gold: 78 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) j - a +2 buckler Jewellery k - a +6 ring of dexterity Scrolls d - a scroll of teleportation {unknown} f - a scroll of identify g - a scroll of silence {unknown} h - a scroll of fear {unknown} i - 2 scrolls of immolation Potions b - a potion of magic c - a potion of mutation {unknown} Skills: + Level 2.7 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You finish channelling your searing ray. Your Conjurations skill increases to level 6! You have reached level 4! You feel clever. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (83% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll shouts! The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll misses you. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray misses the gnoll. x2 You finish channelling your searing ray. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! The gnoll barely misses you. You hit the gnoll. You kill the gnoll! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled UVVIM DOPALACW, it crumbles to dust. It is a scroll of identify. i - 2 scrolls of immolation The gnoll hits you from afar with a +0 spear! You die... #.##.....## ###...# #.###.<.## #.....# ##.# ##'## #.#...# ...# ##.# #.##### ######..########.# ......#........#.# #####>.....###[#g# #......###.#g# ##...#.....)@# #..######.### #.........# ##.######## #.# You could see 2 gnolls. Vanquished Creatures A gnoll bouda (D:2) 2 gnolls (D:2) 2 ball pythons (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 7 goblins 5 hobgoblins (D:1) 2 jackals (D:1) 4 frilled lizards (D:1) 4 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frankiepal the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 266 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 414 | D:1 | Reached skill level 5 in Conjurations 762 | D:1 | Learned a level 2 spell: Searing Ray 989 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 1256 | D:2 | Reached skill level 6 in Conjurations 1256 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/10 1263 | D:2 | HP: 1/24 [gnoll/+0 spear[a gnoll bouda] (3)] 1264 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic D:2: layout_loops_corners, hangedman_feature_mirror Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.2 Dodging | | 2.7 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 2 || 2 Cast: Magic Dart | 43 | || 43 Searing Ray | 2 | 1 || 3 Use: Scroll | | 1 || 1 Armour: Robe | 6 | 5 || 11 Dodge: Dodged | 6 | 2 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1263 | 1244 | 19 | 0 | 1100 | 2 | 631.5 | Dungeon | 1263 | 1244 | 19 | 0 | 1100 | 2 | 631.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1085 daAuts D:2: 177 daAuts