Dungeon Crawl Stone Soup version 0.32-a0-1412-gcafd96f65b (webtiles) character file. Game seed: 4139094600002828382 25 frankiepal the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on June 12, 2024. Slain by Terence ... wielding a +0 short sword (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:17 (1092 turns). frankiepal the Conjurer(Deep Elf Conjurer) Turns: 1092, Time: 00:05:17 Health: -1/15 AC: 4 Str: 4 XL: 2 Next: 86% Magic: 0/8 EV: 11 Int: 22 God: Gold: 106 SH: 0 Dex: 13 Spells: 4/7 levels left rFire + . . (no weapon) rCold + . . (no shield) rNeg . . . i - +2 robe {rC+ rF+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons h - a +0 dagger Armour a - a +0 robe i - a +2 robe of resistance (worn) j - a +0 leather armour Scrolls d - a scroll of teleportation {unknown} e - a scroll of blinking {unknown} f - a scroll of poison {unknown} Potions b - a potion of magic c - 2 potions of heal wounds {unknown} g - a potion of haste {unknown} Skills: + Level 2.6 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Message History Terence is severely wounded. A hobgoblin comes into view. The searing ray hits Terence. Terence is almost dead. You finish channelling your searing ray. Terence hits you with a +0 short sword. You closely miss Terence. Terence is almost dead. A kobold comes into view. It is wielding a +0 dagger. Terence hits you with a +0 short sword. The hobgoblin hits you. The kobold shouts! You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 short sword. The hobgoblin hits you but does no damage. You completely miss Terence. Terence is almost dead. Terence misses you. The hobgoblin closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin, p - Terence Aim: a hobgoblin (79% to hit) The searing ray hits Terence but does no damage. Terence is almost dead. The searing ray misses the hobgoblin. (Press . to maintain the ray.) The hobgoblin closely misses you. Terence says, "Don't bother to defend, it's useless." Terence hits you with a +0 short sword. Terence attacks as he pursues you! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. Terence screams, "I'm going to kill you!" Terence attacks as he pursues you! Terence hits you with a +0 short sword. You die... Terence says, "Rest in peace." ...>#....#.### . ...##.....# .. #.##.#†.## ...#......## ..........## .).......†.## ............# ......K.....# .........g@.# ........g@..# ............# ...#........# .. ###.$....# . ##...... #....... #....... You could see Terence, 2 hobgoblins and a kobold. Vanquished Creatures An adder (D:2) A ball python (D:2) 2 bats (D:1) 2 endoplasms A giant cockroach (D:2) 2 goblins (D:1) 2 hobgoblins A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frankiepal the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 277 | D:1 | Found a faded altar of an unknown god. 551 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 939 | D:2 | Noticed Terence 959 | D:1 | Learned a level 2 spell: Searing Ray 960 | D:2 | Noticed Sigmund 1014 | D:2 | Reached skill level 5 in Conjurations 1092 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic, hellmonk_ecumenical_altar_zigzags, st_stairs_9 D:2: layout_rooms, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.6 Stealth | | 2.4 Spellcasting | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 25 Searing Ray || 2 Armour: Robe || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1105 | 998 | 107 | 0 | 899 | 2 | 552.5 | Dungeon | 1105 | 998 | 107 | 0 | 899 | 2 | 552.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1005 daAuts D:2: 100 daAuts