Dungeon Crawl Stone Soup version 0.34-a0-165-gd01ceb9fa2 (webtiles) character file. Game seed: 5952825886241542284 3 frankiepal the Grave Robber (level 1, -2/11 HPs) Began as a Poltergeist Necromancer on July 1, 2025. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (107 turns). frankiepal the Grave Robber (PoNe) Turns: 107, Time: 00:00:30 Health: -2/11 AC: 5 Str: 4 XL: 1 Next: 50% Magic: 2/3 EV: 11 Int: 17 God: Gold: 13 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - a potion of magic Skills: + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 34% 2d9 4% 2 Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 17% N/A 30% 4 Curse of Agony Necr 17% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (chance to affect: 56%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. You feel bolstered by spreading misfortune. Your soul wisp closely misses the gnoll. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the gnoll but do no damage. Your soul wisp touches the gnoll. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you but does no damage. Your soul wisp touches the gnoll. You hit the gnoll but do no damage. The gnoll is moderately wounded. Your soul wisp touches the gnoll. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is heavily wounded. Your soul wisp touches the gnoll but does no damage. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You die... #########.#### ##.## #...# #...# #.. #...# ... ##.## #.. ####.#### # #..r....# # #.....##@# #.....##j# #.....##*# #....J##.# #b....##.# ##.......# .r.## ### You could see a gnoll (weak, ally target, soul-splintered), a rat and a friendly soul wisp (summoned). Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frankiepal the Poltergeist Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 107 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_cross Action || total ---------------------------++------- Melee: Dagger || 26 Cast: Soul Splinter || 1 Stab: Distracted || 1 Sleeping || 1 Armour: Skin || 19 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 107 | 107 | 0 | 0 | 67 | 1 | 107.0 | Dungeon | 107 | 107 | 0 | 0 | 67 | 1 | 107.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 107 daAuts