freakyemo Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, -41, D:1) a +0 whip (10, -17, D:1) a +0 dagger (14, -7, D:1) a +0 robe (15, -19, D:1) a +0 club (16, -21, D:1) a +0 mace (20, -31, D:1) a +0 club (21, -34, D:1) a +0 club (24, -46, D:1) a +0 club (24, -35, D:1) a +0 plate armour (25, -23, D:1) a +0 short sword (37, -14, D:1) a +0 club (60, -11, D:1) a +0 whip Level 2 of the Dungeon (5, 15, D:2) a +0 buckler (9, 3, D:2) 24 arrows (9, 30, D:2) 4 bolts (16, -3, D:2) 8 arrows (16, 22, D:2) a +0 halberd (17, 22, D:2) a +0 club a +0 whip (18, 21, D:2) a +0 whip (26, 33, D:2) a +0 short sword (27, 18, D:2) a +0 pair of gloves (27, 48, D:2) a +0 club (29, 4, D:2) 21 arrows (30, 34, D:2) a +0 mace (38, 39, D:2) a +0 scale mail (39, 37, D:2) a +0 whip (40, 5, D:2) a +0 short sword (40, 37, D:2) a cursed +0 dagger Level 3 of the Dungeon (3, -22, D:3) a +0 club (3, -18, D:3) a +0 club (4, -23, D:3) a +0 mace a +0 ring mail (4, -22, D:3) a +0 trident a +0 leather armour (9, -23, D:3) 15 arrows (9, -22, D:3) a +0 dagger (11, -11, D:3) a +1 falchion of holy wrath a +0 scale mail (15, -32, D:3) a +0 hunting sling (21, -15, D:3) a +0 dagger a +0 club a +0 hunting sling a +0 dagger a cursed +0 animal skin a +2 helmet a +0 club a +0 dagger a +0 dagger (30, -42, D:3) a +0 chain mail (38, -13, D:3) a +0 short sword (40, -14, D:3) 22 bolts (42, -20, D:3) a +0 club (58, -13, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, 0, D:4) a +0 dagger a +0 robe (1, 1, D:4) a +0 short sword a +0 leather armour (2, 2, D:4) a cursed -2 dagger (3, 2, D:4) a cursed -3 dagger a +0 robe (8, -27, D:4) 17 arrows (12, 0, D:4) a +0 robe (14, -31, D:4) a +0 whip (14, -24, D:4) a scroll of identify (42, -11, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (3, 7, D:5) a +0 short sword of draining (4, -16, D:5) 23 arrows (4, 0, D:5) a +0 war axe of freezing (5, 0, D:5) a cursed -3 club a +0 ring mail a +0 flail (6, 1, D:5) a +0 blowgun (6, 3, D:5) a book of Geomancy (7, -9, D:5) a +1 dagger of electrocution (9, 5, D:5) 17 arrows (15, -15, D:5) 16 arrows (15, 0, D:5) a +0 robe (18, 16, D:5) a +1 dagger of venom (20, 5, D:5) a +0 hunting sling (24, 1, D:5) a +0 ring mail (27, 14, D:5) a +0 dagger a +0 robe the +5 war axe of Umerghaf {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. (27, 15, D:5) a +0 falchion of draining a +0 hand axe (29, 15, D:5) a +0 whip a +0 leather armour (31, 6, D:5) a +0 war axe (31, 7, D:5) a +0 long sword of slicing a +0 robe a +0 dagger (32, 12, D:5) a +0 flail a +0 leather armour (32, 14, D:5) a cursed -2 hand axe a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 club (7, -13, D:6) an uncursed staff of energy (19, 5, D:6) a +0 glaive (37, -11, D:6) a +0 flail (44, -27, D:6) a +0 short sword (48, 3, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a scroll of remove curse