frederrik2 Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, 33, D:1) a +0 short sword (8, -1, D:1) a +0 hand axe (28, -8, D:1) a +0 robe (32, -14, D:1) a +0 short sword (40, 21, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 dagger of Linearity {freeze, rN+} (5480 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. the +0 pair of boots of Cloud Cover {rElec Dex+2} (2270 gold) It affects your dexterity (+2). It insulates you from electricity. the ring "Hycygamn" {Fire *Corrode +Blink Str+3} (3970 gold) [ring of fire] It enhances your fire magic. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. It lets you blink. It may corrode you when you take damage. the ring "Nuhutaq" {rN+ Str+3 Int+5 Dex-5} (3330 gold) [ring of positive energy] It affects your strength (+3). It affects your intelligence (+5). It affects your dexterity (-5). It protects you from negative energy. (0, 0, D:2) a +0 whip (6, -21, D:2) a +0 mace (18, 3, D:2) a +0 leather armour (21, 1, D:2) a cursed ring of attention (27, -27, D:2) a +0 club (27, 15, D:2) a +0 robe (33, -30, D:2) a +0 club (35, -10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 29, D:3) a +0 leather armour (4, 5, D:3) a +0 club (11, 8, D:3) a +0 leather armour (12, -5, D:3) a cursed -2 club (24, -17, D:3) a +0 quarterstaff (26, -17, D:3) a +0 short sword (31, -25, D:3) a +0 hand axe (34, -21, D:3) a +0 dagger (42, -17, D:3) a +0 hand axe a +0 chain mail (44, -1, D:3) a +0 short sword (45, 6, D:3) a +0 spear (49, 17, D:3) a +0 club Level 4 of the Dungeon [Shop] Mamief's Book Boutique a book of Air (490 gold) a book of Enchantments (700 gold) a book of Minor Magic (280 gold) a book of the Tempests (980 gold) Xoudwais's Collected Works on Confrontation and Companions (770 gold) Spells Type Level Known a - Sting Conjuration/Poison 1 no b - Flame Tongue Conjuration/Fire 1 no c - Summon Small Mammal Summoning 1 yes d - Call Imp Summoning 2 no e - Bolt of Magma Conjuration/Fire/Earth 5 no f - Iskenderun's Battlesphere Conjuration/Charms 5 no g - Summon Demon Summoning 5 no the Disquisition on the Volcanoes and Envenoming (938 gold) Spells Type Level Known a - Flame Tongue Conjuration/Fire 1 no b - Conjure Flame Conjuration/Fire 3 no c - Ignite Poison Fire/Transmutation/Poison 3 no d - Alistair's Intoxication Transmutation/Poison 5 no e - Bolt of Fire Conjuration/Fire 6 no a book of Minor Magic (280 gold) a manual of Hexes (1545 gold) a book of Cantrips (280 gold) (0, 0, D:4) a +0 ring mail (7, -27, D:4) a +0 hunting sling (10, -20, D:4) a +0 giant club (13, 4, D:4) a +0 robe (16, 9, D:4) a +0 club (17, 17, D:4) a +0 dagger (18, -10, D:4) 25 arrows (21, -18, D:4) a +0 hand axe (25, 3, D:4) a +0 hand axe a +0 leather armour (34, -24, D:4) a +0 leather armour (37, -8, D:4) 19 arrows Level 5 of the Dungeon (13, -1, D:5) a cursed -3 club (14, 0, D:5) a +0 leather armour a +0 short sword (22, -6, D:5) a +0 flail a +0 leather armour (22, -5, D:5) a +0 dagger (29, -30, D:5) a +0 dagger a +0 robe (30, -26, D:5) a cursed -3 short sword a +0 leather armour (34, -6, D:5) a +0 leather armour (52, -2, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (8, 6, D:6) an adder corpse (12, 8, D:6) a +1 hand axe of electrocution (19, -6, D:6) a +2 leather armour of cold resistance (20, -25, D:6) a +0 hand axe a +0 leather armour (26, -23, D:6) a +0 chain mail (26, 5, D:6) a +0 ring mail (26, 7, D:6) a +0 leather armour (29, 14, D:6) a +0 dagger a +0 robe (30, -1, D:6) a cursed +0 robe a +0 dagger of venom an orc corpse (skeletalised by now) (32, -25, D:6) 17 stones (32, -4, D:6) a +0 ring mail a +0 trident an orc skeleton (33, -11, D:6) a +0 giant spiked club (33, -5, D:6) an uncursed amulet of faith a +0 short sword (34, -22, D:6) 18 gold pieces (34, -10, D:6) a -1 buckler