freekh Level 1 of the Dungeon (0, 0, D:1) 17 stones (3, -12, D:1) a +0 whip 4 stones (5, 7, D:1) 30 sling bullets (6, -4, D:1) a +0 club (11, -28, D:1) a +0 scale mail (13, -7, D:1) a +0 hand axe (15, -10, D:1) 13 poisoned needles (15, 2, D:1) a +0 dagger (18, 2, D:1) a +0 club (25, -24, D:1) a +0 dagger (25, 8, D:1) a +0 club (27, -14, D:1) 17 bolts (28, -25, D:1) a +0 club (58, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 stones (6, -40, D:2) a cursed -1 club (9, 11, D:2) a +0 dagger (10, 10, D:2) a +0 ring mail (12, -33, D:2) a +0 short sword (13, -3, D:2) 23 stones (15, 7, D:2) a +0 leather armour (26, -34, D:2) a +0 ring mail (26, 5, D:2) 20 sling bullets (29, -11, D:2) a +0 club (38, -37, D:2) 24 arrows (38, 12, D:2) a +0 ring mail (41, 11, D:2) a +0 club (46, -5, D:2) a +0 whip (56, -43, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 12 sling bullets (0, 2, D:3) 14 stones (8, 13, D:3) a +0 dagger (9, 15, D:3) 27 sling bullets (10, 2, D:3) a +0 dagger (11, 36, D:3) a +0 hand axe (18, 4, D:3) a cursed -1 dagger (20, 9, D:3) a +0 club a +0 hunting sling 21 stones a +0 dagger a +0 ring mail (22, -7, D:3) 30 stones (24, -4, D:3) a +0 ring mail (27, -2, D:3) 20 stones (28, 0, D:3) a +0 flail a +1 ring mail of magic resistance a +0 hand axe a +0 hand axe a +0 leather armour a +0 leather armour (28, 9, D:3) a cursed -3 short sword (30, 0, D:3) a +1 dagger (32, 16, D:3) 23 stones (33, 19, D:3) 15 stones (34, 19, D:3) a +0 club (36, 23, D:3) 25 stones (37, 25, D:3) a +0 whip (38, 11, D:3) 19 stones (54, 26, D:3) 20 stones (59, 2, D:3) a +0 club a +0 ring mail (59, 28, D:3) 9 stones (62, 14, D:3) a +0 mace of crushing Level 4 of the Dungeon (0, 0, D:4) 13 bolts (19, 6, D:4) 16 stones (36, 16, D:4) a cursed +0 scale mail (38, 18, D:4) a +0 mace a +0 leather armour a +0 leather armour a +0 leather armour a +0 club the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (55, -15, D:4) a +0 great sword Level 5 of the Dungeon (0, 0, D:5) a +0 falchion a +0 leather armour a +0 club a +0 leather armour (1, -2, D:5) a +2 short sword of speed (3, -14, D:5) a +0 mace (8, -23, D:5) a +0 short sword (15, -3, D:5) an uncursed amulet of harm (16, -3, D:5) 3 potions of heal wounds (19, 3, D:5) a cursed -3 club (23, -30, D:5) 11 sling bullets (37, -29, D:5) a +0 quarterstaff (40, -19, D:5) a +0 war axe (40, -16, D:5) 19 bolts Level 6 of the Dungeon [Shop] Gewydyoch's Magic Scroll Shoppe a scroll of remove curse (42 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of brand weapon (280 gold) a scroll of teleportation (42 gold) a scroll of remove curse (42 gold) a scroll of fog (28 gold) a scroll of magic mapping (49 gold) (0, 0, D:6) a cursed +0 arbalest (1, 1, D:6) a +0 long sword (4, 0, D:6) a +0 short sword (5, -2, D:6) the +2 short sword "Itihuaf" {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. (8, 19, D:6) 25 stones (15, -19, D:6) 28 arrows (15, -6, D:6) a cursed +0 great sword a +0 robe (18, 3, D:6) 27 sling bullets (25, 9, D:6) a +0 shortbow 11 arrows (28, -15, D:6) a cursed staff of conjuration (30, 14, D:6) a +0 ring mail (52, 30, D:6) a +0 robe a +0 dagger (53, 27, D:6) a +0 flail (53, 28, D:6) a +0 dagger (53, 29, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (1, -3, D:7) a +1 spear a cursed +0 robe (2, -4, D:7) a +3 falchion a +0 robe (2, 4, D:7) a +0 ring mail (3, 7, D:7) a +0 flail a +0 robe (4, 6, D:7) a cursed +0 dire flail a cursed +0 robe (8, 11, D:7) an arrow (8, 12, D:7) 2 arrows (9, 13, D:7) a +0 shortbow 12 arrows (13, -21, D:7) a +0 whip a +0 whip of draining a +0 flail (13, -20, D:7) a +0 club (32, -10, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Zummum's Antique Armour Emporium a +0 leather armour (40 gold) a +0 plate armour of cold resistance (600 gold) a +1 leather armour of poison resistance (220 gold) a +0 scale mail (80 gold) a +0 leather armour (40 gold) a +0 robe (14 gold) a +0 centaur barding (460 gold) a +0 ring mail (80 gold) (0, 0, D:8) an uncursed staff of cold (13, -21, D:8) a +0 robe (13, 0, D:8) a +0 shortbow 15 arrows (32, 4, D:8) an uncursed amulet of guardian spirit (33, -3, D:8) 17 stones (35, 13, D:8) 23 sling bullets (36, -7, D:8) 8 javelins (38, 5, D:8) a +0 falchion (46, 8, D:8) a +0 giant club (54, 9, D:8) a +0 leather armour (56, 19, D:8) 14 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (4, 14, D:9) 20 arrows (9, 22, D:9) a +0 giant club (10, -8, D:9) 19 stones (15, 8, D:9) a +0 ring mail (24, 7, D:9) a +0 giant club (29, -5, D:9) a +0 flail (30, 16, D:9) 17 stones (35, 5, D:9) 8 javelins of penetration (37, 3, D:9) a +0 arbalest the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 13 gold pieces (45, -26, Lair:1) 6 gold pieces (46, -26, Lair:1) 7 gold pieces (49, -46, Lair:1) 12 gold pieces