Dungeon Crawl Stone Soup version 0.27-a0-1324-ge0d8e047f6 (webtiles) character file. Game seed: 13878364671096162758 492 freidrichen the Sneak (level 6, 42/42 HPs) Began as a Vampire Enchanter on June 21, 2021. Quit the game on level 5 of the Dungeon on June 23, 2021. The game lasted 00:27:29 (5280 turns). freidrichen the Sneak (Vampire Enchanter) Turns: 5280, Time: 00:27:30 Health: 42/42 AC: 4 Str: 7 XL: 6 Next: 91% Magic: 10/10 EV: 13 Int: 17 God: Gold: 211 SH: 0 Dex: 17 Spells: 5/11 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . A - +0 robe {Archmagi} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . o - +0 pair of gloves Will ..... n - +0 pair of boots Stlth ++++...... l - amulet of magic regeneration HPRegen 0.34/turn g - ring of wizardry MPRegen 0.37/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 211 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) v - a +0 short sword w - a +0 hunting sling Missiles d - 28 poisoned darts (quivered) s - 3 boomerangs Armour b - a +0 robe f - a +0 kite shield n - a +0 pair of boots (worn) o - a +0 pair of gloves (worn) u - a +0 leather armour A - a +0 robe of the Archmagi (worn) Jewellery g - a ring of wizardry (left hand) l - an amulet of magic regeneration (around neck) Wands y - a wand of iceblast (8) Scrolls c - a scroll of fog {unknown} h - a scroll of enchant weapon {unknown} i - 2 scrolls of magic mapping {unknown} k - a scroll of immolation {unknown} p - a scroll of silence {unknown} q - 2 scrolls of identify r - 2 scrolls of blinking {unknown} t - 2 scrolls of fear {unknown} Potions e - 5 potions of attraction j - a potion of invisibility m - a potion of haste {unknown} x - a potion of heal wounds {unknown} z - a potion of degeneration {unknown} B - a potion of brilliance {unknown} Skills: + Level 0.5 Fighting + Level 2.9 Short Blades + Level 1.6 Throwing + Level 2.4 Dodging + Level 7.7 Stealth - Level 3.0 Spellcasting + Level 6.0 Hexes + Level 2.2 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 37% N/A 1% 1 b - Ensorcelled Hibernat Hex/Ice 48% N/A 1% 2 c - Tukima's Dance Hex 34% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 34% N/A 1% 3 Freeze Ice 60% 1d8 2% 1 Dazzling Flash Conj/Hex 38% N/A 6% 3 Frozen Ramparts Ice 30% 1d5 9% 3 Ozocubu's Armour Ice 15% N/A 9% 3 Metabolic Englaciation Hex/Ice 12% N/A 32% 5 Hailstorm Conj/Ice 9% 3d4 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:5 : Annotations: D:4 2 runed translucent doors, exclusions: hound and ogre, fly's ghost, novice HuDe D:5 exclusions: water moccasin and yak, Sigmund Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You open the door. An adder comes into view. Found 6 stones. There is an open door here. The helpless adder fails to defend itself. You perforate the adder like a sieve!!! You kill the adder! You see here an adder corpse. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Things that are here: a +0 dagger; an orc corpse There is an open door here. You open the door. There is an open door here. Found a stone staircase leading up. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Press: ? - help, v - describe, . - travel Here: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep) The floor. Placed new exclusion. You open the door. There is an open door here. You open the door. There is an open door here. A water moccasin skeleton is nearby! A water moccasin skeleton is nearby! A water moccasin skeleton is nearby! You open the door. There is an open door here. You close the door. Save game and exit? Okay, then. Save game and exit? Level annotation: exclusions: water moccasin and yak, Sigmund Welcome back, freidrichen the Vampire Enchanter. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#....# #.....# .........'....#. .'....# #.....# .........#....#. .###### #.....# .........#....#. ......# #.....##+#####..##..#... ......# #.....#...#####'##..#### ......# #.....#.........#....# ......# #.....#.........#....# ......# #.....+.........#....# .###### #.....#@........#....# .# #.....#.........#....# .# #.....#...########'##### .# #.....#...########<###.# .# #.....#....#...#...#.... .# #....)+....'...#...'.... .# ###.....###'##..##..###.## .# S.............#..##..###.## .# ..............+............ There were no monsters in sight! Vanquished Creatures An ogre (D:5) Blork the orc (D:5) A scorpion (D:5) 2 bullfrog zombies (D:5) A hound (D:5) An orc priest (D:3) A hound skeleton (D:4) 5 adders A howler monkey skeleton (D:4) An ufetubus (D:5) 4 dart slugs 10 orcs 8 endoplasms 2 giant cockroaches 7 goblins 7 hobgoblins 5 jackals 5 kobolds 2 quokkas 11 ball pythons A frilled lizard (D:1) 6 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | freidrichen the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 256 | D:1 | Reached skill level 5 in Stealth 256 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 259 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1001 | D:1 | Reached skill level 5 in Hexes 1574 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1574 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 2519 | D:3 | Reached skill level 6 in Stealth 2519 | D:3 | Reached skill level 1 in Ice Magic 2519 | D:3 | Reached XP level 4. HP: 14/27 MP: 0/7 2764 | D:4 | Found a runed translucent door. 2788 | D:4 | Noticed fly's ghost (novice HuDe) 2793 | D:4 | Noticed an ogre 3221 | D:3 | Found a faded altar of an unknown god. 3664 | D:3 | Reached XP level 5. HP: 29/31 MP: 8/8 3836 | D:4 | Upgraded the game from 0.27-a0-1317-gd1140b374c to | 0.27-a0-1324-ge0d8e047f6 3840 | D:4 | Learned a level 3 spell: Tukima's Dance 4191 | D:4 | Found a runed translucent door. 4534 | D:5 | Entered Level 5 of the Dungeon 4546 | D:5 | Noticed an ogre 4667 | D:5 | Noticed Blork the orc 4672 | D:5 | Killed Blork the orc 4673 | D:5 | Reached skill level 1 in Throwing 4673 | D:5 | Reached skill level 7 in Stealth 4685 | D:5 | Noticed a water moccasin 4749 | D:5 | Reached XP level 6. HP: 22/41 MP: 10/10 4958 | D:5 | Noticed a yak 4958 | D:5 | Noticed a yak 4958 | D:5 | Noticed a yak 5027 | D:5 | Found Hol Teir's Book Boutique. 5240 | D:5 | Noticed Sigmund 5280 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic D:2: layout_basic, kennysheep_generic_room_3 D:3: layout_basic, hellmonk_ecumenical_altar_arch_garden, kennysheep_generic_room_15 D:4: layout_basic, ebering_ghost_sewer_f D:5: layout_gridville, serial_shops, shop, uniq_sigmund, uniq_blork_the_orc Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 5 6 7 | 7.7 Hexes | 5 6 | 6.0 Ice Magic | 1 2 | 2.2 Short Blades | 2 | 2.9 Throwing | 1 | 1.6 Spellcasting | 3 | 3.0 Fighting | | 0.5 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 78 | 135 || 213 Bite | 2 | 6 || 8 Throw: Dart | | 5 || 5 Boomerang | | 2 || 2 Cast: Corona | 10 | 20 || 30 Ensorcelled Hiber | 18 | 15 || 33 Tukima's Dance | | 1 || 1 Abil: Exsanguinate | 1 | || 1 Revivify | 1 | || 1 Use: Scroll | 3 | 1 || 4 Stab: Sleeping | 30 | 21 || 51 Armor: Robe | 13 | 27 || 40 Dodge: Dodged | 31 | 68 || 99 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5262 | 5048 | 214 | 1096 | 2866 | 5 | 1052.4 | Dungeon | 5262 | 5048 | 214 | 1096 | 2866 | 5 | 1052.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1486 daAuts D:4: 1429 daAuts D:2: 899 daAuts D:3: 747 daAuts D:5: 700 daAuts