Dungeon Crawl Stone Soup version 0.32-a0-999-gfa1cc04b1d (webtiles) character file. frejav the Chiller (Merfolk Ice Elementalist) Turns: 207, Time: 00:02:30 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 14 God: Gold: 29 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . d - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 29 gold pieces. Inventory: Hand Weapons d - a +0 sling (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll labelled YDUOXO SIRPHIREEGOU Potions b - a potion of magic Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.5 Ice Magic You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Apportation Tloc 2% N/A 24% 1 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Jinxbite Hex 2% N/A 34% 2 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the rat! You see here a rat corpse. You now have 29 gold pieces (gained 2). A ball python comes into view. The ball python hisses angrily. A ball python is nearby! The ball python bites you. The ball python closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python You freeze the ball python. The ball python is severely wounded. The ball python seems to slow down. The ball python bites you. The ball python misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, slow) You freeze the ball python. You kill the ball python! Found a sling. Okay, then. You have nothing you can fire or use right now. There are no items here. Unknown command. Search for what [? for help]? sling Found a book of Party Tricks. You see here a +0 sling. d - a +0 sling d - a +0 sling (weapon) You pick up a book of Party Tricks and begin reading... You add the spells Apportation, Jinxbite and Alistair's Intoxication to your library. Okay, then. Found Biecu's Jewellery Emporium. There is an entrance to Biecu's Jewellery Emporium here. You can access your shopping list by pressing '$'. Found a leather armour. ############ ##############........... .......∩.#..........#.### ##.................###.## #.###.#.#####.##.## ##.. #[###.#.#####.##..###.## #......@....#.##...#..## #.!##.#.###.#.###...†... .....# #.# #.###.## ..##...# #.#.###.###.## #. #.... .............. # ....# #.###.......## #..... ..........#.## #...## #............. #####......... There are no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frejav the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 199 | D:1 | Found Biecu's Jewellery Emporium. Illustrated notes Action || total ---------------------------++------- Cast: Freeze || 7 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 206 | 199 | 7 | 0 | 167 | 1 | 206.0 | Dungeon | 206 | 199 | 7 | 0 | 167 | 1 | 206.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 206 daAuts