fritzmikael Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 6, D:1) a +0 club (10, 6, D:1) a +0 club (31, 39, D:1) a +0 club (38, -1, D:1) a +0 ring mail (41, 25, D:1) a cursed -1 club (45, 35, D:1) a +0 leather armour (50, 13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (9, -23, D:2) 15 arrows (10, -43, D:2) a +0 dagger (10, -41, D:2) a +0 dagger (16, 5, D:2) a +0 dagger (27, -34, D:2) a +0 falchion (36, -20, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -1, D:3) a +0 dagger a +0 robe a +0 club a +0 chain mail (2, 0, D:3) a +0 dagger a +0 scale mail (7, -1, D:3) a +0 dagger (13, -27, D:3) a +0 dagger a +0 robe (13, 32, D:3) a +0 club (14, -26, D:3) a +2 mace of holy wrath a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 ring mail (16, -22, D:3) 20 sling bullets (16, -2, D:3) a +0 dagger a cursed +0 leather armour (20, -13, D:3) 22 arrows (21, -12, D:3) 23 bolts (22, -12, D:3) a +0 mace (29, 10, D:3) a +0 leather armour (30, -29, D:3) a +0 leather armour (31, 2, D:3) a +0 short sword (33, 1, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 14 bolts (7, 24, D:4) 11 arrows (10, 15, D:4) a +0 ring mail (36, 28, D:4) a +0 trident 3 boomerangs a +0 scale mail (37, 28, D:4) a +0 flail a +0 ring mail (43, 0, D:4) a +1 scythe of pain a +0 robe (47, 1, D:4) a +0 chain mail (49, 32, D:4) 16 sling bullets Level 5 of the Dungeon (0, 0, D:5) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (1, -29, D:5) a +0 mace (1, -27, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (16, -17, D:5) a +0 hunting sling (18, 3, D:5) a +2 hand axe of freezing a +0 leather armour a +0 dagger a +0 robe (21, 10, D:5) a +0 robe (22, -32, D:5) a +0 halberd (36, -25, D:5) a +0 whip (36, -24, D:5) a +0 robe (36, -23, D:5) a +0 dagger (37, -25, D:5) a +0 club (37, -23, D:5) a +0 short sword (46, -31, D:5) a +0 dagger (52, -9, D:5) a scroll of random uselessness (52, 6, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 flail (1, -1, D:6) a +0 flail (1, 0, D:6) a +0 flail a +0 halberd (1, 14, D:6) a +0 short sword (3, 10, D:6) a +0 giant club (6, 3, D:6) a +0 hand axe (8, 0, D:6) a +0 giant spiked club (22, 27, D:6) 12 arrows (34, 8, D:6) a +0 dagger (34, 17, D:6) a +0 war axe a +0 leather armour a +0 war axe a +0 plate armour (34, 18, D:6) a +0 hand axe 5 boomerangs a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 14 arrows (1, 2, D:7) an arrow (5, 14, D:7) a +0 shortbow 9 arrows (7, -8, D:7) a +0 whip (8, 29, D:7) a +0 leather armour (11, -7, D:7) a +0 hand axe (13, 6, D:7) a +0 whip (14, 4, D:7) the +6 whip "Ophipn" {venom, *Contam rPois rN+} It poisons the flesh of those it strikes. It protects you from poison. It protects you from negative energy. It causes magical contamination when unequipped. a +0 flail (14, 8, D:7) 2 potions of degeneration a cursed amulet of inaccuracy (16, 4, D:7) a +0 dagger (unseen) (41, 2, D:7) a +0 giant club (42, 16, D:7) a +0 dagger (43, 16, D:7) a +0 trident a +0 chain mail (44, 16, D:7) a +0 dagger a +0 scale mail a +0 falchion 5 boomerangs (52, 36, D:7) a +2 dagger of draining (60, -3, D:7) a +0 shortbow 14 arrows (60, 34, D:7) 7 arrows (63, -2, D:7) 17 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 robe (4, 2, D:8) a +0 robe a +0 battleaxe (5, 2, D:8) a cursed +0 robe a +0 flail (6, 1, D:8) a +0 robe a +2 spear (7, -11, D:8) a +0 scale mail a +0 dagger (9, 19, D:8) a +0 ring mail (10, -2, D:8) a +0 dagger of venom (12, 22, D:8) 20 arrows (17, 28, D:8) a +0 naga barding (18, 21, D:8) a +0 robe a +0 dagger (18, 24, D:8) a +0 whip (19, 20, D:8) a +0 hand axe (20, 18, D:8) a +0 whip a cursed -1 dagger (20, 19, D:8) a +0 plate armour 4 boomerangs a +0 hand axe (21, 10, D:8) a +0 giant club a +0 giant club (21, 18, D:8) a +0 robe a +0 dagger (22, 18, D:8) a +0 scale mail (22, 19, D:8) a +0 short sword (25, 23, D:8) a +0 leather armour a +0 short sword (25, 24, D:8) a +0 short sword (25, 25, D:8) a +0 hand axe (25, 26, D:8) a +0 dagger (26, 24, D:8) a +0 ring mail (27, 25, D:8) a +0 club (27, 26, D:8) a +0 dagger (29, 10, D:8) a +0 mace (30, 9, D:8) a +0 ring mail a +0 hand axe (30, 10, D:8) a +0 hunting sling a +0 plate armour a +0 flail (30, 12, D:8) a cursed -1 dagger (31, 12, D:8) 5 boomerangs a +0 flail (44, 23, D:8) a +0 whip (45, 11, D:8) a +0 giant club (46, -3, D:8) 4 large rocks (47, 17, D:8) a +0 giant club a +0 giant club (48, -4, D:8) a +0 short sword a cursed -2 short sword (48, 34, D:8) a +0 mace of venom (51, -4, D:8) 7 javelins (53, 21, D:8) a +0 leather armour a +0 club a +0 leather armour a +0 flail (54, 21, D:8) a +0 chain mail a +0 hand axe (54, 23, D:8) a +0 whip a +0 dagger of speed Level 9 of the Dungeon (0, 0, D:9) 15 sling bullets (9, 11, D:9) a +2 scythe of venom (12, 44, D:9) a +0 robe (18, 22, D:9) 17 arrows (21, 19, D:9) a +0 leather armour a +0 hand axe (27, 17, D:9) a +0 ring mail 2 boomerangs a +0 flail a +0 chain mail a +0 hand axe (29, 23, D:9) a +0 robe (40, 8, D:9) a +0 ring mail (43, 27, D:9) 15 bolts (47, 28, D:9) a +0 quarterstaff a cursed -3 hunting sling 25 sling bullets (53, 5, D:9) a +0 long sword (57, 14, D:9) a +0 shortbow 14 arrows (57, 16, D:9) an arrow (57, 17, D:9) an arrow (57, 18, D:9) an arrow Level 10 of the Dungeon (10, -24, D:10) 14 arrows (11, -14, D:10) a scroll of random uselessness (13, -34, D:10) a +0 leather armour (14, -14, D:10) a +0 dagger a cursed +0 robe (15, -14, D:10) a +0 mace (15, -13, D:10) a +2 hand axe of venom a +0 chain mail (18, -17, D:10) a +0 war axe a cursed +0 leather armour (25, -14, D:10) a +0 falchion (26, 19, D:10) a +0 short sword (28, -17, D:10) an uncursed staff of death (31, -33, D:10) a +0 leather armour a +0 ring mail (34, -24, D:10) a +0 long sword (38, -12, D:10) a +0 spear (38, -11, D:10) a +0 club a +0 spear a +0 ring mail (40, -15, D:10) a +0 flail (45, 9, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) a cursed +0 ring mail (3, -29, D:11) 19 arrows (3, -18, D:11) 27 arrows a +1 shortbow of flaming a +0 shortbow (4, -20, D:11) 12 arrows a +0 shortbow (4, -19, D:11) 6 arrows (4, -18, D:11) 18 arrows a +0 shortbow (5, -19, D:11) an arrow (5, -17, D:11) 2 arrows (7, -23, D:11) 22 arrows (9, -19, D:11) an arrow (12, -19, D:11) a +0 troll leather armour (15, -21, D:11) a +0 club (15, -1, D:11) a +0 war axe a +0 leather armour a +1 flail of crushing a cursed -1 dagger a +0 flail (20, 6, D:11) a +0 club (24, -6, D:11) 21 sling bullets (28, -37, D:11) a +0 scale mail a +2 long sword (29, -3, D:11) a +0 short sword 5 boomerangs a +0 leather armour (33, -3, D:11) a +0 giant club (33, 10, D:11) a +0 dagger a +0 robe (43, -4, D:11) 18 arrows (44, 5, D:11) a cursed +0 buckler (45, -17, D:11) a +0 giant spiked club Level 12 of the Dungeon (16, -8, D:12) a +0 chain mail the Ecumenical Temple a Gauntlet (2, -2, Gauntlet) a potion of experience (3, -16, Gauntlet) a +0 ring mail (3, -2, Gauntlet) a +4 quarterstaff (6, -16, Gauntlet) a book of Geomancy (6, -2, Gauntlet) 25 gold pieces (17, -16, Gauntlet) the +0 pair of gloves of Tikhlud {+Fly rC+ MR+ rCorr} It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. It provides partial protection from all sources of acid and corrosion. (17, -2, Gauntlet) 19 stones (20, -16, Gauntlet) 20 gold pieces (22, -2, Gauntlet) 18 stones (31, -16, Gauntlet) a potion of brilliance (34, -16, Gauntlet) Exzatul's Incunabulum of the Congealing Escort Spells Type Level Known a - Summon Small Mammal Summoning 1 yes b - Summon Lightning Spire Summoning/Air 4 yes c - Ozocubu's Refrigeration Ice 6 no d - Dragon's Call Summoning 9 no (36, 1, Gauntlet) a +0 trident (36, 3, Gauntlet) a +0 pair of gloves of archery