fritzmikael Level 1 of the Dungeon (0, 0, D:1) 13 bolts (1, 42, D:1) a +0 whip (6, 19, D:1) a +0 hunting sling (8, 14, D:1) 16 bolts (10, 38, D:1) a +0 club (15, -6, D:1) a +0 dagger (15, 0, D:1) a +0 club (15, 27, D:1) 16 sling bullets (16, 11, D:1) a +0 club (26, 17, D:1) a +0 short sword (35, 18, D:1) a +0 dagger (36, 8, D:1) a +0 spear (38, 17, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 centaur barding (10, -17, D:2) a cursed -3 club (10, -13, D:2) a +0 club (16, -27, D:2) a +0 pair of gloves (17, -9, D:2) a +0 club (19, -37, D:2) a +0 pair of gloves (26, -20, D:2) a +0 war axe (29, 3, D:2) a +0 robe (38, -4, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) an arrow (2, -4, D:3) a +0 shortbow 24 arrows (2, -3, D:3) a +0 dagger (5, -2, D:3) a +0 war axe a +0 scale mail (6, 0, D:3) a +0 morningstar a +0 leather armour (6, 1, D:3) a +0 flail (8, 2, D:3) 2 boomerangs (10, 3, D:3) a +0 short sword (10, 5, D:3) a +0 flail a +0 chain mail (11, 13, D:3) a +0 flail a +0 leather armour (12, 4, D:3) a +0 dagger a +0 ring mail (18, -16, D:3) 13 bolts (22, 28, D:3) a +0 halberd (23, 28, D:3) a +0 spear a +0 leather armour a +0 club (34, -8, D:3) 11 arrows (35, 17, D:3) a +0 club (37, -7, D:3) a cursed +0 club a +0 falchion (39, -7, D:3) a +0 club a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 scale mail a cursed -2 dagger a +0 flail (0, 44, D:4) a +0 quarterstaff (3, 34, D:4) a +0 flail (10, 36, D:4) a +0 spear (11, 34, D:4) a +0 halberd (11, 38, D:4) a +0 robe (12, 0, D:4) a +0 giant club (16, 12, D:4) a +0 dagger (22, 4, D:4) 6 gold pieces (22, 5, D:4) the +1 scale mail of the Republic {MP+9} It affects your magic capacity (+9). (22, 6, D:4) 9 gold pieces (22, 7, D:4) a +0 hand axe (22, 22, D:4) a +0 whip a +0 ring mail a +0 hand axe a +0 dagger a +0 robe (23, 4, D:4) 11 gold pieces (23, 8, D:4) 15 gold pieces (24, 22, D:4) a +0 mace a +0 scale mail (27, 2, D:4) a +0 short sword (33, 20, D:4) a +0 whip a +0 giant club (33, 21, D:4) a +0 flail (37, 32, D:4) 17 sling bullets (38, 20, D:4) a +0 falchion (41, -1, D:4) a +0 leather armour (46, 20, D:4) a +0 whip (47, 19, D:4) a +0 halberd (62, 9, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (2, -1, D:5) 23 sling bullets (18, 24, D:5) 16 bolts (19, -3, D:5) a +0 chain mail (24, 20, D:5) a +0 club (26, 21, D:5) a +0 ring mail (27, 12, D:5) a +0 short sword a +0 plate armour (27, 13, D:5) a +0 flail a +0 hand axe a +0 chain mail (34, 0, D:5) a +0 pair of gloves (38, 33, D:5) a +0 dagger a +0 robe (39, 19, D:5) 17 arrows (39, 35, D:5) a +0 dagger 3 boomerangs a +0 ring mail (43, 43, D:5) a +0 leather armour (44, 30, D:5) 2 poisoned darts (48, 32, D:5) 5 large rocks (52, -2, D:5) 8 boomerangs Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (0, 15, D:6) 11 bolts (4, 40, D:6) 16 sling bullets (5, 0, D:6) 18 bolts (9, 9, D:6) a +0 dagger a +0 robe (10, 9, D:6) a +0 club a +0 scale mail a +0 dire flail a +0 chain mail (10, 43, D:6) a +0 leather armour (15, 21, D:6) a +0 ring mail (21, 21, D:6) a throwing net (36, 20, D:6) an arrow (37, 20, D:6) an arrow 7 javelins (38, 18, D:6) a +0 shortbow 13 arrows (39, 17, D:6) an arrow (40, 35, D:6) a +0 plate armour Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 hand axe "Decrozit" {drain, Dex+2} (5160 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). the ring "Imoxke Nucer" {rF+ MR+ Dex+3} (4390 gold) [ring of protection from fire] It affects your dexterity (+3). It protects you from fire. It affects your resistance to hostile enchantments. the +9 mace of Bankruptcy {crush, rC+} (6350 gold) It inflicts extra damage upon your enemies. It protects you from cold. the ring "Bemexufa" {rF+ Stlth-} (2150 gold) [ring of attention] It protects you from fire. It makes you less stealthy. (0, 0, D:7) a +2 short sword of freezing a +0 robe (0, 1, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail (0, 2, D:7) a +0 flail (7, -21, D:7) a +0 scimitar a cursed -2 scale mail (11, -26, D:7) a +0 club a +0 dagger a cursed -1 robe (12, -26, D:7) a +0 whip (13, -25, D:7) a +0 club a +0 dagger a +0 robe (14, -10, D:7) a +1 dagger of venom a +0 short sword of holy wrath a +1 short sword of electrocution (18, -11, D:7) a +0 short sword (18, -10, D:7) a +0 shortbow 24 arrows (22, 22, D:7) 2 boomerangs (29, 22, D:7) a +0 ring mail (30, 21, D:7) a +0 dagger a +0 short sword (30, 22, D:7) a +0 dagger 4 boomerangs (31, -23, D:7) a +0 dagger (45, -25, D:7) a +0 rapier a +0 leather armour (47, -25, D:7) a +0 dagger a +0 robe (49, -10, D:7) 18 arrows (49, 12, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) 22 arrows (3, 5, D:8) a +0 giant club a +0 giant spiked club (4, 2, D:8) a +0 dagger a +0 robe (5, 5, D:8) a +0 dagger a cursed +0 robe (8, 33, D:8) a +0 club 5 silver boomerangs a +0 chain mail a +0 short sword (13, 29, D:8) a +0 dagger (14, 14, D:8) a +0 hand axe (16, 9, D:8) a cursed -3 club (18, 49, D:8) 5 boomerangs (25, 4, D:8) a +0 shortbow 15 arrows (37, 41, D:8) a +2 centaur barding (38, 21, D:8) an arrow (40, 23, D:8) a +0 shortbow 23 arrows (42, 30, D:8) 18 arrows (52, 26, D:8) an arrow (52, 27, D:8) a +0 shortbow 19 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 whip (0, 1, D:9) a +0 short sword a +0 short sword (0, 2, D:9) a +0 club (5, -9, D:9) 19 arrows (10, -27, D:9) 5 silver boomerangs (39, -19, D:9) a cursed +2 spear a +0 robe a +0 spear a +0 robe (39, -18, D:9) a cursed +4 hand axe a +0 robe (44, -26, D:9) a +1 long sword of holy wrath Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (3, 20, D:10) a +0 club (4, 21, D:10) a cursed +0 leather armour (5, 21, D:10) a +0 dagger a +0 robe a +0 club (6, -1, D:10) a +0 quarterstaff a +0 hunting sling 23 sling bullets a +3 ring mail of fire resistance (8, -2, D:10) a sling bullet (10, 22, D:10) a +0 dagger a +2 robe of positive energy (20, -11, D:10) a book of Callings (20, 10, D:10) a +0 quarterstaff (21, 16, D:10) a +0 halberd a cursed +0 plate armour a +0 flail a +0 leather armour (21, 17, D:10) a +0 club (22, -2, D:10) a +0 club (22, -1, D:10) a +0 dagger (22, 1, D:10) a +0 club (32, -9, D:10) a +0 robe (44, 8, D:10) a +0 rapier Level 11 of the Dungeon [Shop] Feinap's Weapon Shop a +0 mace (54 gold) the +7 spear "Deipt" {holy, Str+2} (928 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). a +0 morningstar (72 gold) 27 stones (48 gold) the +5 scythe "Socves" {vamp, rF- rC+++ MP+9 Dex-3} (1468 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-3). It makes you vulnerable to fire. It renders you almost immune to cold. It affects your magic capacity (+9). a +0 flail (63 gold) 15 sling bullets (135 gold) 15 stones (27 gold) a +0 halberd (72 gold) [Shop] Rahojig's Weapon Shop a +2 halberd of freezing (307 gold) a +4 battleaxe of flaming (539 gold) a +0 falchion (48 gold) a +2 quarterstaff of speed (384 gold) the +11 plutonium sword {*Contam Stlth-} (1600 gold) It causes magical contamination when unequipped. It makes you less stealthy. a +0 shortbow (48 gold) 26 stones (41 gold) [Shop] Maymocru's Weapon Boutique a +2 spear of venom (171 gold) a +2 hand crossbow of velocity (189 gold) the +10 quick blade of Twilight {pierce, Dex+2} (920 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). a +5 fustibalus of flaming (594 gold) a +0 war axe (38 gold) 19 arrows (41 gold) a +0 spear (33 gold) 29 arrows (63 gold) a +0 war axe (38 gold) (0, 0, D:11) the +5 glaive of the Swamp {freeze, +Rage rPois Str+3 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from poison. It lets you go berserk. It makes you more stealthy. a potion of degeneration (2, 7, D:11) a +0 ring mail 2 boomerangs a +0 dagger (2, 10, D:11) a +0 chain mail a cursed +0 short sword (3, 2, D:11) a +0 flail a +0 plate armour (3, 3, D:11) a +0 plate armour a +0 war axe (3, 7, D:11) a +0 club (4, 2, D:11) a +0 battleaxe a +0 plate armour a +0 leather armour (8, 32, D:11) a +0 leather armour (9, -20, D:11) the cursed +1 spear of Raxonorch {protect, Int+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+4). It has a curse placed upon it. 2 boomerangs (10, -20, D:11) a +0 whip a +0 scale mail a +0 club a +0 leather armour (10, -19, D:11) a +0 scimitar a +0 chain mail a +0 flail (18, 1, D:11) a +0 chain mail (27, -14, D:11) a +0 hand axe (31, -7, D:11) 18 sling bullets (35, 32, D:11) a large rock (37, -20, D:11) a cursed +0 shortbow 22 arrows (37, 32, D:11) 2 large rocks (38, 32, D:11) a large rock (42, -4, D:11) a +0 dagger (49, 6, D:11) 15 arrows (51, 18, D:11) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (56, -5, D:11) a +0 war axe (57, -20, D:11) a +0 leather armour a +0 hand axe (57, -19, D:11) a +0 leather armour a +0 club (59, -20, D:11) a +0 mace (60, -18, D:11) a +0 robe a +0 dagger (60, -17, D:11) a +0 ring mail (60, 15, D:11) a +0 whip Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe (unseen) (1, -1, Orc:1) a +0 ring mail (unseen) (1, 0, Orc:1) a +0 plate armour (still there?) a +0 broad axe (still there?) (1, 1, Orc:1) a +0 war axe (unseen) (1, 2, Orc:1) a +0 hand axe (unseen) (5, -3, Orc:1) 29 gold pieces (6, -4, Orc:1) 18 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (19, -2, Lair:1) 23 bolts (23, -7, Lair:1) 2 boomerangs of dispersal (33, -15, Lair:1) a +0 hand axe (37, -14, Lair:1) 19 arrows (38, -30, Lair:1) a +0 club (38, 4, Lair:1) a +0 trident (44, 20, Lair:1) a +0 leather armour a +1 robe a +0 quarterstaff of freezing (50, 11, Lair:1) a +0 hunting sling (70, 33, Lair:1) a +0 broad axe Level 2 of the Lair of Beasts (12, 2, Lair:2) 13 gold pieces (13, -5, Lair:2) a ration (13, -2, Lair:2) 22 gold pieces (15, 0, Lair:2) a ration (19, -13, Lair:2) 19 sling bullets (25, -21, Lair:2) 2 javelins (25, -19, Lair:2) a wand of random effects (14) (34, -26, Lair:2) an uncursed ring of protection from fire (42, -14, Lair:2) a +0 scale mail a volcano (0, 0, Volcano) a +2 whip of flaming (unseen) (0, 2, Volcano) a +0 giant club of flaming (unseen) (1, 2, Volcano) a +1 great mace of flaming (unseen)