fritzmikael Level 1 of the Dungeon (22, 3, D:1) a +0 dagger (24, 5, D:1) a +0 dagger (28, -14, D:1) a +0 spear (31, -5, D:1) a +0 club (32, 14, D:1) a +0 club a +0 ring mail Level 2 of the Dungeon (2, -20, D:2) a +0 ring mail (4, 2, D:2) a +0 spear a +0 animal skin a +1 helmet (9, -44, D:2) a +0 plate armour (12, -11, D:2) a cursed -1 short sword (13, 7, D:2) 23 sling bullets (19, -38, D:2) a +0 club (20, 1, D:2) a cursed -1 dagger (21, -7, D:2) a +0 robe (21, 0, D:2) a cursed -3 club (21, 7, D:2) a +0 club a +0 dagger (22, 4, D:2) a +0 club 19 sling bullets a +0 dagger a +0 hunting sling (25, 4, D:2) a +0 club (29, -32, D:2) a +0 club (35, -32, D:2) a +0 dagger of speed (39, -8, D:2) a +0 dagger (48, -4, D:2) a +0 pair of gloves (49, -17, D:2) a +0 short sword (52, -17, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 1, D:3) a +0 falchion a +0 mace a +0 scale mail a +0 club (2, 21, D:3) 15 bolts (12, 9, D:3) a +0 dagger (12, 10, D:3) a +6 ring of dexterity (13, 9, D:3) 10 gold pieces (15, 6, D:3) a +0 dagger a +0 robe (15, 9, D:3) 6 gold pieces (20, 8, D:3) a +0 dagger a +0 robe (21, 8, D:3) a +2 plate armour of magic resistance a +0 dagger (23, -6, D:3) a +0 short sword (24, 19, D:3) a +0 leather armour (27, 2, D:3) a +0 ring mail (29, 22, D:3) a +0 hand crossbow (36, 17, D:3) a +0 club (49, -1, D:3) a +0 robe (55, -7, D:3) a +1 whip of freezing a +0 robe (57, 4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (4, -1, D:4) a +0 giant spiked club (8, -9, D:4) 24 bolts (21, -3, D:4) a +0 robe a +0 dagger (22, -3, D:4) 5 boomerangs a +0 mace (22, -1, D:4) a +0 short sword (26, -37, D:4) 16 bolts Level 5 of the Dungeon [Shop] Cotim's Armour Shoppe a +1 centaur barding of fire resistance (420 gold) a +0 plate armour of cold resistance (360 gold) the +2 pair of gloves of Hedge Wizardry {rPois rCorr Int+4} (476 gold) It affects your intelligence (+4). It protects you from poison. It provides partial protection from all sources of acid and corrosion. the +6 chain mail of Thoughtfulness {Harm rPois rN+} (598 gold) It protects you from poison. It protects you from negative energy. It increases damage dealt and taken. a +0 leather armour (24 gold) a +3 chain mail of fire resistance (318 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) a cursed -2 leather armour (1 gold) a +0 leather armour (24 gold) (0, 0, D:5) a +0 falchion (1, 17, D:5) a +0 shortbow (2, -2, D:5) a +0 hand axe (7, 18, D:5) a +0 leather armour (8, 15, D:5) a +0 mace (14, 18, D:5) a +0 chain mail a +0 dagger (20, -5, D:5) a cursed +0 leather armour a +0 short sword (24, 16, D:5) a +0 dagger a +0 robe (25, 4, D:5) a +0 ring mail (35, 12, D:5) 22 bolts (41, 21, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (8, 3, D:6) a +0 shortbow (12, 34, D:6) a +0 robe (17, -2, D:6) a +1 rapier of draining (18, -13, D:6) a +0 falchion a +0 leather armour (19, -7, D:6) a +0 dagger a +0 robe (20, -15, D:6) a +0 dagger (20, -8, D:6) 6 bolts (22, 35, D:6) 2 javelins (23, -7, D:6) a cursed -3 whip (24, -7, D:6) a +0 flail a +0 club a +0 dagger of protection a cursed -1 short sword (25, -7, D:6) a +0 shortbow (25, 26, D:6) a +0 leather armour (30, 26, D:6) a +0 giant club (31, -9, D:6) a +0 war axe (33, -4, D:6) a +0 falchion (33, 25, D:6) a cursed +0 hand axe a +0 robe a cursed +0 battleaxe a cursed +0 robe (34, 25, D:6) a cursed +2 halberd a +0 robe (35, 23, D:6) a +0 halberd a +0 robe (36, 7, D:6) a +0 whip Level 7 of the Dungeon (11, 4, D:7) a +0 short sword a +0 leather armour (12, 4, D:7) a +0 dagger a +0 robe (17, 4, D:7) a +0 dagger a +0 robe (17, 7, D:7) a +0 robe a +6 spear of freezing (18, 10, D:7) a +0 robe a cursed +3 short sword (19, 10, D:7) a +0 robe a +3 short sword (19, 11, D:7) a +0 robe a cursed +0 morningstar (20, -8, D:7) a +0 leather armour (20, 12, D:7) a +0 vampiric spear (27, 1, D:7) a +0 club (29, 1, D:7) a +0 falchion (31, 0, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (32, 0, D:7) a +0 glaive a +0 plate armour (34, 10, D:7) a +0 dagger (36, 7, D:7) a +0 whip (37, -4, D:7) a +0 giant club (37, 8, D:7) a +0 short sword (38, 6, D:7) a +0 flail a cursed -4 ring of dexterity (38, 8, D:7) a +0 mace a +0 leather armour (40, 8, D:7) a +0 dagger a +0 robe (41, 8, D:7) a +0 giant club (45, 21, D:7) a +0 falchion (52, 17, D:7) a +0 great sword (61, 9, D:7) a cursed +0 falchion a +0 robe (61, 10, D:7) a +3 battleaxe a +0 robe a cursed +1 scimitar a +0 robe (61, 13, D:7) a cursed +0 battleaxe a +0 robe (61, 14, D:7) a +0 trident a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 war axe a +0 robe (1, -43, D:8) a +0 robe (5, -18, D:8) a +0 flail a +0 leather armour (12, -20, D:8) a +0 giant spiked club a +0 giant club (21, -28, D:8) 15 bolts (26, -39, D:8) the +3 scale mail "Weaqan" {rC+} It protects you from cold. (31, -24, D:8) a +0 dagger (36, -23, D:8) a +0 morningstar (39, -17, D:8) a +0 giant club 17 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 robe (6, -8, D:9) the +1 spear "Nubugoury" {distort, *Slow rPois rF+ Dex+3} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+3). It protects you from fire. It protects you from poison. It may slow you when you take damage. (8, -4, D:9) a +0 hand axe of electrocution (12, 1, D:9) a +0 war axe (14, -21, D:9) a +0 leather armour (15, -21, D:9) 4 boomerangs a +0 leather armour (15, -8, D:9) a +0 hand axe a +0 animal skin (21, -28, D:9) a +0 dagger a +0 robe a +0 dagger (23, -27, D:9) a +0 dagger (24, -18, D:9) a +0 giant club (28, -13, D:9) a +0 trident (29, -18, D:9) a +0 club (31, -23, D:9) a +0 chain mail (32, -37, D:9) a +3 flail (33, -37, D:9) a +0 war axe a +0 ring mail a +0 dagger (34, -37, D:9) a +0 club (39, -31, D:9) a +0 leather armour (42, -36, D:9) a +0 quick blade (42, -30, D:9) a +0 robe (45, 4, D:9) a +0 helmet the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (3, 2, Lair:1) a +0 robe (6, 10, Lair:1) a +0 robe (19, -1, Lair:1) a +0 scale mail (52, 13, Lair:1) a +0 trident (61, -27, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (11, -8, Lair:2) 6 sling bullets (17, 41, Lair:2) a +0 falchion (24, 42, Lair:2) a scroll of torment (29, 40, Lair:2) a +0 pair of gloves (34, 32, Lair:2) 19 sling bullets (36, -5, Lair:2) a +0 mace (43, -4, Lair:2) a +4 ring of evasion an uncursed ring of fire (58, -10, Lair:2) a +0 leather armour (60, 42, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (3, -30, Lair:3) a cursed +0 scale mail (5, -1, Lair:3) the +4 spear "Eviscerator" {elec, +Blink rPois rC+++ MR-} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It renders you almost immune to cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. (15, 12, Lair:3) 20 bolts (16, -14, Lair:3) a +0 hunting sling (23, -14, Lair:3) 14 bolts (25, 9, Lair:3) 14 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed ring of wizardry (0, 39, Lair:4) a +1 pair of gloves (4, 23, Lair:4) a +1 longbow of flaming a +0 centaur barding (16, 11, Lair:4) 2 javelins (16, 12, Lair:4) a scroll of blinking (16, 13, Lair:4) a +1 vampiric halberd (16, 14, Lair:4) a +2 chain mail of cold resistance (26, 37, Lair:4) a +0 dagger (29, 32, Lair:4) an uncursed ring of teleportation (50, 44, Lair:4) a +0 ring mail 4 javelins a +3 demon trident (51, 37, Lair:4) a javelin Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 halberd (4, 15, Lair:5) a +0 flail (5, 13, Lair:5) 18 sling bullets (6, 12, Lair:5) 27 sling bullets (12, 1, Lair:5) a +0 plate armour (30, 3, Lair:5) a +0 plate armour (31, 13, Lair:5) the +8 autumn katana {vorpal, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. a +1 hunting sling (33, 12, Lair:5) a +2 robe of magic resistance a +1 robe (39, 6, Lair:5) a cursed +0 helmet (41, 21, Lair:5) 22 stones (46, 24, Lair:5) 19 gold pieces (63, 11, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (3, -41, Lair:6) a +0 hunting sling (15, -28, Lair:6) a +0 chain mail (19, 13, Lair:6) a +0 whip (22, 1, Lair:6) an uncursed staff of death (28, 3, Lair:6) 9 bolts (48, 15, Lair:6) 24 bolts (52, -12, Lair:6) 11 bolts (59, 3, Lair:6) a +0 ring mail (63, -17, Lair:6) a cursed ring of teleportation (67, 3, Lair:6) a +0 leather armour Level 1 of the Snake Pit (0, 0, Snake:1) a +0 dagger of venom a +0 robe (2, 6, Snake:1) 2 bolts a cursed -1 trident (2, 7, Snake:1) a +2 battleaxe of electrocution a +0 shortbow (3, 7, Snake:1) a +0 robe 9 bolts a +0 short sword a +0 arbalest (3, 8, Snake:1) a +0 robe a +0 glaive of flaming (4, 1, Snake:1) a +0 ring mail (8, 28, Snake:1) a +0 battleaxe (8, 32, Snake:1) a black mamba corpse (skeletalised by now) (8, 33, Snake:1) a +0 war axe a naga corpse (skeletalised by now) (9, 27, Snake:1) a +0 longbow a +0 glaive a naga corpse (skeletalised by now) (9, 33, Snake:1) a +0 shortbow a +0 halberd a +0 robe a naga corpse (skeletalised by now) (9, 35, Snake:1) a +0 arbalest a +0 glaive 15 bolts (10, 31, Snake:1) a bolt (10, 35, Snake:1) 2 bolts (18, 2, Snake:1) a +0 robe a +0 dagger of venom (19, 2, Snake:1) a +0 whip (19, 40, Snake:1) a +0 glaive (20, 2, Snake:1) a +0 robe a +0 spear (23, 0, Snake:1) a +0 halberd (25, 34, Snake:1) a +0 flail (28, 0, Snake:1) a +2 scimitar of venom a +0 robe (28, 6, Snake:1) a +0 hunting sling (29, 26, Snake:1) a +0 robe a +0 glaive (30, 25, Snake:1) a +3 vorpal long sword (32, 38, Snake:1) a throwing net (34, 10, Snake:1) a +0 robe Level 2 of the Snake Pit (0, 0, Snake:2) a +0 trident a salamander corpse (2, 4, Snake:2) 2 arrows (3, 5, Snake:2) 4 arrows (3, 9, Snake:2) an arrow (4, 10, Snake:2) an arrow (5, 12, Snake:2) 3 arrows (9, 17, Snake:2) 24 sling bullets