fritzmikael Level 1 of the Dungeon (0, 0, D:1) a +0 robe (14, 4, D:1) a +0 mace (20, -4, D:1) 5 bolts (21, -9, D:1) a +0 club (23, -5, D:1) a +0 robe (25, -16, D:1) a cursed -1 club (33, 3, D:1) a +0 short sword (42, 10, D:1) a +0 dagger (46, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (16, 32, D:2) a +0 chain mail (18, 42, D:2) 7 bolts (19, 49, D:2) a +0 dagger (31, 50, D:2) 23 bolts (34, 12, D:2) a +0 club (34, 40, D:2) a +0 club (37, 18, D:2) a +0 war axe (41, 14, D:2) a +0 whip (45, 34, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -5, D:3) a +0 hand axe 4 boomerangs (5, -12, D:3) a +0 whip (7, -10, D:3) a +0 trident (9, -44, D:3) a +0 club (12, -21, D:3) a +0 short sword a +0 club (16, -22, D:3) a +0 hunting sling (17, -42, D:3) a +0 buckler (22, -47, D:3) a +0 scale mail (25, -44, D:3) a +0 dagger (26, -16, D:3) a cursed -1 robe (27, 2, D:3) a +0 ring mail (31, -41, D:3) a +0 club (49, -30, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a throwing net (1, -28, D:4) a +0 quarterstaff (2, -33, D:4) a +0 whip (6, 1, D:4) a +0 dagger (9, -28, D:4) a +0 quarterstaff (9, -14, D:4) a +0 dagger (10, -7, D:4) a +0 hand axe (11, -14, D:4) a +0 dagger a +0 dagger (11, -13, D:4) a +0 dagger (12, -15, D:4) a +0 club (13, -12, D:4) a +0 short sword a +0 animal skin (16, -17, D:4) a +0 giant club (18, -40, D:4) the +5 flail of Hufeofo {vorpal, +Inv +Fly rC+} It inflicts extra damage upon your enemies. It protects you from cold. It lets you turn invisible. It lets you fly. (19, -40, D:4) 9 gold pieces (21, -16, D:4) a +0 robe (21, -11, D:4) a cursed amulet of inaccuracy (25, -17, D:4) a +0 giant club (26, -12, D:4) a +0 scale mail 4 boomerangs a +0 dagger (34, -21, D:4) a +0 falchion (34, -15, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +2 vampiric hand axe (0, 2, D:5) a +0 spear (2, 0, D:5) a +0 falchion (2, 2, D:5) a +0 mace (6, 0, D:5) 12 bolts (20, -24, D:5) a +0 spear (22, -44, D:5) a +0 rapier (26, 11, D:5) a +0 leather armour (42, -21, D:5) a +0 war axe a +0 leather armour Level 6 of the Dungeon [Shop] Oprud's Weapon Emporium 17 stones (23 gold) the cursed +1 mace of Victory {freeze, *Corrode +Rage rC++ Stlth+} (456 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It lets you go berserk. It may corrode you when you take damage. It makes you more stealthy. It has a curse placed upon it. a +0 trident (49 gold) a +0 dagger (28 gold) a +0 hand axe (42 gold) the cursed +0 rapier of Bile {vorpal, rElec} (238 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It has a curse placed upon it. a +0 dagger of freezing (78 gold) 24 stones (33 gold) a +0 hunting sling (21 gold) 18 poisoned darts (100 gold) a +5 quarterstaff (434 gold) 9 arrows (25 gold) (0, 0, D:6) a +0 leather armour (1, 6, D:6) a black bear corpse (2, 17, D:6) a scroll of fear (10, 13, D:6) a +0 flail