fritzmikael Level 1 of the Dungeon (0, 0, D:1) 26 arrows (5, 10, D:1) a +0 club (8, -7, D:1) a +0 whip (11, -7, D:1) a +0 club (14, 2, D:1) a +0 halberd (18, 28, D:1) 28 sling bullets (20, 8, D:1) 25 sling bullets (21, 2, D:1) a +0 dagger (25, 5, D:1) a +0 chain mail (38, -8, D:1) a cursed -3 club (43, 3, D:1) a +0 leather armour (49, 38, D:1) a +0 club (50, 2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -20, D:2) a +0 whip (16, 3, D:2) a +0 hunting sling (24, -37, D:2) a cursed -2 falchion a cursed -4 ring of strength (25, -7, D:2) a +0 club (28, -4, D:2) a +0 club (34, -17, D:2) a +0 robe (41, -26, D:2) a cursed -1 dagger (46, 10, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a cursed -3 club (1, -9, D:3) a +0 hand axe (1, -7, D:3) a +1 halberd of protection (1, -6, D:3) a +0 halberd (8, -15, D:3) 21 bolts (12, 0, D:3) a +0 halberd (17, 2, D:3) a +0 club (23, 16, D:3) a cursed +0 robe (38, 16, D:3) a +0 leather armour (39, -9, D:3) a +0 dagger (39, 17, D:3) a +0 hand axe (42, -3, D:3) a +0 long sword (44, -21, D:3) a +0 falchion a +0 leather armour (45, 22, D:3) a +0 mace Level 4 of the Dungeon [Shop] Huewnaut's Armour Shoppe a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +0 chain mail (63 gold) a +0 scale mail (56 gold) a +0 pair of gloves (63 gold) a +0 kite shield (63 gold) the +5 ring mail "Wimah" {MR+ Str+5} (729 gold) It affects your strength (+5). It affects your resistance to hostile enchantments. a +1 helmet of intelligence (231 gold) a +1 leather armour of magic resistance (196 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +2 scale mail of poison resistance (252 gold) (0, 0, D:4) 15 sling bullets (3, -2, D:4) a +0 robe (4, -48, D:4) a +0 flail (4, -35, D:4) 4 boomerangs a +0 club (10, -14, D:4) 14 sling bullets (11, 10, D:4) 23 bolts (21, -36, D:4) a +0 falchion (21, -35, D:4) a +0 leather armour (22, -34, D:4) a +0 hand axe (23, -35, D:4) a +0 dagger a +0 robe of positive energy (35, -1, D:4) a +0 hand crossbow (42, -46, D:4) a +0 war axe (49, -42, D:4) a +0 dagger a +0 robe (52, -47, D:4) a +0 hunting sling (57, -2, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Numaeh's Jewellery Shop an uncursed ring of protection from magic (250 gold) an uncursed ring of magical power (200 gold) an uncursed ring of wizardry (300 gold) an uncursed ring of stealth (175 gold) an uncursed ring of ice (250 gold) the ring "Nuumn" {+Blink rF+ Str+3 Stlth+} (448 gold) [ring of stealth] It affects your strength (+3). It protects you from fire. It lets you blink. It makes you more stealthy. an uncursed ring of positive energy (200 gold) a cursed -4 ring of dexterity (20 gold) an uncursed amulet of guardian spirit (300 gold) the ring "Lohaest" {rN+ Int+4} (354 gold) [ring of positive energy] It affects your intelligence (+4). It protects you from negative energy. a cursed -4 ring of evasion (20 gold) (0, 0, D:5) a +0 dagger a +0 scale mail (0, 19, D:5) a +0 trident (1, 0, D:5) a +0 war axe (2, 1, D:5) a +3 ring mail (4, 3, D:5) a +0 flail (14, 33, D:5) a +0 leather armour (17, 33, D:5) a +0 trident (18, 23, D:5) a +0 dagger (21, 38, D:5) a +0 whip 5 boomerangs (22, 38, D:5) a +0 dagger a +0 leather armour a cursed -1 dagger a +0 robe (38, 16, D:5) an uncursed ring of poison resistance (42, 6, D:5) 10 sling bullets (45, 9, D:5) 16 arrows Level 6 of the Dungeon (0, 0, D:6) a cursed +0 plate armour a +0 scimitar (0, 1, D:6) a +0 club a +0 chain mail a +0 flail (1, -12, D:6) a +0 dagger (1, 2, D:6) a +0 leather armour a +0 flail a +0 trident a +0 robe a +0 dagger (2, -18, D:6) a cursed -1 giant spiked club (4, 12, D:6) a +0 mace (12, -18, D:6) a +0 giant spiked club (14, 0, D:6) a +0 ring mail (22, -10, D:6) a +0 ring mail (26, -17, D:6) a +0 giant club (30, -17, D:6) a cursed -3 glaive a +0 chain mail (31, -17, D:6) a +0 leather armour (32, -16, D:6) a +0 dagger (53, 14, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (14, 10, D:7) a throwing net (14, 42, D:7) a +0 short sword (15, -7, D:7) a +0 club (19, -8, D:7) a +0 short sword (22, -1, D:7) the +4 quarterstaff of Slime {elec, *Contam rF++ MP+9 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from fire. It affects your magic capacity (+9). It causes magical contamination when unequipped. It makes you more stealthy. (23, -12, D:7) a +0 short sword (23, -11, D:7) a +0 club a +0 dagger (30, 18, D:7) a +0 giant club (30, 19, D:7) 14 sling bullets (35, -3, D:7) a +0 scale mail (39, 27, D:7) a +0 falchion (40, -12, D:7) a +0 shortbow 24 arrows (40, 31, D:7) a +0 giant club (47, 30, D:7) 16 arrows (48, 16, D:7) a poisoned dart (51, -2, D:7) a +0 robe a +0 dagger (53, -5, D:7) a +0 ring mail a +0 dagger of holy wrath a +0 flail (53, 9, D:7) a +0 flail (55, -5, D:7) a +0 spear a +0 robe a +0 dagger (57, 2, D:7) a +0 ring mail (59, -3, D:7) a +0 robe (61, 10, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Dalits's Antique Weapon Shop a +3 whip of venom (640 gold) a +0 halberd (128 gold) a +0 trident (112 gold) the +4 demon trident of Qeishuol {venom, MP+9 Stlth+} (2134 gold) It poisons the flesh of those it strikes. It affects your magic capacity (+9). It makes you more stealthy. a +0 long sword (112 gold) a +0 hunting sling (48 gold) a +1 short sword of venom (339 gold) a +1 whip of venom (320 gold) a +0 long sword (112 gold) the +10 broad axe of Pyromania {vorpal, rN++ Str+7} (2822 gold) It inflicts extra damage upon your enemies. It affects your strength (+7). It greatly protects you from negative energy. a +0 trident (112 gold) a +0 rapier (128 gold) (0, 0, D:8) a +0 flail (5, -25, D:8) a +1 robe a +0 morningstar of pain (11, 4, D:8) a +0 club (13, -19, D:8) 17 sling bullets (13, -8, D:8) a +0 hunting sling (17, -4, D:8) a +2 robe of cold resistance an uncursed staff of cold (21, -11, D:8) a +0 giant club (24, -8, D:8) a +0 giant spiked club a +0 giant spiked club (26, -21, D:8) a +0 war axe a +0 leather armour (28, -22, D:8) a +0 morningstar a +0 ring mail a +0 chain mail (28, -20, D:8) a +0 leather armour (29, -27, D:8) a +0 giant spiked club a +0 giant club (47, 4, D:8) 12 bolts Level 9 of the Dungeon (0, 0, D:9) a +6 ring of intelligence (1, -6, D:9) a +0 dagger (1, -5, D:9) 3 stones (unseen) (2, -6, D:9) a throwing net (unseen) (3, -6, D:9) a +0 whip (unseen) (4, -5, D:9) 2 throwing nets (6, -3, D:9) a stone (7, -3, D:9) a stone the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 long sword of draining (7, 0, Lair:1) a +0 helmet (8, 17, Lair:1) 25 bolts (10, 16, Lair:1) the +0 ring mail of Heha {+Inv rF+} It protects you from fire. It lets you turn invisible. (14, 9, Lair:1) a +0 long sword (15, 11, Lair:1) a +0 club (17, 13, Lair:1) a +0 flail (24, 26, Lair:1) 34 bolts (29, 13, Lair:1) a scroll of vulnerability (49, 32, Lair:1) a +0 scale mail (54, 23, Lair:1) an uncursed staff of poison (55, 24, Lair:1) 26 stones (55, 25, Lair:1) a cursed +0 long sword (56, 23, Lair:1) a scroll of blinking (56, 24, Lair:1) a scroll of identify (58, 3, Lair:1) 18 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (8, 16, Lair:2) a +0 rapier (11, -1, Lair:2) a scroll of immolation (16, -25, Lair:2) 2 throwing nets (17, 11, Lair:2) 4 atropa-tipped darts (20, -20, Lair:2) a +0 rapier (46, 15, Lair:2) 16 bolts (59, -16, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) 18 arrows (3, 3, Lair:3) a +0 leather armour (13, -12, Lair:3) a cursed -2 falchion (29, 19, Lair:3) an uncursed ring of poison resistance (30, -43, Lair:3) 14 bolts (30, 18, Lair:3) a +0 hand crossbow (30, 19, Lair:3) a potion of ambrosia (30, 20, Lair:3) a +0 morningstar (31, 19, Lair:3) an uncursed staff of poison (31, 20, Lair:3) a potion of ambrosia (32, 18, Lair:3) a potion of degeneration (32, 19, Lair:3) a potion of ambrosia (32, 20, Lair:3) a +0 falchion (33, 19, Lair:3) 16 stones (56, 11, Lair:3) a +0 leather armour (57, -8, Lair:3) a +0 club (66, 7, Lair:3) 7 arrows Level 4 of the Lair of Beasts (3, 10, Lair:4) 30 arrows (11, 30, Lair:4) a +0 leather armour (12, 9, Lair:4) a +0 hand axe (14, 9, Lair:4) a cursed -1 halberd (19, 9, Lair:4) an uncursed ring of poison resistance a potion of degeneration (19, 36, Lair:4) a +0 leather armour (23, 28, Lair:4) a +0 robe (25, 7, Lair:4) an uncursed ring of stealth (28, 20, Lair:4) a +0 chain mail (31, 34, Lair:4) a +1 robe of resistance a +0 dagger (39, 8, Lair:4) a +0 leather armour (43, 44, Lair:4) a +0 falchion (56, 9, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 22 sling bullets (26, -9, Lair:5) 9 arrows (29, 0, Lair:5) a +0 glaive (39, 0, Lair:5) a +0 long sword (42, 2, Lair:5) a +0 leather armour (53, -22, Lair:5) a +0 ring mail (57, -34, Lair:5) 7 boomerangs (63, -39, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) an uncursed staff of fire (4, 4, Lair:6) 10 arrows (7, 8, Lair:6) 26 arrows (11, 8, Lair:6) 10 arrows (14, 7, Lair:6) a +4 great sword of holy wrath a +0 scale mail (40, -13, Lair:6) a +0 mace (41, -13, Lair:6) a wand of random effects (11) a cursed -3 dagger Level 1 of the Swamp (5, 19, Swamp:1) 12 sling bullets (14, 39, Swamp:1) +0 swamp dragon scales (16, 39, Swamp:1) a +0 scimitar a +0 chain mail a +0 buckler (20, 25, Swamp:1) a +0 halberd (41, 40, Swamp:1) a +0 short sword (42, 6, Swamp:1) 13 bolts (49, 34, Swamp:1) a +0 flail (52, 36, Swamp:1) a +0 spear Level 2 of the Swamp (0, 0, Swamp:2) a +0 flail (0, 11, Swamp:2) 19 bolts (13, 14, Swamp:2) a +0 spear (15, 15, Swamp:2) a +0 spear (16, 15, Swamp:2) a +0 spear (18, 33, Swamp:2) a +0 ring mail a +0 long sword of holy wrath (28, 37, Swamp:2) 17 arrows (36, -6, Swamp:2) 19 sling bullets (39, 23, Swamp:2) a +0 robe (42, 15, Swamp:2) 17 arrows (42, 36, Swamp:2) the +1 robe of the Heavens {*Drain rPois MP+9 SInv} It protects you from poison. It affects your magic capacity (+9). It lets you see invisible. It causes draining when unequipped. (48, 21, Swamp:2) a +1 battleaxe of flaming a +2 dagger of venom Level 3 of the Swamp (0, 0, Swamp:3) a +0 war axe (9, -2, Swamp:3) 12 arrows (12, -8, Swamp:3) 9 bolts (28, 9, Swamp:3) +0 swamp dragon scales (33, 4, Swamp:3) 4 atropa-tipped darts (37, 12, Swamp:3) a +0 ring mail (40, 15, Swamp:3) a potion of haste (42, 20, Swamp:3) a scroll of holy word (still there?) 14 arrows (still there?) (44, 25, Swamp:3) a +0 chain mail (45, 18, Swamp:3) a cursed +0 dagger (47, 26, Swamp:3) 17 arrows (50, 15, Swamp:3) 8 boomerangs (51, 15, Swamp:3) a scroll of blinking (52, 20, Swamp:3) a +0 chain mail (63, 16, Swamp:3) a +1 triple crossbow of freezing Level 4 of the Swamp (0, 1, Swamp:4) a swamp worm corpse (16, -5, Swamp:4) a bog body corpse (16, -4, Swamp:4) a bog body corpse (21, 5, Swamp:4) a bog body corpse (skeletalised by now) (24, 3, Swamp:4) a bog body corpse (skeletalised by now) (30, -3, Swamp:4) a potion of resistance (46, 13, Swamp:4) a wand of polymorph (7) (50, 7, Swamp:4) 22 gold pieces (52, 17, Swamp:4) a +0 spear (52, 18, Swamp:4) a +0 spear (still there?) a hornet corpse (still there?) (53, 18, Swamp:4) a cane toad corpse (still there?) a swamp worm corpse (still there?) (54, 18, Swamp:4) a cane toad corpse