fritzmikael Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 7, D:1) a +0 robe (9, 11, D:1) an uncursed ring of attention (12, 11, D:1) a +0 whip (18, 8, D:1) a +0 club (21, -10, D:1) a +0 club (24, 8, D:1) a +0 robe (47, 9, D:1) a +0 dagger (49, 1, D:1) 27 bolts (49, 11, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (0, 1, D:2) 6 large rocks (1, 0, D:2) a +0 club (10, -10, D:2) a +0 whip (12, 4, D:2) a +0 club (15, 18, D:2) a +0 club (16, 28, D:2) 4 arrows (19, -16, D:2) a +0 dagger a +0 robe (19, -4, D:2) a +0 club a +0 leather armour (19, 25, D:2) 20 arrows (23, 22, D:2) 13 arrows (30, 15, D:2) a +0 ring mail (36, -6, D:2) a +0 club (55, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (1, -18, D:3) a +0 dagger (11, -36, D:3) a +0 chain mail (15, -40, D:3) 22 sling bullets (17, -36, D:3) a +0 club (51, -14, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, 3, D:4) a +0 scythe a +0 robe (6, 31, D:4) a +0 pair of boots (22, 39, D:4) a +2 short sword of electrocution (24, 37, D:4) a +0 hand crossbow 20 bolts a +0 club (25, 36, D:4) a +0 dagger (25, 43, D:4) 2 bolts a +0 dagger of distortion a +1 dagger of draining the +9 dagger "Gaysirr Best" {venom, Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). (27, 10, D:4) 2 boomerangs (27, 34, D:4) a +2 dagger of distortion 2 bolts (30, 52, D:4) a +0 dagger (31, 2, D:4) a +0 trident (31, 30, D:4) a +0 leather armour (31, 51, D:4) a +0 dagger a +0 hunting sling (31, 53, D:4) a +0 club (32, 52, D:4) a +0 club a +0 hunting sling a cursed -1 club a +0 club (33, 51, D:4) a cursed -1 animal skin a +3 short sword a +0 war axe (35, 47, D:4) a cursed -1 club (35, 52, D:4) a +0 club (39, 38, D:4) a +0 giant club (55, 43, D:4) 29 bolts Level 5 of the Dungeon (0, 0, D:5) 15 bolts (8, -12, D:5) 24 arrows (10, -17, D:5) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe (11, -17, D:5) a +0 whip a +0 dagger a +0 robe (12, -19, D:5) a +0 shortbow 21 arrows (13, 6, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 1, D:6) a +3 dagger a +0 ring mail a +0 dagger a +0 robe (2, 1, D:6) a +0 short sword 5 boomerangs a +0 leather armour (7, -13, D:6) a +0 scythe (15, -10, D:6) 24 arrows (17, 46, D:6) a +0 mace a cursed -1 club 4 silver boomerangs a +0 leather armour (18, 41, D:6) a +0 dagger (23, 35, D:6) a +0 robe (24, 28, D:6) 19 arrows (47, -5, D:6) a +2 halberd a +0 robe (49, -4, D:6) a +0 halberd a +0 robe (54, 1, D:6) a cursed -1 falchion a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe of cold resistance (4, -9, D:7) a +0 short sword a +0 leather armour (14, 4, D:7) a +0 falchion (23, -2, D:7) a +0 short sword (26, -16, D:7) a +0 whip of freezing a +0 robe (30, -3, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 robe (6, 32, D:8) a +0 quarterstaff (9, -2, D:8) a +0 great mace (25, 4, D:8) an uncursed staff of air (25, 35, D:8) a +0 plate armour (27, 24, D:8) a +0 flail (27, 25, D:8) a +0 trident (28, 21, D:8) a +0 dagger a +0 robe (28, 23, D:8) a +0 dagger a +0 ring mail (39, 8, D:8) a +0 scimitar a +0 chain mail (40, 9, D:8) a +0 spear (44, 16, D:8) a +0 quarterstaff (49, -8, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 trident (4, -5, D:9) a cursed -3 flail (5, 10, D:9) a +0 giant club a +0 giant spiked club (6, -16, D:9) a +0 morningstar (9, 7, D:9) a +0 leather armour a +0 flail (12, -21, D:9) 19 arrows (14, 3, D:9) a +0 shortbow 23 arrows (21, -36, D:9) a +0 dagger (21, -34, D:9) a +0 whip (22, -36, D:9) a +0 giant spiked club a +0 dagger a +0 dagger (23, -37, D:9) a +0 short sword (25, -7, D:9) a +0 long sword (29, 8, D:9) a +0 giant spiked club (33, -31, D:9) a cursed +0 short sword a +0 ring mail (36, -29, D:9) a +0 hand axe (36, -28, D:9) a +0 trident (36, -27, D:9) a +0 mace a +0 chain mail (37, -28, D:9) a +0 flail (37, -27, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 flail (3, -2, D:10) 3 large rocks (7, -39, D:10) a +0 mace (7, -7, D:10) a large rock (11, -36, D:10) a +0 trident (13, -1, D:10) a +0 robe (18, 16, D:10) a +0 scale mail (19, -29, D:10) a +0 trident a +0 hunting sling (19, -27, D:10) a +0 spear (20, 10, D:10) a +0 hand axe (21, 10, D:10) a +0 short sword (21, 11, D:10) a +2 mace of protection a +0 club a +4 ring mail (21, 12, D:10) a +2 flail of holy wrath a +0 leather armour (25, -29, D:10) the +2 spear "Jow Dokk" {pain, *Slow Str+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+5). It may slow you when you take damage. (26, 7, D:10) a +0 giant spiked club a +0 giant club (29, -39, D:10) a +0 mace (30, -39, D:10) a +0 whip (30, -31, D:10) a +0 halberd of flaming (30, -28, D:10) 13 sling bullets (30, 2, D:10) 16 sling bullets (31, -38, D:10) a +0 trident a +0 leather armour (32, -7, D:10) a +0 ring mail (34, -20, D:10) a +0 dagger (35, -36, D:10) a +0 short sword a +0 plate armour (36, -25, D:10) the +3 robe of the Ancient Ships {Str+3} It affects your strength (+3). a +0 robe an uncursed staff of poison (36, -12, D:10) a +0 spear (38, -33, D:10) a +0 giant club (46, -30, D:10) a +0 leather armour (47, -24, D:10) a +0 falchion (61, -2, D:10) a +0 club (63, -6, D:10) a +0 shortbow 15 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (6, -27, Lair:1) a +0 robe (8, -20, Lair:1) a +0 short sword (19, 7, Lair:1) a scroll of random uselessness (19, 11, Lair:1) 21 arrows (20, -9, Lair:1) a +0 spear (28, -7, Lair:1) a +0 halberd a cursed +0 animal skin (34, 0, Lair:1) a +0 flail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 broad axe (5, -54, Lair:2) a +0 robe (37, 2, Lair:2) a +0 scale mail (39, -8, Lair:2) 29 sling bullets (51, -11, Lair:2) a +0 halberd (60, -8, Lair:2) an uncursed ring of fire (68, 7, Lair:2) a +1 pair of boots Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 large rocks (5, 3, Lair:3) a +0 short sword (30, -11, Lair:3) a +0 robe a +0 dagger (31, -16, Lair:3) 11 bolts (31, 20, Lair:3) a +0 leather armour (34, 13, Lair:3) a +0 war axe (38, -16, Lair:3) 7 boomerangs (38, 15, Lair:3) a +0 pair of gloves (44, 16, Lair:3) 19 bolts (46, 3, Lair:3) a +0 war axe (48, 19, Lair:3) a +0 dire flail (52, -15, Lair:3) a scroll of noise (53, -16, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (4, -28, Lair:4) 20 bolts (12, -28, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 spear (0, 14, Lair:5) +0 steam dragon scales (4, 2, Lair:5) a +0 chain mail (4, 6, Lair:5) a +0 robe a +0 vorpal hand axe (6, 8, Lair:5) 8 boomerangs (8, 9, Lair:5) 10 sling bullets (10, 2, Lair:5) the +1 whip "Jellyslayer" {freeze, rPois Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from poison. a +1 war axe of flaming a +1 whip of venom a +0 vorpal hunting sling (11, -5, Lair:5) 14 arrows (14, 11, Lair:5) a scroll of random uselessness (15, -4, Lair:5) a scroll of random uselessness (16, -29, Lair:5) a +0 war axe a +0 robe (18, -40, Lair:5) a +0 falchion (20, -40, Lair:5) a book of Debilitation (22, -40, Lair:5) a +0 rapier (28, -28, Lair:5) a +0 hand axe a +0 robe (33, 2, Lair:5) a +4 ring of evasion (35, -7, Lair:5) a +0 leather armour (46, -2, Lair:5) a +0 trident Level 6 of the Lair of Beasts (0, 0, Lair:6) a +3 chain mail of positive energy (34, 58, Lair:6) a +0 kite shield (45, 6, Lair:6) a +4 ring of protection (46, 31, Lair:6) a book of Dreams (50, 23, Lair:6) 15 arrows (54, 17, Lair:6) a +0 flail (67, 13, Lair:6) a +0 quarterstaff Level 1 of the Shoals (0, 0, Shoals:1) a +0 long sword (1, 5, Shoals:1) a +0 mace (1, 6, Shoals:1) a +0 spear (1, 7, Shoals:1) a +3 trident of venom (still there?) a +2 robe of cold resistance (still there?) (1, 8, Shoals:1) 3 boomerangs of dispersal (still there?) a +0 trident (still there?) (3, 5, Shoals:1) a cursed -1 trident (4, 7, Shoals:1) a potion of curing (5, 4, Shoals:1) a +0 spear (still there?) a curare-tipped dart (still there?) (5, 7, Shoals:1) a throwing net (still there?) a +2 trident of venom (still there?) (7, 6, Shoals:1) a cursed -3 short sword Level 1 of the Spider Nest (4, 37, Spider:1) a +0 great sword (13, 25, Spider:1) a +0 dagger (33, 46, Spider:1) a +0 robe (44, 2, Spider:1) a +4 ring of evasion (49, 1, Spider:1) a +0 long sword (53, -3, Spider:1) a +0 leather armour (55, 30, Spider:1) 17 sling bullets Level 2 of the Spider Nest (4, -9, Spider:2) a +0 chain mail (4, 8, Spider:2) an uncursed staff of fire (8, 7, Spider:2) 9 arrows (13, 18, Spider:2) a +0 scimitar (15, 4, Spider:2) a +0 leather armour (18, -21, Spider:2) a +0 leather armour (20, -5, Spider:2) 25 sling bullets (21, 10, Spider:2) 16 sling bullets (21, 17, Spider:2) a +0 chain mail (22, 9, Spider:2) a +0 plate armour (23, 29, Spider:2) 22 arrows (29, 2, Spider:2) a +0 scale mail (33, 6, Spider:2) 10 arrows (38, 8, Spider:2) a +2 kite shield a +3 broad axe of electrocution a +0 scale mail Level 3 of the Spider Nest (0, 0, Spider:3) a redback corpse (2, -3, Spider:3) 21 sling bullets (6, -4, Spider:3) a tarantella corpse a tarantella corpse (6, -1, Spider:3) an orb spider corpse