fritzmikael Level 1 of the Dungeon [Shop] Etwitt's Weapon Shoppe 20 bolts (52 gold) a +6 great mace of draining (568 gold) a +0 short sword (39 gold) a +0 mace (39 gold) a +0 dagger (26 gold) the +7 short sword of Usiq {freeze, rC+ MP+9 Dex+2} (1007 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). rC: It protects you from cold. MP: It affects your magic capacity (+9). a +0 club (13 gold) a +2 rapier of draining (249 gold) (14, 35, D:1) a +0 club (18, 38, D:1) a +0 short sword (19, 12, D:1) a +0 spear (25, 8, D:1) a +0 mace (29, 23, D:1) a +0 dagger (44, -12, D:1) a +0 whip a stone (44, 23, D:1) a +0 dagger (56, 26, D:1) a +0 club Level 2 of the Dungeon (2, 12, D:2) a +0 hand axe (7, -25, D:2) a +0 short sword (15, -21, D:2) a +0 rapier (20, 11, D:2) a +0 club (28, -5, D:2) a +0 mace (29, -2, D:2) a +3 quarterstaff of chaos a +2 cloak (36, -10, D:2) a +0 club (38, -27, D:2) a +0 spear (43, -21, D:2) a +0 whip (44, -21, D:2) a +0 spear (45, 14, D:2) a +0 club (47, -24, D:2) a +0 dagger a +0 robe (47, 14, D:2) a +0 club Level 3 of the Dungeon [Shop] Onogiw's Weapon Boutique a +3 battleaxe of flaming (287 gold) the +7 rapier of Animal Spirits {antimagic, *Noise Fragile rElec rC+++} (869 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It renders you almost immune to cold. rElec: It insulates you from electricity. *Noise: It may make noises in combat. Fragile: It will be destroyed if unequipped. a +0 spear of venom (56 gold) a +0 great sword of flaming (137 gold) a +0 war axe (35 gold) a +0 club (10 gold) a +1 vorpal quarterstaff (130 gold) a +0 hunting sling (15 gold) the +6 flail of Fundamental Breach {flame, rN+ rCorr Int+3} (594 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (0, 0, D:3) a +0 whip (0, 3, D:3) a +0 whip a +0 whip (3, 19, D:3) 11 arrows (7, -3, D:3) a +0 short sword (10, 0, D:3) a +0 club (20, 44, D:3) a +0 long sword (24, -10, D:3) a +0 trident (25, 24, D:3) a +0 halberd (32, 16, D:3) a +0 mace (37, 27, D:3) a +0 spear (42, 8, D:3) a +0 plate armour (42, 47, D:3) a +0 club (46, 29, D:3) a +0 plate armour (46, 30, D:3) a +0 whip (46, 32, D:3) a +0 club (49, 24, D:3) a +0 plate armour (52, 28, D:3) a +0 short sword (63, 17, D:3) 19 bolts Level 4 of the Dungeon [Shop] Difostrie's Weapon Boutique 24 bolts (57 gold) a +0 short sword of draining (88 gold) a +0 trident (42 gold) the +6 scimitar of Zuorghud {flame, rN+} (580 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rN: It protects you from negative energy. a +0 club (12 gold) 2 atropa-tipped darts (14 gold) a +0 hunting sling (18 gold) a +0 hunting sling (18 gold) (0, 0, D:4) 9 arrows (1, -59, D:4) a +0 scale mail (10, -8, D:4) a +0 club (12, -4, D:4) a +0 plate armour (16, -47, D:4) a +0 club (30, -57, D:4) a +0 flail (38, -34, D:4) a +0 ring mail (42, -6, D:4) a +0 leather armour a +0 short sword (49, -43, D:4) a +0 whip (49, -34, D:4) 20 bolts (60, -26, D:4) 8 bolts (66, 1, D:4) a +4 whip Level 5 of the Dungeon (0, 0, D:5) a +0 trident (4, -34, D:5) a +0 cloak (7, -39, D:5) a +0 short sword (20, -23, D:5) a +0 giant spiked club (21, -23, D:5) 2 boomerangs a +0 dagger (23, -1, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 trident (8, -2, D:6) a +0 shortbow 7 arrows (10, -39, D:6) a +0 robe a +3 hand axe (11, -47, D:6) a +0 robe (11, -45, D:6) a +0 robe a +2 hand axe (16, -18, D:6) a +0 falchion a +0 dagger (17, -29, D:6) a +0 scale mail of cold resistance (17, -18, D:6) a +0 whip (18, -20, D:6) a +0 trident (29, 5, D:6) 4 boomerangs (37, -28, D:6) a +0 flail (38, -34, D:6) a +0 robe (38, -6, D:6) a +0 robe a +0 whip of flaming (40, -44, D:6) a +0 robe (46, -18, D:6) a +0 giant club (61, -46, D:6) 11 poisoned darts (61, -37, D:6) a +3 flail of protection a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 1, D:7) a +0 club a +0 ring mail a +0 club a +0 leather armour (0, 2, D:7) a +0 scimitar a +0 plate armour (1, -28, D:7) a book of the Tundra (5, -18, D:7) a +0 flail (6, -32, D:7) a +0 dagger (6, -29, D:7) a +0 mace (6, 2, D:7) a +0 ring mail (10, -37, D:7) 18 arrows (10, -17, D:7) a +0 short sword a +0 chain mail a +0 glaive (11, -17, D:7) a +0 robe a +0 dagger (14, -6, D:7) a +0 rapier (18, -36, D:7) 19 arrows a +0 shortbow (19, 2, D:7) a +0 scale mail (23, -4, D:7) a +0 whip (24, -3, D:7) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (28, -30, D:7) 21 arrows a +0 shortbow (28, -3, D:7) a +0 robe a +0 dagger (30, -38, D:7) a +0 ring mail a +2 trident of freezing (30, -35, D:7) a +0 plate armour (31, 16, D:7) a +0 short sword a +0 robe a +5 falchion of freezing a +0 robe (32, 12, D:7) 19 arrows a +0 shortbow (34, -26, D:7) a +0 shortbow 12 arrows (34, 4, D:7) a +0 chain mail (35, 9, D:7) a +0 falchion (36, -34, D:7) 2 potions of degeneration (36, 4, D:7) a +0 giant club (37, 8, D:7) a +2 halberd a +0 robe (37, 9, D:7) a +0 morningstar a +0 robe (39, -36, D:7) a +0 spear (39, -3, D:7) 15 arrows (41, -19, D:7) a +0 shortbow 25 arrows (48, -31, D:7) a +0 scale mail (57, 2, D:7) a +0 quarterstaff Level 8 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:8) a +1 vampiric dagger (2, 17, D:8) a +4 hand axe a +0 robe (8, 10, D:8) a +0 dagger (8, 18, D:8) a +3 falchion a +0 robe a +6 trident a +0 robe a +3 battleaxe a +0 robe (9, 18, D:8) a +0 war axe a +0 robe (17, 17, D:8) a +0 club a +0 scale mail (21, -9, D:8) a +0 spear (21, 22, D:8) a +0 leather armour a +0 flail (21, 23, D:8) a +0 ring mail a +0 hand axe (21, 24, D:8) a +0 ring mail a +0 war axe (22, 13, D:8) the +10 tower shield of Ignorance {rN+ Int-4} Int: It affects your intelligence (-4). rN: It protects you from negative energy. (22, 23, D:8) a +2 cloak (31, -8, D:8) a +0 short sword (31, -7, D:8) a +0 club (32, -18, D:8) a +1 vampiric whip (32, -17, D:8) a +0 spear (32, -8, D:8) a +0 whip a +0 dagger (33, -7, D:8) a +0 dagger (33, -2, D:8) a +0 short sword (33, 35, D:8) a +0 cloak (35, -7, D:8) a +0 robe a +0 mace (35, 39, D:8) a +2 dagger of speed (36, 32, D:8) a +0 giant club a +0 giant spiked club (37, 20, D:8) a +0 dagger (38, -16, D:8) a +0 club (38, 19, D:8) 3 poisoned darts a +0 short sword (39, -13, D:8) a +0 leather armour a +0 quarterstaff a +0 hunting sling (39, -11, D:8) a +0 robe a +1 long sword (39, -5, D:8) a +0 robe a +4 trident of freezing (39, 19, D:8) a +0 club a +0 dagger a +0 short sword (40, 19, D:8) a +0 hunting sling a +0 dagger Level 9 of the Dungeon [Shop] Amisomn's Assorted Antiques a +0 pair of gloves (171 gold) a tin of tremorstones (2/2) (1520 gold) a wand of acid (4) (608 gold) a +0 helmet (171 gold) a staff of conjuration (950 gold) (0, 0, D:9) a staff of fire (6, 42, D:9) a +0 war axe a +0 robe (6, 43, D:9) a +0 scimitar a +0 robe (11, 41, D:9) a +4 short sword a +0 robe (12, 41, D:9) a +3 trident a +0 robe (13, 41, D:9) a +0 dagger a +0 robe (14, 8, D:9) a +0 tower shield (24, 22, D:9) a staff of death (24, 30, D:9) a +0 whip (27, 30, D:9) a +0 flail (41, 21, D:9) a +0 mace of holy wrath (42, 20, D:9) a +2 robe of positive energy a +0 dagger (42, 21, D:9) a +0 dagger (42, 24, D:9) a +0 short sword a +0 leather armour (43, 19, D:9) 28 arrows a +0 shortbow (43, 20, D:9) 5 poisoned darts a +0 whip (47, 27, D:9) a +0 dagger a +0 robe (48, 27, D:9) a +0 long sword a +0 plate armour (48, 41, D:9) 11 poisoned darts (55, 18, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Valo's Jewellery Shoppe an amulet of reflection (390 gold) a ring of flight (227 gold) the ring of Uvvocsas {rPois rF+ rC+ Str+3 Slay+3} (807 gold) [ring of protection from fire] Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. a ring of ice (325 gold) a ring of see invisible (195 gold) a ring of protection from fire (325 gold) the ring "Guxo" {rF+ Will++ AC+4 Str-5 Int+4} (731 gold) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (-5). Int: It affects your intelligence (+4). rF: It protects you from fire. Will: It greatly increases your willpower. (0, 0, D:10) a +0 club (7, -9, D:10) a +0 short sword a +0 leather armour (9, -9, D:10) a +2 dagger a +0 robe (10, -8, D:10) a +0 club (17, 17, D:10) a +0 leather armour (still there?) a +0 flail (still there?) (17, 19, D:10) a +0 club (18, 17, D:10) a +1 plate armour of cold resistance a +0 battleaxe (18, 19, D:10) a boomerang a +2 dagger of venom (19, 7, D:10) 16 arrows (19, 8, D:10) a +0 quarterstaff (19, 17, D:10) a +0 chain mail a +0 chain mail a +0 mace a +0 ring mail a +0 whip (19, 18, D:10) a +0 plate armour a +0 battleaxe a +0 robe a +0 dagger (19, 19, D:10) a +0 chain mail a +0 morningstar (21, 10, D:10) a +0 club (23, 5, D:10) a +0 club (25, 3, D:10) a +0 scale mail a +0 club (29, 2, D:10) a +0 club (33, 1, D:10) a +0 leather armour a +0 whip (34, 4, D:10) a +2 chain mail of poison resistance a +0 flail (35, 5, D:10) a +0 hand crossbow a +0 short sword (36, -8, D:10) a +0 short sword (36, 3, D:10) a +0 war axe (37, -1, D:10) a +0 whip (38, -2, D:10) a +0 dagger (38, 20, D:10) a +0 chain mail a +2 morningstar of draining (41, -2, D:10) a +0 trident (41, 7, D:10) a +0 robe a +0 trident (42, -1, D:10) a +0 ring mail a +0 trident (43, -2, D:10) a +0 short sword (47, 1, D:10) a +0 robe a +3 dagger a +0 ring mail 2 boomerangs a +0 mace (47, 3, D:10) a +0 robe a +2 dagger (47, 4, D:10) a +0 robe a +0 falchion Level 11 of the Dungeon (0, 0, D:11) a potion of degeneration (7, -5, D:11) a +0 flail (10, -5, D:11) 4 large rocks (22, -7, D:11) a +0 leather armour a +0 club (23, -9, D:11) a +0 leather armour a +0 hand axe (24, -10, D:11) a +0 plate armour a +0 short sword (25, -4, D:11) a +0 vampiric falchion (30, -24, D:11) 3 large rocks (30, -7, D:11) a +0 falchion (37, -6, D:11) a +0 vorpal dire flail a +0 giant club (41, 10, D:11) 2 large rocks (41, 13, D:11) a +0 scale mail (48, -6, D:11) 20 bolts (56, 5, D:11) a +1 dagger of venom Level 12 of the Dungeon (0, 0, D:12) a +0 hand axe of freezing (1, -10, D:12) 3 large rocks (1, 24, D:12) a +0 robe (1, 26, D:12) a +0 dagger of chaos (14, -12, D:12) an amulet of regeneration (17, -10, D:12) a +0 mace (23, 23, D:12) a +0 plate armour (24, -12, D:12) a +0 flail (27, 9, D:12) a +0 scale mail a +0 long sword (50, 1, D:12) a +0 trident Level 13 of the Dungeon (2, -29, D:13) 25 arrows (5, -30, D:13) a +0 hunting sling (7, -22, D:13) 5 large rocks (8, -25, D:13) a +0 robe (8, -21, D:13) 49 arrows a +0 shortbow a staff of poison (9, -28, D:13) 12 poisoned darts (9, -20, D:13) a +0 chain mail a +2 war axe of venom (10, -5, D:13) a +0 cloak (13, -48, D:13) a +0 shortbow 14 arrows (14, -37, D:13) a +0 robe a +0 trident (22, -14, D:13) a +0 trident (23, -9, D:13) a book of the Tundra (33, -6, D:13) a +0 dagger (36, -56, D:13) a +0 short sword a +0 chain mail (37, -58, D:13) a +0 shortbow 16 arrows (37, -52, D:13) a +0 dagger a +0 robe (38, -24, D:13) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger (39, -50, D:13) a +0 trident (39, -33, D:13) a +0 ring mail a +2 vorpal battleaxe (41, -41, D:13) a +0 long sword a +0 ring mail a +2 leather armour of fire resistance (41, -29, D:13) 20 stones (42, -41, D:13) a +0 dire flail a +0 leather armour a lightning rod (4/4) (42, -40, D:13) a +0 dire flail a +0 dire flail (43, -43, D:13) a phantom mirror (43, -42, D:13) a +4 plate armour of cold resistance (43, -41, D:13) a +1 spectral quarterstaff (46, -41, D:13) a ring of fire a ring of positive energy a ring of fire a ring of ice a ring of fire a +0 robe (50, -53, D:13) a +0 rapier a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail a +0 dagger (3, -13, D:14) a +0 robe a +0 vorpal quarterstaff (4, -1, D:14) a +0 short sword (6, 1, D:14) a ring of resist corrosion (7, -13, D:14) a +0 scale mail (15, -7, D:14) 20 arrows a +0 shortbow (18, -31, D:14) 21 bolts (18, -2, D:14) a phantom mirror (20, -10, D:14) 16 bolts (22, -1, D:14) 24 arrows a +0 longbow (30, 18, D:14) a +0 spear (30, 19, D:14) a +0 spear (30, 20, D:14) a +0 spear (32, 0, D:14) a +0 trident (33, 20, D:14) a +0 spear (34, 20, D:14) a +0 spear (41, 0, D:14) 12 poisoned darts (46, -4, D:14) a +0 leather armour Level 15 of the Dungeon (0, 0, D:15) the +6 short sword "Terchad" {vamp, *Noise Fly rElec rPois} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. *Noise: It may make noises in combat. (12, 37, D:15) 23 bolts (14, 2, D:15) a +0 dagger (14, 25, D:15) 14 bolts (16, 36, D:15) 4 large rocks (25, -6, D:15) a +0 dagger a +0 robe (33, 2, D:15) a +3 shortbow 39 arrows a +0 shortbow (34, 2, D:15) 17 arrows a +0 shortbow (35, -7, D:15) a +0 robe (35, 2, D:15) a +0 shortbow a +0 barding 43 arrows a +3 longbow of flaming (36, -9, D:15) a phantom mirror (36, 2, D:15) 25 arrows a +0 shortbow (36, 44, D:15) 15 bolts (38, 27, D:15) a +0 falchion (42, 8, D:15) a +0 dagger a +0 robe (44, 10, D:15) a +0 robe (45, -14, D:15) 2 scrolls of torment 4 potions of lignification 5 silver javelins (47, 17, D:15) a +0 robe a +0 battleaxe (49, 49, D:15) a scroll of noise (55, -7, D:15) 4 large rocks (55, 36, D:15) a +0 shortbow 17 arrows the Ecumenical Temple Level 1 of the Orcish Mines (5, 7, Orc:1) a +0 plate armour a +0 glaive (6, 2, Orc:1) a +0 plate armour a +0 battleaxe (6, 4, Orc:1) a +0 chain mail a +0 short sword (6, 5, Orc:1) a +0 leather armour a +0 dagger the amulet "Egrilluf" {Faith Rampage rElec rPois Dex+3} [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. (7, 4, Orc:1) a +0 robe a +0 dagger (7, 5, Orc:1) a +0 plate armour a +0 glaive (7, 6, Orc:1) a +0 robe a +0 dagger (7, 14, Orc:1) a +1 flail of holy wrath (unseen) (8, 5, Orc:1) a +0 leather armour a +0 mace a +0 leather armour a +0 flail (8, 6, Orc:1) a +0 leather armour a +0 flail (8, 14, Orc:1) a +0 giant spiked club (8, 15, Orc:1) the +6 hand crossbow of Crystal {penet, Fragile rF+ Dex+4} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Dex: It affects your dexterity (+4). rF: It protects you from fire. Fragile: It will be destroyed if unequipped. a +5 halberd of freezing a +0 dagger (8, 16, Orc:1) a +0 whip (still there?) a +0 chain mail (still there?) (9, 8, Orc:1) a +0 dagger Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 club a +0 leather armour a +0 war axe (0, 1, Orc:2) a +0 war axe (1, 0, Orc:2) a +0 spear (2, 2, Orc:2) a +0 spear (11, 5, Orc:2) a +0 mace (12, 4, Orc:2) a +0 hand axe (still there?) a +0 scale mail (still there?) a +0 long sword (still there?) a +0 chain mail (still there?) (14, 2, Orc:2) a sling bullet (still there?) a +2 glaive of venom (still there?) a +0 chain mail (still there?) (15, 1, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) 2 sling bullets (still there?) (17, 3, Orc:2) a sling bullet (20, 0, Orc:2) a sling bullet Level 1 of the Lair of Beasts (5, 1, Lair:1) a +0 robe (18, 2, Lair:1) a +0 ring mail (20, 1, Lair:1) a +0 long sword (37, 40, Lair:1) a +0 hand axe (43, -1, Lair:1) a scroll of noise (43, 12, Lair:1) a +0 animal skin a -1 spear (46, 12, Lair:1) a +0 ring mail (52, 7, Lair:1) a potion of degeneration Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scimitar (4, 6, Lair:2) a +0 morningstar +0 steam dragon scales (10, 11, Lair:2) a +0 rapier (11, 2, Lair:2) a +0 helmet (14, 1, Lair:2) 11 gold pieces (still there?) a +4 ring of evasion (still there?) (20, 4, Lair:2) a +0 leather armour (24, -22, Lair:2) a potion of degeneration (30, -6, Lair:2) a +2 robe of cold resistance a +0 quarterstaff of freezing (33, 3, Lair:2) a +0 scale mail 4 javelins a +0 eveningstar of venom (41, 7, Lair:2) a +0 rapier (51, -7, Lair:2) a +0 cloak Level 3 of the Lair of Beasts (5, -31, Lair:3) 19 stones (5, -30, Lair:3) a phantom mirror (5, -29, Lair:3) 14 gold pieces (20, 6, Lair:3) the +0 leather armour "Ejaq" {+Inv rElec rF+ Str+6} Str: It affects your strength (+6). rF: It protects you from fire. rElec: It insulates you from electricity. +Inv: It lets you turn invisible. (21, 17, Lair:3) a +0 scale mail (31, -6, Lair:3) a +0 arbalest Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 buckler (4, 45, Lair:4) 23 bolts (7, 38, Lair:4) a +0 halberd (37, 0, Lair:4) a +0 scale mail (49, -4, Lair:4) 11 poisoned darts Level 5 of the Lair of Beasts (0, 0, Lair:5) a ring of poison resistance (16, 20, Lair:5) a +0 glaive (19, 23, Lair:5) 2 potions of degeneration (26, 7, Lair:5) a +0 rapier (29, 23, Lair:5) a +0 troll leather armour (52, 10, Lair:5) a +0 ring mail (55, 13, Lair:5) 15 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a piece from Xom's chessboard (15/15) (1, 0, Lair:6) a +0 trident (3, 2, Lair:6) the +2 flail of Unpleasantness {vorpal, rC+} It inflicts extra damage upon your enemies. rC: It protects you from cold. (10, -23, Lair:6) 8 poisoned darts (10, -13, Lair:6) a +0 leather armour (23, -40, Lair:6) a +0 glaive (35, -23, Lair:6) a +0 robe (40, 10, Lair:6) a +0 chain mail (52, 11, Lair:6) a +0 quarterstaff Level 1 of the Swamp (0, 0, Swamp:1) 5 potions of brilliance a +0 spear a +2 buckler a +0 spear (0, 1, Swamp:1) a +0 spear (1, 0, Swamp:1) a +0 spear 5 boomerangs (3, -1, Swamp:1) a +0 spear a +0 robe (14, -11, Swamp:1) a scarf of harm (20, 14, Swamp:1) a ring of flight (22, 19, Swamp:1) a +0 ring mail (24, 17, Swamp:1) 2 large rocks (26, 3, Swamp:1) a staff of conjuration Level 2 of the Swamp (0, 0, Swamp:2) a +1 vorpal spear (3, 0, Swamp:2) a swamp dragon corpse (3, 1, Swamp:2) 2 potions of haste (4, 12, Swamp:2) a potion of heal wounds (6, -2, Swamp:2) 3 large rocks Level 1 of the Spider Nest (0, 0, Spider:1) a +0 leather armour (4, -14, Spider:1) a +0 dagger (11, 4, Spider:1) a +0 robe a +2 dagger of venom (13, -9, Spider:1) a +0 ring mail (17, -9, Spider:1) a +0 chain mail (17, 29, Spider:1) a +0 dagger (19, -11, Spider:1) 17 arrows (20, -15, Spider:1) 5 boomerangs (34, -10, Spider:1) a +0 plate armour (35, 7, Spider:1) a +0 ring mail Level 2 of the Spider Nest (0, 0, Spider:2) 24 gold pieces (2, 7, Spider:2) 18 sling bullets (3, 12, Spider:2) 19 stones (30, 27, Spider:2) 12 poisoned darts