fritzmikael Level 1 of the Dungeon (0, 0, D:1) 10 stones (3, -32, D:1) 23 stones (31, -12, D:1) a +0 dagger (39, -12, D:1) a +0 club (54, -34, D:1) a +0 short sword Level 2 of the Dungeon (29, 16, D:2) a +0 short sword 5 stones (31, 16, D:2) a +0 club a +0 leather armour (33, 7, D:2) a +0 dagger (36, 1, D:2) a +0 short sword (44, -15, D:2) a +0 spear (44, -8, D:2) a +0 plate armour (44, 7, D:2) a +0 robe a +0 dagger (45, -10, D:2) 2 datura-tipped darts (45, -3, D:2) a +0 robe (47, -9, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 mace (11, -18, D:3) a +0 leather armour (22, -8, D:3) a +0 club (23, -5, D:3) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. (29, -20, D:3) a +0 flail (30, -19, D:3) a +0 whip (31, -21, D:3) a +0 halberd (31, -19, D:3) a +0 spear (41, -25, D:3) a +0 hand axe (48, -21, D:3) a +0 mace (49, -22, D:3) a +0 mace (49, -20, D:3) a +0 mace Level 4 of the Dungeon (4, 0, D:4) 6 arrows (9, 1, D:4) a +0 robe (12, -5, D:4) a +0 dagger (12, 4, D:4) a +0 short sword (12, 8, D:4) a +0 short sword (13, 8, D:4) 12 arrows a +0 shortbow (20, 1, D:4) a +0 spear (20, 3, D:4) a +0 club (21, -9, D:4) a +0 leather armour a +0 dagger (22, 6, D:4) a +0 flail (25, -16, D:4) 6 large rocks (50, 1, D:4) a +0 dagger a +0 dagger (50, 2, D:4) a +0 hunting sling a +0 helmet a +0 animal skin a +0 spear (50, 3, D:4) a +0 dagger a +0 club (50, 4, D:4) a +0 dagger (50, 5, D:4) a +0 club a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) 11 arrows (2, -26, D:5) a +0 falchion (4, -34, D:5) 20 stones (5, -16, D:5) a +0 giant spiked club (5, -5, D:5) a +0 whip a +0 leather armour a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (5, -4, D:5) a +0 spear a +0 spear a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (8, -30, D:5) a stone (8, -11, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (9, -31, D:5) a stone (12, -1, D:5) 27 arrows (24, -17, D:5) 10 stones (26, -27, D:5) a +0 falchion (33, -21, D:5) 13 arrows (43, -28, D:5) a +0 robe (50, -35, D:5) 20 stones Level 6 of the Dungeon (0, 0, D:6) 3 large rocks (6, 1, D:6) 2 potions of might (17, 38, D:6) a +0 hand crossbow (18, 28, D:6) a +0 mace (22, 34, D:6) a wand of digging (5) Level 7 of the Dungeon (0, 0, D:7) a scroll of magic mapping (0, 4, D:7) 12 gold pieces (3, -3, D:7) a wand of mindburst (13)