fritzmikael Level 1 of the Dungeon [Shop] Bemuy's Assorted Antiques a scroll of amnesia (94 gold) the +8 whip "Snakebite" {venom, curare, rPois} (1463 gold) It poisons the flesh of those it strikes. It occasionally inflicts asphyxiating poison on those it strikes, dealing poison damage and causing slowness. rPois: It protects you from poison. a +2 whip of electrocution (491 gold) a +0 ring mail of poison resistance (216 gold) a +0 hunting sling (40 gold) a scroll of enchant weapon (202 gold) (6, -14, D:1) a +0 club 5 stones (12, -2, D:1) a +0 hunting sling (18, 13, D:1) a +0 ring mail (21, -13, D:1) a +0 dagger (24, -10, D:1) a +0 dagger (25, 7, D:1) a +0 dagger (26, 8, D:1) a +0 spear (39, -14, D:1) a +0 club (56, -3, D:1) a +0 mace Level 2 of the Dungeon (1, 16, D:2) a +0 club (5, 14, D:2) 20 bolts (15, -2, D:2) a +0 dagger (16, 15, D:2) a +0 dagger 5 stones (16, 23, D:2) a +0 leather armour (21, -16, D:2) a +0 dagger a +0 hunting sling 16 stones (29, 22, D:2) a +0 ring mail (38, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 club a +0 leather armour (1, 0, D:3) a +0 club a +0 flail a +0 leather armour a +0 trident a +0 ring mail (2, 0, D:3) a +0 morningstar a +0 ring mail (12, 19, D:3) a +0 dagger (13, -8, D:3) a +0 hand axe a +0 leather armour (13, 15, D:3) a +0 hand axe (13, 19, D:3) a +0 chain mail (15, 10, D:3) a +0 short sword 2 stones (39, -7, D:3) a +0 ring mail (45, -13, D:3) 19 stones Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (2, 12, D:4) 20 sling bullets (3, 1, D:4) 31 stones (6, 21, D:4) a +0 scale mail (7, 4, D:4) a +0 giant club (8, 0, D:4) 21 arrows (8, 18, D:4) a book of the Hunter (13, 3, D:4) 18 sling bullets (21, -1, D:4) a +0 short sword (29, 24, D:4) a +0 helmet (32, -7, D:4) a staff of earth (32, 38, D:4) a +2 flail of protection a +0 ring mail (42, -3, D:4) a +0 dagger (44, 23, D:4) a +0 short sword 25 stones Level 5 of the Dungeon [Shop] Keromour's Distillery a potion of flight (30 gold) 2 potions of heal wounds (100 gold) a potion of magic (80 gold) a potion of curing (30 gold) a potion of mutation (80 gold) a potion of curing (30 gold) (0, 0, D:5) a +0 giant club a +0 giant club (2, -3, D:5) a +0 leather armour (7, -2, D:5) a +0 dagger a +0 robe (9, -1, D:5) a +0 whip of flaming a +0 ring mail (11, 0, D:5) 20 arrows (14, -26, D:5) 18 bolts (19, -1, D:5) a +0 ring mail (29, -12, D:5) a +0 helmet (31, -12, D:5) 3 boomerangs (32, 18, D:5) a +0 hand axe a +0 ring mail a scroll of vulnerability a +0 whip (33, -5, D:5) 26 arrows a +0 shortbow (35, -12, D:5) a +0 short sword (35, -10, D:5) a +0 hand axe (35, 16, D:5) a +0 dagger (35, 17, D:5) a +0 war axe (36, 15, D:5) a +0 whip of distortion a +0 leather armour (37, -14, D:5) a +0 hand axe (38, -22, D:5) 24 arrows (39, 21, D:5) 3 large rocks (46, -8, D:5) 4 boomerangs Level 6 of the Dungeon (0, 0, D:6) 19 stones (7, 11, D:6) 13 arrows a +0 shortbow (16, -9, D:6) a +0 dagger (17, -3, D:6) a +0 leather armour (21, 17, D:6) 20 arrows (24, -13, D:6) a +0 giant spiked club (25, -9, D:6) a +0 ring mail a +0 hand axe (25, 14, D:6) 21 arrows (26, -9, D:6) 24 stones a +0 club a +0 robe a +0 dagger a +0 chain mail a +0 trident of protection (27, -9, D:6) a +0 dagger (30, 22, D:6) a +0 chain mail a +0 robe a +0 long sword (30, 23, D:6) a +0 robe a +0 flail (30, 24, D:6) a +0 ring mail a +0 dagger (34, -5, D:6) a +0 hand axe (36, 28, D:6) 18 stones (38, 30, D:6) a +0 club a +0 ring mail (44, 26, D:6) a +0 hand axe (49, 25, D:6) 19 stones (52, -8, D:6) a +0 dagger (52, -6, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, 5, D:7) 2 potions of degeneration (6, 2, D:7) a +0 robe a +0 dagger a +0 club (7, 3, D:7) a +0 spear a +0 whip (7, 4, D:7) a +0 ring mail a +0 falchion a +0 hand axe a +0 flail a +0 flail a +0 leather armour a +0 whip (8, 5, D:7) 19 arrows (9, 6, D:7) a +0 robe a +0 dagger (13, -14, D:7) a +0 whip (14, -15, D:7) a +0 club 8 stones a +0 whip a +0 whip a +0 short sword a +0 whip a +0 club (14, -14, D:7) 21 sling bullets 2 stones a +0 short sword (14, 9, D:7) a +0 ring mail (16, -14, D:7) a +0 war axe (21, -10, D:7) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. a +0 robe a +2 dagger of protection a potion of degeneration a +0 leather armour a +0 short sword (23, -2, D:7) 20 stones a +0 ring mail a +0 morningstar (23, 3, D:7) 14 stones (27, 5, D:7) a +0 robe a +4 spear (27, 6, D:7) a +0 robe a +0 dagger (32, 4, D:7) 26 stones (51, 7, D:7) 21 stones Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, 1, D:8) a +0 dagger of speed a +0 robe (1, 2, D:8) a +0 club a +0 leather armour (2, -19, D:8) a +2 mace of holy wrath (2, 15, D:8) a +0 dagger a +0 robe of fire resistance (3, 13, D:8) 17 arrows a +0 shortbow (5, -22, D:8) a +0 shortbow 18 arrows (5, -16, D:8) a +0 ring mail (6, -12, D:8) 12 bolts (8, -1, D:8) 23 stones (11, -2, D:8) a +0 morningstar (12, 15, D:8) a potion of might (still there?) a +0 club (still there?) 26 gold pieces (still there?) 40 stones (still there?) a +0 scale mail (still there?) a scroll of identify (still there?) an orc corpse (skeletalised by now) (still there?) (15, 26, D:8) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (17, -12, D:8) a +0 giant club a +0 dire flail (20, -24, D:8) a +0 whip (25, -13, D:8) 19 stones (27, -13, D:8) a +0 robe a +1 dagger of venom (29, -12, D:8) a +0 whip (29, -3, D:8) a +0 robe a +0 dagger (30, -6, D:8) a +0 mace a +0 robe (30, -4, D:8) a +0 club (30, -3, D:8) a +0 trident (37, -19, D:8) 2 boomerangs a +0 hand axe a +1 robe of positive energy a +0 dagger (37, -18, D:8) a +0 scale mail a +0 falchion a +0 scale mail a +0 hand axe (42, 19, D:8) a poisoned dart (44, 18, D:8) a poisoned dart (46, 18, D:8) a poisoned dart (47, 17, D:8) a poisoned dart (48, -18, D:8) a +1 glaive of flaming a +0 robe (48, 12, D:8) a +0 dagger a +0 leather armour an orc corpse (50, 1, D:8) 17 stones (54, -18, D:8) an ugly thing corpse (57, -21, D:8) 22 sling bullets (58, -2, D:8) a +0 ring mail the Ecumenical Temple