Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8068969495716463196 25 fsaxvb the Grave Robber (level 2, -1/15 HPs) Began as a Deep Elf Necromancer on Feb 15, 2025. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:10:45 (938 turns). fsaxvb the Grave Robber (Deep Elf Necromancer) Turns: 938, Time: 00:10:48 Health: -1/15 AC: 2 Str: 5 XL: 2 Next: 86% Magic: 6/8 EV: 12 Int: 19 God: Gold: 26 SH: 0 Dex: 15 Spells: 2/7 levels left rFire . . . j - +0 dagger (speed) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 whip g - a +0 dagger h - a +0 falchion j - a +0 dagger of speed (weapon) Missiles i - 2 poisoned darts Armour b - a +0 robe (worn) Potions c - a potion of magic d - a potion of degeneration {unknown} f - a potion of heal wounds {unknown} Skills: + Level 2.9 Dodging + Level 3.1 Stealth + Level 3.4 Spellcasting + Level 5.1 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 1% 1 b - Grave Claw Necr 44% 2d10 2% 2 c - Blink Tloc 6% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Lesser Beckoning Tloc 6% N/A 22% 2 Mercury Vapours Alch/Air 6% N/A 22% 2 Momentum Strike Conj/Tloc 6% 3d8 22% 2 Fugue of the Fallen Necr 22% N/A 5% 3 Vampiric Draining Necr 22% 2d7 5% 3 Animate Dead Necr 22% N/A 17% 4 Curse of Agony Necr 22% N/A 43% 5 Anguish Hex/Necr 6% N/A 45% 4 Freezing Cloud Conj/Ice/Air 1% 6-21 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You hit the endoplasm but do no damage. The endoplasm hits you. The endoplasm barely misses you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (chance to affect: 67%) The endoplasm struggles to resist. The endoplasm barely misses you. The endoplasm freezes you. You are frozen. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (chance to affect: 67%) The endoplasm struggles to resist. The endoplasm hits you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (chance to affect: 67%) The endoplasm struggles to resist. The endoplasm hits you. You barely miss the endoplasm. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is moderately wounded. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm hits you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, chance to affect: 67%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm freezes you. You are frozen. 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Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fsaxvb the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 225 | D:1 | Reached XP level 2. HP: 12/15 MP: 8/8 231 | D:1 | Learned a level 2 spell: Grave Claw 270 | D:1 | Found Husasosm's Jewellery Emporium. 302 | D:1 | Reached skill level 5 in Necromancy 306 | D:1 | Learned a level 2 spell: Blink 938 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_ring, serial_shops, shop D:2: layout_rooms, shapermc_ecumenical_altar_mp_ritualfount, kennysheep_crisscross, kennysheep_jessica_study, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.1 Stealth | 3 | 3.1 Dodging | | 2.9 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Dagger || 38 Cast: Soul Splinter || 26 Grave Claw || 3 Armour: Robe || 26 Dodge: Dodged || 34